[YamaTalk] YamaP: Next update may have features to deal with toxic multiplayer game play

Then why make Halloween Suou

Wonder what they can do though….  I guess we’ll find out next update, probably a month later?

Also, how would one define “malicious” multiplayer game play anyways? Maybe someone legit is bad at the game (like me)…

8 Replies to “[YamaTalk] YamaP: Next update may have features to deal with toxic multiplayer game play”

  1. Probably a report feature that sees if somebody did a non move and got someone else killed or something

    But yeah, that’ll take some doing on their part. Hope it doesn’t punish people deliberately leaving cause harder dungeons are way worse if somebody brings a bad team and gets the other players hit by huge debuffs or nuisances

  2. This’ll be good to stop people from trolling 3p. Teams with ridiculous move time where people just keep moving the orbs back and forth to be annoying. Probably a couple other things people do to be annoying but that’s the one that comes to mind first.

  3. They might make it so Suou’s debuff is team specific and only effects that player

    Could be helpful if they made it so all debuffs worked that way for MP

    1. This isn’t a Suou specific problem. Suou is just the most recent. 3p trolling/greifing has been going on forever. They should have a report function and a review process. When people are found to be intentionally ruining the game for other players, they should have their 3p privilege’s removed, at least temporarily. If it were up to me I’d ban their accounts permanently.

      1. I hear ya man. When people just mess with their friends and such that’s cool. But when they go and waste people’s stamina and friend lead use (unless they’re best friend) it gets annoying.

  4. I think a good solution would be to just either make 3p cost zero stam or to make it so if you fail a 3p dungeon you get your stamina back. A deterrent of actually playing harder content blind or with original teams is that stam cost makes not following guides very punishing. you can fix several of the games problems by getting rid of stamina including 3p griefing not being something that ruins 5 hours of natty stam regen. Many similar games let people play unlimited amount but still have continue costs and are profitable and fun. The stam system is an archaic vestibule of when gaming companies were figuring out mobile strategies.

    they could also just add resing and revive in 3p when the other two survive long enough without them.

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