モンスター進化情報&能力調整!

New evolutions and buffs from July stream!

Some buffs and evolutions were in the stream only… Here’s the full details!

Buffs

As a result of the new evolutions!

Card Change

Reincarnated Isis

転生イシス

Active Skill: For 1 turn, reduce damage taken by 15%; Reduce binds and awoken binds by 3 turns (7 ➧ 3)

Reincarnated Pandora

転生パンドラ

Active Skill: Change Wood orbs to Dark orbs; Change Light orbs to Heal orbs; Charge all allies’ skills by 1 turn(13 ➧ 9 8)

Awoken Inahime

覚醒稲姫

Active Skill: Reduce cannot match orb effect, binds and awoken skill binds by 3 5 turns; Change all orbs to Fire, Wood, and Heal orbs(15 ➧ 11)

Awoken Nene

覚醒ねね

Active Skill: Reduce cannot match orb effect, binds and awoken skill binds by 3 5 turns; Change all orbs to Water, Light, and Heal orbs (15 ➧ 11)

Awoken Oichi

覚醒お市

Active Skill: Reduce cannot match orb effect, binds and awoken skill binds by 3 5 turns; Change all orbs to Wood, Dark, and Heal orbs(15 ➧ 11)

Awoken Tachibana Ginchiyo

覚醒立花ぎん千代

Active Skill: For 1 turn, reduce damage taken by 75%; Change all orbs to Fire, Water, Wood, Light, and Heal orbs (14 ➧ 10 9)

Awoken Nohime

覚醒濃姫

Active Skill: For 1 turn, reduce damage taken by 75%; Change all orbs to Fire, Water, Wood, Dark, and Heal orbs (14 ➧ 10 9)

Reincarnated Sun Wukong

転生孫悟空

Active Skill: Change Water orbs to Light orbs; Change Dark orbs to Heal orbs; Charge all allies’ skills by 1 turn(13 ➧ 9 8)

Courageous Demigod of Resolution, Gilgamesh

果敢の勇王神・ギルガメッシュ

Active Skill: Change the far right column to Fire orbs; For 1 turn, bypass damage absorb shield effects (25 ➧ 20 12)
Awakening Changes
Old:
New:

Water Guarding God of Wisdom, Ea

水護の教智神・エア

Active Skill: For 1 turn, increase combo count by 2 3; For 1 turn, reduce damage taken by 50%(20 ➧ 13)
Awakening Changes
Old:
New:

Warbeast God of Loyalty, Enkidu

忠魂の戦獣神・エンキドゥ

Active Skill: Create 4 Wood orbs; For 4 turns, Wood orbs are more likely to appear by 15%; For 4 turns, 1.5x 2x RCV (13 ➧ 8 6)
Awakening Changes
Old:
New:

Solar Goddess of Justice, Shamash

白陽の裁定神・シャマシュ

Active Skill: Reduce enemies’ HP by 30%; Reduce cannot match orb effect, binds and awoken skill binds by 3 turns completely (25 ➧ 20)
Awakening Changes
Old:
New:

Chthonic Goddess of the Underworld, Allatu

異界の冥底神・アルラトゥ

Active Skill: Delay enemies’ next attack by 3 turns; Change all orbs to Fire, Water, and Dark orbs (20 ➧ 15 12)
Awakening Changes
Old:
New:

Supreme Kouryu Emperor, Fagan – Rai

天極の黄龍帝・ファガン -RAI-

Active Skill: For 2 4 turns, bypass void damage shield effects (10 ➧ 10)
Leader Skill: 20x ATK and 2x HP & RCV for Dragon type; 50,000 500,000 additional damage when matching 5 or more colors

Ultima Phantom Dragon King, Zaerog∞ – Core

絶天の幻龍王・ゼローグ∞ -CORE-

Active Skill: For 1 turn, bypass damage absorb shield effects; Unlock all orbs; Change all orbs to Fire, Water, Wood, Light, and Dark orbs (23 ➧ 23 15 ➧ 15)
 
Leader Skill: 1.5x 2x HP for Dragon type; 4x ATK when 6 or more combos; 4x ATK and reduce damage taken by 35% when above 50% HP

Full card details of new evolutions

Copy/pasted from stream post, detailed version come later.

