[PADR] Limited-Time Search Fes. Returns!
11/18 (Mon) 10:00am - 11/25 (Mon) 9:59am JST
Sources Search Fest
The Godfest for PADR, happens almost monthly, returns!
Also 1.5x chance for Gold Chests!
11/18 (Mon) 10:00am – 11/25 (Mon) 9:59am JST
Monster Memories!
Translations for all of the Search Fes. exclusives. Good luck finding them!
★10
Great Witch of the Flame Chains, Madoo (★10)
炎鎖の大魔女・マドゥ
Devil / Attacker
Active Skill: For 2 turns, slightly increase skyfall of Fire orbs. Change Heal, Jammer, and Poison orbs to Fire orbs. (8 turn CD)
炎鎖の大魔女・マドゥ
Devil / Attacker
Active Skill: For 2 turns, slightly increase skyfall of Fire orbs. Change Heal, Jammer, and Poison orbs to Fire orbs. (8 turn CD)
Great Witch of the Ice Flowers, Reeche (★10)
氷華の大魔女・リーチェ
Devil / Balanced
Active Skill: Unlock all orbs, change all orbs to 5 attributes and Heal orbs. For 1 turn, fix orb movement time to 7 seconds. (9 turn CD)
氷華の大魔女・リーチェ
Devil / Balanced
Active Skill: Unlock all orbs, change all orbs to 5 attributes and Heal orbs. For 1 turn, fix orb movement time to 7 seconds. (9 turn CD)
Great Witch of the Stone Fists, Zela (★10)
岩拳の大魔女・ゼラ
Devil / Attacker / Physical
Active Skill: Change top-most row to Wood orbs, bottom-most row to Heal orbs. For 2 turns, reduce opponent’s defense by 50%. (13 turn CD)
岩拳の大魔女・ゼラ
Devil / Attacker / Physical
Active Skill: Change top-most row to Wood orbs, bottom-most row to Heal orbs. For 2 turns, reduce opponent’s defense by 50%. (13 turn CD)
Great Witch of the Glowing Gates, Saline (★10)
輝門の大魔女・サレーネ
Devil / Balanced
Active Skill: Change Water and Wood orbs to Light orbs. Full HP and Bind recovery. (10 turn CD)
輝門の大魔女・サレーネ
Devil / Balanced
Active Skill: Change Water and Wood orbs to Light orbs. Full HP and Bind recovery. (10 turn CD)
Great Witch of the Phantom Souls, Veroah (★10)
幻命の大魔女・ヴェロア
Devil / Physical
Active Skill: For 2 turns, lock Dark orb skyfalls for self and opponent. For 1 turn, increase orb movement time by 1 second for self and opponent. (9 turn CD)
幻命の大魔女・ヴェロア
Devil / Physical
Active Skill: For 2 turns, lock Dark orb skyfalls for self and opponent. For 1 turn, increase orb movement time by 1 second for self and opponent. (9 turn CD)
★9
Ice Crystal Monstrous Wolf, Fenrir Viz (★9)
氷晶の魔狼・フェンリル=ヴィズ
Devil / Physical
Active Skill: For 1 turn, bind all opponent’s monsters. Spawn 4 Jammer orbs to self and opponent. (5 turn CD)
氷晶の魔狼・フェンリル=ヴィズ
Devil / Physical
Active Skill: For 1 turn, bind all opponent’s monsters. Spawn 4 Jammer orbs to self and opponent. (5 turn CD)
Hellbrand Mechdragon God, Baldin (★9)
獄刃の龍機神・バルディン
Dragon / Machine / Devil
Active Skill: For 1 turn, reduce damage taken by 80%. For 1 turn, 3x ATK for Dragon and Machine types. (13 turn CD)
獄刃の龍機神・バルディン
Dragon / Machine / Devil
Active Skill: For 1 turn, reduce damage taken by 80%. For 1 turn, 3x ATK for Dragon and Machine types. (13 turn CD)
Resolute Primordial Divinity, Kamimusubi (★9)
毅然の霊央神・カミムスビ
God / Attacker
Active Skill: For 2 turns, 2x ATK for God type. For 1 type, skyfall only Fire, Water, Wood, Light, and Dark orbs. (10 turns CD)
毅然の霊央神・カミムスビ
God / Attacker
Active Skill: For 2 turns, 2x ATK for God type. For 1 type, skyfall only Fire, Water, Wood, Light, and Dark orbs. (10 turns CD)
Founding Primordial Divinity, Amenominakanushi (★9)
創始の天央神・アメノミナカヌシ
God / Attacker
Active Skill: Reduce defense by 25% for self and opponent. Change left-most column to Water, right-most column to Light orbs. (9 turn CD)
創始の天央神・アメノミナカヌシ
God / Attacker
Active Skill: Reduce defense by 25% for self and opponent. Change left-most column to Water, right-most column to Light orbs. (9 turn CD)
Cyclonic Demon Princess, Fujin (★9)
旋嵐の天鬼姫・風神
God / Attacker / Physical
Active Skill: For 1 turn, slightly increase skyfall of Jammer orbs to opponent. Randomly replace opponent’s orbs. (14 turn CD)
旋嵐の天鬼姫・風神
God / Attacker / Physical
Active Skill: For 1 turn, slightly increase skyfall of Jammer orbs to opponent. Randomly replace opponent’s orbs. (14 turn CD)
