Ancient Dragon Knight
|
Active:
Unlock all orbs; Change fire, jammer, poison and bomb orbs to wood orbs (Max CD 4 > 3)
Awakening:
added
|
Reincarnated Ancient Dragon Knight, Zeal
|
Increase LB stats
Active:
Unlock all orbs; Change fire, jammer, poison and bomb orbs to wood orbs (Max CD 4 > 3)
LS:
2.5x HP and 3.5x 4x ATK for Dragon and Balanced type; 5xATK, reduce dmg taken by 25% and +3 combo when matching 2+ wood combo
Awakening:
added , removed
SA:
added
|
Empress of Serpents, Echidna
|
Awakening:
added |
Crimson Lotus Mistress, Echidna
|
+100 ATK, +200 RCV
Increase LB stats
LS:
24x ATK when matching 9+ connected fire orbs; Deals 5x ATK 10,000 fix dmg when matching orbs; 3.2x HP for Fire att.
Awakening:
added , removed
SA:
|
Violent Dragon lord, Valten
|
added God type
+600 HP, +150 ATK, +30 RCV
Awakening:
added
SA:
|
Violent Dragon Lord of Tyranny, Valten
|
+800 ATK
LS:
3x HP and ATK for Fire att.; 4xATK when matching 2+ fire combo 10x ATK when matching 3+ fire combo; May survive when HP is reduced to 0
Awakening:
added
SA:
added
|
Toy Dragon Caller, Cotton
|
Active:
For 1 turn, no skyfall; For 1 turn 1.5x RCV; Unlock all orbs; Change dark, jammer and poison orbs to heart orbs (Max CD 4 > 3)
LS:
2x 3x HP and 13x 20x ATK when subs consist of Dragoncaller or Dragonbound (exclude collab) only; Deals 1 fix dmg when 3+ color attack at once
Awakening:
added
SA:
|
Scorched Claw Toy Dragon Caller, Cotton
|
Active:
For 1 turn, no skyfall; For 1 turn 1.5x RCV; Unlock all orbs; Change water to fire orbs, wood to heart orbs (Max CD 5 > 4)
LS:
6x 7x ATK and reduce dmg taken by 25% 65% when matching 2+ fire combo; 2.5x 3x ATK and RCV and deals 7,000,000 fix dmg when 6+ combo
Awakening:
added
SA:
added
|
Drilling Shark Toy Dragon Caller, Cotton
|
Active:
For 1 turn, no skyfall; For 1 turn 1.5x RCV; Unlock all orbs; Change wood to water orbs, fire to heart orbs (Max CD 5 > 4)
LS:
6x 7x ATK and reduce dmg taken by 25% 65% when matching 2+ water combo; 2.5x 3x ATK and RCV and deals 7,000,000 fix dmg when 6+ combo
Awakening:
added
SA:
added
|
Horned Fort Toy Dragon Caller, Cotton
|
Active:
For 1 turn, no skyfall; For 1 turn 1.5x RCV; Unlock all orbs; Change fire to wood orbs, water to heart orbs (Max CD 5 > 4)
LS:
6x 7x ATK and reduce dmg taken by 25% 65% when matching 2+ wood combo; 2.5x 3x ATK and RCV and deals 7,000,000 fix dmg when 6+ combo
Awakening:
added
SA:
added
|
Sacred Beast Toy Dragon Caller, Cotton
|
Active:
For 1 turn, no skyfall; For 1 turn 1.5x RCV; Unlock all orbs; Change fire to light orbs, dark to heart orbs (Max CD 5 > 4)
LS:
6x 7x ATK and reduce dmg taken by 25% 65% when matching 2+ light combo; 2.5x 3x ATK and RCV and deals 7,000,000 fix dmg when 6+ combo
Awakening:
added
SA:
added
|
Jester Toy Dragon Caller, Cotton
|
Active:
For 1 turn, no skyfall; For 1 turn 1.5x RCV; Unlock all orbs; Change wood to dark orbs, light to heart orbs (Max CD 5 > 4)
LS:
6x 7x ATK and reduce dmg taken by 25% 65% when matching 2+ dark combo; 2.5x 3x ATK and RCV and deals 7,000,000 fix dmg when 6+ combo
Awakening:
added
SA:
added
|
Scorched Claw Toy Dragon Caller, Cotton’s Necklace
|
Active:
For 1 turn, reduce dmg taken by 75%; For 1 turn, 3x RCV; Unlock all orbs; Change water to fire orbs, wood to heart orbs
Awakening:
added
|
Drilling Shark Toy Dragon Caller, Cotton’s Necklace
|
Active:
For 1 turn, reduce dmg taken by 75%; For 1 turn, 3x RCV; Unlock all orbs; Change wood to water, fire to heart orbs
Awakening:
added
|
Horned Fort Toy Dragon Caller, Cotton’s Necklace
|
Active:
For 1 turn, reduce dmg taken by 75%; For 1 turn, 3x RCV; Unlock all orbs; Change fire to wood, water to heart orbs
Awakening:
added
|
Sacred Beast Toy Dragon Caller, Cotton’s Necklace
|
Active:
For 1 turn, reduce dmg taken by 75%; For 1 turn, 3x RCV; Unlock all orbs; Change fire to light, dark to heart orbs
Awakening:
added
|
Jester Toy Dragon Caller, Cotton’s Necklace
|
Active:
For 1 turn, reduce dmg taken by 75%; For 1 turn, 3x RCV; Unlock all orbs; Change wood to dark, light to heart orbs
Awakening:
added
|
Star Cutting Time Dragonbound, Mille
|
Active:
Unlock all orbs; Create 7 light from non-heart and heart orbs; Move orbs freely for 12 seconds For 1 turn, orb move time +29.5 sec
SA:
added
|
Playful Time Dragonbound, Mille
|
Active:
Unlock all orbs; Create 7 light from non-heart and heart orbs; Move orbs freely for 12 seconds For 1 turn, orb move time +29.5 sec
LS:
7x ATK Reduce dmg taken by 50% 70% and +2 combo when matching 5 connected heart orbs in cross shape; 2x ATK and RCV 20x ATK and 2x RCV for Light att.; Orb move time +2 +5 sec
Awakening:
added
SA:
added
|
Gleaming Time Dragonbound, Mille
|
Active:
Unlock all orbs; Create 3 fire and heart orbs; Move orbs freely for 12 seconds For 2 turns, 2x orb move time; For 2 turns, 2x ATK for Fire att.
LS:
ATK and RCV increase when 4+ combo, to the max 20x ATK and RCV; Reduce dmg taken by 60% 65% and +2 +4 combo when matching 5 connected heart orbs in cross shape
SA:
added
|
Healing Goddess of the Dark Blades, Eir
|
Increase LB stats
Active:
Recovers unmatchable, bind and awoken bind status by 5 turns; Unlock all orbs; Change top row to heart orbs
LS: 2x HP and ATK for Dark att.; 2.5x 11x ATK when 6+ combo; 2x ATK Reduce dmg taken by 25% 35% and +3 combo when matching 2+ heart combo
Awakening:
added
SA:
added
|
Interdimensional Detective, Shelling Ford
|
Increase LB stats
Active:
For 3 turns, 2x RCV and orb move time; Unlock all orbs; Change water and dark orbs to wood orbs
LS:
2x 2.8x HP and ATK for Wood att.; Orb move time +2 +3 sec; ATK increase 11x ATK, reduce dmg taken by 25% and +2 combo when matching 2+ wood combo, to the max 11x ATK
Awakening:
added
SA: added
|
Detective of the Time Labyrinth, Shelling Ford
|
Increase LB stats
Active:
For 2 5 turns, bypass dmg void shield; For 5 turns, 2x ATK; Charge allies’ active by 2 turns
LS:
2x 2.8x HP and ATK for Light att.; Orb move time +2 +3 sec; ATK increase 9x ATK, reduce dmg taken by 25% and deals 1 fix dmg when 3+ color attack at once, to the max 10x ATK
Awakening:
added
SA: added
|
Dream Dimension Detective, Shelling Ford
|
Increase LB stats
Active:
For 1 turn, reduce dmg taken by 60%; Unlock all orbs; Create 5 fire and heart orbs
LS:
2x 3.2x HP and ATK for Fire att.; 8x 7x ATK and +2 +5 combo when matching 5+ connected fire and heart orbs
Awakening:
added
SA: added
|
Interdimensional Detective, Shelling Ford Card
|
Active:
Fully recovers unmatchable, bind and awoken bind status; Unlock all orbs; Change water, dark jammer and poison orbs to wood orbs (Max CD 11 > 9)
Awakening:
added
|
Detective of the Time Labyrinth, Shelling Ford Card
|
Active:
Max CD 32 > 23
Awakening:
added
|
Dream Dimension Detective, Shelling Ford Card
|
Awakening:
added |
Ice Prison Demon Caller, Sophie
|
Active:
For 1 turn, 2x RCV and orb move time; For 1 turn, 2x ATK for Water att.; For 1 turn, reduce dmg taken by 50%
LS:
Reduce dmg taken by 25% 50% and deals 5,000,000 fix dmg dmg when 3+ colors attack at once; 2x HP for Devil type; 20x 22x ATK when 7+ combo
SA:
added
|