Super Uvo Shamash

AS: Reduce 30% of enemies’ remaining HP; Full recovery of cannot match orb effect, bind, and awoken bind

LS: 2x HP & 4x ATK for God type; 4x ATK when matching 4 colors at once, 6x ATK when matching 5 colors

 

Super Uvo Allatu

AS: Delay enemies’ movement by 3 turns; Change all orbs to Fire, Water, and Dark orbs

LS: [7×6 board] 3x RCV for Dark att.; Increase move time by 5 seconds; 3x ATK when matching a cross of Fire, Water, or Dark orbs

Reincarnated Inahime

AS: Recover cannot match orb effect, bind, and awoken bind by 5 turns; Change all orbs to Fire, Wood, and Heal orbs

LS: Unable to erase 3 orbs or less; 5x ATK for Fire att.; 4x ATK, reduce damage taken by half, and increase combo by 2 when matching 2+ combos of Fire orbs

Reincarnated Nene

AS: Recover cannot match orb effect, bind, and awoken bind by 5 turns; Change all orbs to Water, Light, and Heal orbs

LS: Unable to erase 3 orbs or less; 5x ATK for Water att.; 4x ATK, reduce damage taken by half, and increase combo by 2 when matching 2+ combos of Water orb

Reincarnated Oichi

AS: Recover cannot match orb effect, bind, and awoken bind by 5 turns; Change all orbs to Wood, Dark, and Heal orbs

LS: Unable to erase 3 orbs or less; 5x ATK for Wood att.; 4x ATK, reduce damage taken by half, and increase combo by 2 when matching 2+ combos of Wood orbs

Reincarnated Tachibana Ginchiyo

AS: For 1 turn, greatly reduce damage taken; Change all orbs to Fire, Water, Wood, Light, and Heal orbs

LS: [7×6 board] 2x ATK & RCV for Attacker type; 6x ATK and slightly reduce damage taken when matching Fire, Water, Wood, and Light at once

Reincarnated Nohime

AS: For 1 turn, greatly reduce damage taken; Change all orbs to Fire, Water, Wood, Dark, and Heal orbs

LS: [7×6 board] 2x ATK & RCV for Devil type; 6x ATK and slightly reduce damage taken when matching Fire, Water, Wood and Dark at once

Super Reincarnated Pandora

AS: Change Wood orbs to Dark orbs, Light orbs to Heal orbs; 1 turn haste

LS: 2x HP & ATK for Devil type; Increase move time by 2 seconds; 7x ATK and increase combo by 2 when matching 6+ connected Dark orbs

Needs Rainbow Medal Gem plus Gawain’s Gem.

Super Reincarnated Shiva

AS: For 1 turn, greatly reduce enemies’ defense; Enhance Fire and Heal orbs; For 1 turn, greatly reduce damage taken

LS: 3x RCV for Fire att.; ATK increase when matching 4+ combos, up to 6x; 3x ATK and reduce damage taken by 50% when matching 2+ Fire combos

Needs Brahma’s Gem.

Super Reincarnated Isis

AS: For 1 turn, slightly reduce damage taken; Recover bind and awoken bind by 3 turns

LS: 2x all stats for Water att.; 6x ATK, slightly reduce damage taken, and increase combo by 1 when matching 3+ colors at once

Scheherazade’s Gem needed.

Mega Awoken Eschamali

AS: Change Wood, Heal, Jammer, Poison, and Mortal Poison orbs to Dark orbs; For 99 turns, Dark orbs are slightly more likely to appear

LS: 6x ATK for Machine and God type; 3x ATK  for 6+ combos; Reduce damage taken by 60% and increase combo by 2 and when matching 3+ Dark combo

Evolution Materials

Base
  • Diamond Dragon Fruit
  • Devilit
  • Angelit
  • Jewel of Darkness
  • Jewel of Light
Base
  • Event Medal – Rainbow’s Gem
  • Golden Gauntleted Destructor, Brahma’s Gem
  • Jewel of Fire
  • Diamond Dragon Fruit
  • Ancient Tri-God Mask
Base
  • Event Medal – Rainbow’s Gem
  • Quiet Night Storyteller, Scheherazade’s Gem
  • Jewel of Water
  • Diamond Dragon Fruit
  • Ancient Tri-God Mask
Base
  • Event Medal – Rainbow’s Gem
  • Gawain’s Gem
  • Jewel of Darkness
  • Diamond Dragon Fruit
  • Ancient Tri-God Mask
Base
  • Red Evolution Mask x 5
Base
  • Blue Evolution Mask x 5
Base
  • Green Evolution Mask x 5
Base
  • Yellow Evolution Mask x 5
Base
  • Purple Evolution Mask x 5
Base
  • Extreme King Metal Dragon
  • Mystic Mask
  • Angelit
  • Jewel of Light x 2
Base
  • Extreme King Metal Dragon
  • Keeper of Rainbow
  • Devilit
  • Jewel of Darkness x 2

8 Replies to “New evolutions and buffs from July stream!”

  1. I wonder why 60% reduction for Eschamali? Also, they’re actually putting the number in there for once (for something that isn’t “halves damage”).

    Thank goodness they remembered Mesopotamians and Inahime’s series.

    1. Gotta match 3 dark combo just for the shield so it should be higher to compensate for the high requirement

      1. it’s compensated by an additional 2 combos added. She’s an awesome extreme sword type killer, but lends her use in dark teams with orb convert and infinite skyfall, which isn’t all that bad since the damage isn’t tied to the crazy requirement. Seems like Moriggu has found a new friend:)

    2. You say that and here I am waiting for the rest of Constellation Series 2.
      Gung-Ho really needs to stop being mean to machines.

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