Fate/stay night [Heaven’s Feel] collab buffs, celebrating collab’s return on PAD (Korea)!
To celebrate Fate/stay night collab 2nd run for Korea server, some cards are buffed!
Some notes
Japan server: No we aren’t getting the collab rerun on JP.
North America server: I know NA doesn’t have the collab’s rerun yet, but the movie will be released on November 18 in US. Perhaps the collab will be timed for it. (Just be patient and enjoy KOF collab)
Buffs
Already live!
Card | Change |
Servant, Saber サーヴァント・セイバー |
Active Skill: Recover all HP; Deal 100,000 fixed damage to all enemies; Change Heal, Jammer, Poison, and Mortal Poison orbs to Water orbs (18 ➧
Leader Skill: 4x ATK and reduce damage taken by 50% when above 50% HP; 3.5x ATK when matching 3 or more colors up to |
Servant, Saber Alter サーヴァント・セイバーオルタ |
Active Skill: Reduce HP by 50%; Deal 200x Dark damage to an enemy; Unlock all orbs; Change all orbs to Fire, Water, Wood, and Dark orbs (6 ➧
Leader Skill: |
Gilgamesh (Fate/stay night [HF]) ギルガメッシュ【Fate/stay night [HF]】 |
Active Skill: For 1 turn, 5x ATK for God type; Deal 150,000 damage to an enemy 5 times (19 ➧
Leader Skill: [Board becomes 7×6] |
King of Heroes, Gilgamesh 英雄王・ギルガメッシュ |
Active Skill: For 1 turn, 5x ATK for God type; Deal 150,000 damage to an enemy 5 times (19 ➧
Leader Skill: [Board becomes 7×6][No skyfall] |
Just Sakura’s Hero of Justice, Shirou Emiya 桜だけの正義の味方・衛宮士郎 |
Active Skill: For 1 turn, increase combo count by
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Sixth Successor of Tohsaka, Rin Tohsaka 遠坂の六代目継承者・遠坂凛 |
Active Skill: Unlock all orbs; Change the far right column to Heal orbs; Create 3 Fire and Light orbs over non Heal orbs (7 ➧
|
eh.
I still can’t see myself using any of these cards again. We have better stuff that doesn’t have that wasted skill voice awakening slot. Demon Slayer has good enough awoken, leader, and active skills that losing a slot to voice awakening isn’t as bad. They could have swapped Saber’s VA to a SB or given ult Shirou a 7c to make his VDP awakenings not useless. This collab is pretty below average and easy to skip.
voice awakenings now give 10% increase to all stats fyi
A team HP, team RCV, or a single 7c in place of that skill voice awakening would be more effective than a 10% boost to all stats on a single card. A 10% boost to a single cards stats is more like a 1.7% boost to the whole teams stats. Its a very small boost. Skill voice awakening is a hindrance on a card. GungHo devs are just so bad and lazy at their job they can’t figure out how to get a sound to play when a skill is activated without the awakening so they are working around their incompetence.
You’re way more helpful than PAD itself lol. I was wondering about Fate coming to NA since we’re getting KOF on Monday. And you answered my question. Them timing it with regional release makes sense. Thanks.
The new Fate movie will release in U.S. theaters starting November 18, 2020. While searching that up, however, I also saw that the Demonslayer movie is scheduled to release in NA in 2021, so we might possibly get Demonslayer next year.
I’m cool with waiting til 2021 if it’ll come to NA. I just hope we get something as a lot of the collabs that haven’t come to NA or haven’t yet, have some powerful and/or very useful cards. Then again…I gotta stop spending so much money on PAD and put more money into my retirement lol.
This is just a nerd speaking but how appealing would it be for a new Gilgamesh active skill to be 100% skyfall of light and dark orbs to simulate the gates of Babylon opening and all those swords appearing to rain down on the enemy.
Shirou Emiya had unlimited Bladeworks so an new active skill idea could be for 3 turns randomly generate 2 fire columns
Rin tohsaka had magic stones to fuel her magic so an new active skill idea could be an attack spike depending on the number of magic stones currently own up to a set maximum limit.