Fiendish Flame Demon Caller, Sophie
|
Active:
For 1 turn, 2x RCV and orb move time; For 1 turn, 2x ATK for Fire att.; For 1 turn, reduce dmg taken by 50%
LS:
[7×6 board] 1.5x all stats for Fire att.; 9x 12x ATK when fire and water attack at once
SA:
added
|
Flashing Lightning Demon Caller, Sophie
|
Active:
For 1 turn, 2x RCV and orb move time; For 1 turn, 2x ATK for Light att.; For 1 turn, reduce dmg taken by 50%
LS:
[7×6 board] 1.5x all stats for Light att.; 9x 12x ATK when light and water attack at once
SA:
added
|
Traitorous Dark Demon Caller, Sophie
|
Active:
For 1 turn, 2x RCV and orb move time; For 1 turn, 2x ATK for Dark att.; For 1 turn, reduce dmg taken by 50%
LS:
[7×6 board] 1.5x all stats for Dark att.; 9x 12x ATK when dark and water attack at once
SA:
added
|
Chivalrous Blizzard Demon Caller, Sophie
|
Active:
For 1 turn, 2x RCV and orb move time; For 1 turn, 2x ATK for all subs; Fully recovers awoken bind status
LS:
[7×6 board] 1.5x all stats for Water att.; 9x 12x ATK when matching 2+ water combo
SA:
added
|
Prophetic Wind Demon Caller, Sophie
|
Active:
For 1 turn, 2x RCV and orb move time; For 1 turn, 2x ATK for Wood att.; For 1 turn, reduce dmg taken by 50%
LS:
[7×6 board] 1.5x all stats for Wood att.; 9x 12x ATK when wood and water attack at once
SA:
added
|
Heaven’s Oracle, Cecilia
|
Active:
Create 1 roulette that last for 1 2 turns; For 1 2 turns, 2x orb move time; For 1 2 turns, bypass dmg absorb shield
LS:
6x 8x ATK, reduce dmg taken by 60% 65% and deals 6,000,000 fix dmg when 9+ combo; 3x ATK and RCV for Light att.
SA:
added
|
Fire Archangel’s Oracle, Cecilia
|
Active:
Create 1 roulette that last for 1 turn; For 1 turn, 1.5x 2x RCV and orb move time; For 1 turn, 1.5x 2x ATK for Fire att.
LS:
[7×6 board] 1.5x ATK and reduce dmg taken by 25% when 10+ combo; 13x ATK and reduce dmg taken by 50% when fire and light attack at once
SA:
added
|
Water Archangel’s Oracle, Cecilia
|
Active:
Create 1 roulette that last for 1 turn; For 1 turn, 1.5x 2x RCV and orb move time; For 1 turn, 1.5x 2x ATK for Water att.
LS:
[7×6 board] 1.5x ATK and reduce dmg taken by 25% when 10+ combo; 13x ATK and reduce dmg taken by 50% when water and light attack at once
SA:
added
|
Wood Archangel’s Oracle, Cecilia
|
Active:
Create 1 roulette that last for 1 turn; For 1 turn, 1.5x 2x RCV and orb move time; For 1 turn, 1.5x 2x ATK for Wood att.
LS:
[7×6 board] 1.5x ATK and reduce dmg taken by 25% when 10+ combo; 13x ATK and reduce dmg taken by 50% when wood and light attack at once
SA:
added
|
Light Archangel’s Oracle, Cecilia
|
Active:
Create 1 roulette that last for 1 turn; For 1 turn, 1.5x 2x RCV and orb move time; For 1 turn, 1.5x 2x ATK for Light att.
LS:
[7×6 board] 1.5x ATK and reduce dmg taken by 25% when 10+ combo; 13x ATK and reduce dmg taken by 50% when matching 2+ light combo
SA:
added
|
Dawn Seraph’s Oracle, Cecilia
|
Active:
Create 1 roulette that last for 1 turn; For 1 turn, 1.5x 2x RCV and orb move time; For 1 turn, 1.5x 2x ATK for Dark att.
LS:
[7×6 board] 1.5x ATK and reduce dmg taken by 25% when 10+ combo; 13x ATK and reduce dmg taken by 50% when dark and light attack at once
SA:
added
|
Your hard work is greatly appreciated. Thanks!
I like that Myr/Mille got that buff. Man though, orb move time trolling on 3p is gonna be funny. Soneone will have over a minute of just moving orbs.
I like this commitment and accountability they set themselves up with buffing cards. its so random when we get buffs for cards without an event where they are trying to promote gacha rolls.