Thunderous Demon Princess, Raijin (★9)
撃霆の天鬼姫・雷神
God / Attacker / Physical
Active Skill: Change all orbs to 5 attirbutes + Heal orbs. Lock all orbs. (10 turn CD)
撃霆の天鬼姫・雷神
God / Attacker / Physical
Active Skill: Change all orbs to 5 attirbutes + Heal orbs. Lock all orbs. (10 turn CD)
Redeeming Steel Star Goddess, Eschamali (★9)
救秤の鋼星神・エスカマリ
God / Devil / Machine
Active Skill: Change Wood, Heal, Jammer, and Poison orbs to Dark orbs. For 3 turns, slightly increase skyfall of Dark orbs. (10 turn CD)
救秤の鋼星神・エスカマリ
God / Devil / Machine
Active Skill: Change Wood, Heal, Jammer, and Poison orbs to Dark orbs. For 3 turns, slightly increase skyfall of Dark orbs. (10 turn CD)
Potshot Steel Star Goddess, Scheat (★9)
砲瓶の鋼星神・シェアト
God / Balanced / Machine
Active Skill: Change Light, Heal, Jammer, and Poison orbs to Water orbs. For 3 turns, slightly increase skyfall of Water orbs. (10 turn CD)
砲瓶の鋼星神・シェアト
God / Balanced / Machine
Active Skill: Change Light, Heal, Jammer, and Poison orbs to Water orbs. For 3 turns, slightly increase skyfall of Water orbs. (10 turn CD)
Augite Dragon Emperor, Sherias Roots (★9)
輝石の龍帝王・シェリアス=ルーツ
Dragon / Balanced
Active Skill: Change all orbs to 5 attributes + Heal orbs. Blind opponent’s orbs. (11 turn CD)
輝石の龍帝王・シェリアス=ルーツ
Dragon / Balanced
Active Skill: Change all orbs to 5 attributes + Heal orbs. Blind opponent’s orbs. (11 turn CD)
Morning Sun Dragon Caller, Kanna (★9)
朝陽の日龍喚士・カンナ
Dragon / God
Active Skill: For 2 turns, 2x ATK for God and Attacker types. 1 turn haste. ( turn CD)
朝陽の日龍喚士・カンナ
Dragon / God
Active Skill: For 2 turns, 2x ATK for God and Attacker types. 1 turn haste. ( turn CD)
★8
Blazing Monstrous Wolf, Fenrir (★8)
滅炎の魔狼・フェンリル
Devil / Attacker
Active Skill: For 5 turns, slightly increase skyfall of Jammer orbs to opponent. Spawn 13 Jammer orbs to opponent. (9 turn CD)
滅炎の魔狼・フェンリル
Devil / Attacker
Active Skill: For 5 turns, slightly increase skyfall of Jammer orbs to opponent. Spawn 13 Jammer orbs to opponent. (9 turn CD)
Radiant Staff Mechdragon God, Balboa (★8)
清杖の龍機神・バルボワ
Dragon / Machine / God
Active Skill: For 3 turns, reduce opponent’s defense by 35%. For 1 turn, reduce Fire, Water, and Wood damages by 90%. (11 turn CD)
清杖の龍機神・バルボワ
Dragon / Machine / God
Active Skill: For 3 turns, reduce opponent’s defense by 35%. For 1 turn, reduce Fire, Water, and Wood damages by 90%. (11 turn CD)
Stern Primordial Divinity, Takamimusubi (★8)
峻厳の命央神・タカミムスビ
God / Attacker
Active Skill: For 2 turns, fix orb movement time to 7 seconds. 2 turn haste (13 turn CD)
峻厳の命央神・タカミムスビ
God / Attacker
Active Skill: For 2 turns, fix orb movement time to 7 seconds. 2 turn haste (13 turn CD)
Sunset God of Purifying Light, Aten (★8)
浄光の天陽神・アテン
God
Active Skill: Change all orbs to 5 attribute, Heal, and Jammer orbs. For 1 turn, increase orb movement time 2x. (6 turn CD)
浄光の天陽神・アテン
God
Active Skill: Change all orbs to 5 attribute, Heal, and Jammer orbs. For 1 turn, increase orb movement time 2x. (6 turn CD)
Pierce Bow Steel Star God, Australis (★8)
穿弓の鋼星神・アウストラリス
God / Attacker / Machine
Active Skill: Change Light, Heal, Jammer, and Poison orbs to Wood orbs. For 3 turns, slightly increase skyfall of Wood orbs. (10 turn CD)
穿弓の鋼星神・アウストラリス
God / Attacker / Machine
Active Skill: Change Light, Heal, Jammer, and Poison orbs to Wood orbs. For 3 turns, slightly increase skyfall of Wood orbs. (10 turn CD)
Pure Winged Dragon Knight God, Sherias (★8)
浄翼の龍騎神・シェリアス
Dragon / God
Active Skill: Change all orbs to 5 attributes. 1 turn haste (9 turn CD)
浄翼の龍騎神・シェリアス
Dragon / God
Active Skill: Change all orbs to 5 attributes. 1 turn haste (9 turn CD)
Morning Moon Dragon Caller, Satsuki (★8)
明時の月龍喚士・サツキ
Dragon / Physical
Active Skill: Change Water, Jammer, and Poison orbs to Dark orbs. 1 turn haste. (7 turn CD)
明時の月龍喚士・サツキ
Dragon / Physical
Active Skill: Change Water, Jammer, and Poison orbs to Dark orbs. 1 turn haste. (7 turn CD)