10 monsters getting buff each month! August buffs!

The batch of August buffs are here! This time, featuring the Archdemon pantheon and the slimes!!!

Buff

Card Change

Reincarnated Belial
Increase LB stats
 
Active:
For 4 turns, 5x Fire counterattack; Change wood, jammer and poison orbs to fire orbs; Enhance fire orbs (Max CD 5 > 4)
 
LS:
2x HP and ATK 3.6x all stats for Devil and Attacker type; 4x 5x ATK and 2x RCV +4 combo when fire and dark attack
 
Awakening: 
Old:
New:
 
SA:
+

Super Reincarnated Belial
Stats:
+3029 ATK
 
Active:
For 4 turns, 5x Fire counterattack; Change wood, jammer and poison orbs to fire orbs; Enhance fire orbs (Max CD 5 > 4)
 
LS:
1.5x 2x all stats when subs consist of Revo and Srevo only; 10x ATK, reduce dmg taken by 50% and +1 +3 combo when matching fire orbs
 
Awakening: 
Old:
New:
 
SA:
+

Reincarnated Amon
Increase LB stats
 
Active:
For 4 turns, 5x Water counterattack; Change fire, jammer and poison orbs to water orbs; Enhance water orbs (Max CD 5 > 4)
 
LS:
1.5x 3.6x all stats for Devil and Dragon type; 6x 5x ATK and +4 combo when water and dark attack
 
Awakening: 
Old:
New:
 
SA:
+

Super Reincarnated Amon
Awakening: 
Old:
New:

Unrivaled Muscleman, Amon
Stats:
+3692 ATK
 
LS:
[8 sec move time] 3.2x 4x HP for Water att.; 20x 22x ATK and +2 +3 combo when matching 6+ connected water orbs
 
Awakening: 
Old:

Reincarnated Astaroth
Active:
Max CD 5 > 4
 
LS:
2x 3.8x HP and ATK for Devil and Healer type; ATK increase 6x ATK and +3 combo when matching 6+ connected wood orbs, to the max 4x ATK
 
Awakening: 
Old:
New:
 
SA:
+

Super Reincarnated Astaroth
Stats:
+4082 ATK
 
Active:
Max CD 5 > 4
 
LS:
3x 4x all stats when subs consist of Revo and Srevo only; 8x 6x ATK and deals 500,000 5,000,000 fix dmg when matching wood or dark orbs
 
Awakening: 
Old:
New:
 
SA:
+

Reincarnated Baal
Increase LB stats
 
Active:
For 4 turns, 5x Light counterattack; Change water, jammer and poison orbs to light orbs; Enhance light orbs (Max CD 5 > 4)
 
LS:
2.5x ATK and RCV 3.6x all stats for Devil and Machine type; 4x 5x ATK and +4 combo when wood and light attack
 
Awakening: 
Old:
New:
 
SA:
+

Super Reincarnated Baal
Stats:
+2500 HP
 
Active:
For 4 turns, 5x Light counterattack; Change water, jammer and poison orbs to light orbs; Enhance light orbs (Max CD 5 > 4)
 
LS:
2x 2.7x all stats when subs consist of Revo and Srevo only; 9x ATK and reduce dmg taken by 35% when light and heart attack
 
Awakening: 
Old:
New:
 
SA:
+

Reincarnated Archdemon Lucifer
Increase LB stats
 
Active:
Deals 150,000 fix dmg to 1 enemy; Create 3 dark orbs; When HP is full, for 1 2 turns, bypass att. absorb and dmg absorb shield
 
LS:
1.5x 3.6x all stats for Devil and God type; Orb move time +2 sec; 5x 6x ATK and +3 combo when matching 6+ connected dark orbs
 
Awakening: 
Old:
New:
 
SA:
+

Super Reincarnated Archdemon Lucifer
Active:
Deals 150,000 fix dmg to 1 enemy; Create 3 dark orbs; When HP is full, for 1 2 turns, bypass att. absorb and dmg absorb shield
 
LS:
[12 sec move time] 2.5x 3.8x all stats for Devil and God type; 8x 6x ATK and deals 1 fix dmg when matching 5+ connected dark orbs
 
SA:
+

Super Flamie
Increase LB stats
 
Active:
For 1 turn, 4x ATK for Attacker type; Change heart to fire orbs; Enhance fire orbs (Max CD 10 > 5)
 
LS:
1.5x 2.5x all stats for Attacker type; Orb move time +5 sec; 12x 9x ATK and reduce dmg taken by 25% when 5+ combo
 
Awakening: 
Old:
New:
 
SA:
+

Super Bubblie
Increase LB stats
 
Active:
For 1 turn, 4x ATK for Physical type; Change fire to heart orbs; Enhance heart orbs (Max CD 10 > 5)
 
LS:
1.5x 2.5x all stats for Physical type; Orb move time +5 sec; 12x 9x ATK and reduce dmg taken by 25% when 5+ combo
 
Awakening: 
Old:
New:
 
SA:
+

Super Woodsie
Increase LB stats
 
Active:
For 1 turn, enhanced orbs appear more frequently by 50%; For 1 turn, 4x ATK for Balanced type; Replace all orbs (Max CD 12 > 8)
 
LS:
1.5x 2.5x all stats for Balanced type; Orb move time +5 sec; 12x 9x ATK and reduce dmg taken by 25% when 5+ combo
 
Awakening: 
Old:
New:
 
SA:
+

Super Shynee
Increase LB stats
 
Active:
For 1 turn, 4x ATK for Healer type; Change dark to heart orbs; Enhance heart orbs (Max CD 10 > 5)
 
LS:
1.5x 2.5x all stats for Healer type; Orb move time +5 sec; 12x 9x ATK and reduce dmg taken by 25% when 5+ combo
 
Awakening: 
Old:
New:
 
SA:
+

Super Baddie
Increase LB stats
 
Active:
For 1 turn, 4x ATK for Devil type; Change heart to dark orbs; Enhance dark orbs (Max CD 10 > 5)
 
LS:
1.5x 2.5x all stats for Devil type; Orb move time +5 sec; 12x 9x ATK and reduce dmg taken by 25% when 5+ combo
 
Awakening: 
Old:
New:
 
SA:
+

7 Replies to “10 monsters getting buff each month! August buffs!”

  1. is it really 10 buffs when half of them are just slimes all getting the same thing? thats 1 buff. they are being lazy and doing scammy things like this to buff less cards so we have to keep rolling. we cant even exchange for anything good anymore

    1. I was going to try and say most of the best exchangeable are in the collabs but then I remembered that ones like the wood blob dude from Kingdom, Ultraman Leo, all of the skill charge x 4 turns (aside from Genmu), and a bunch of others you couldn’t trade for. So you’re most definitely correct.

    2. Litterly, they making the six stars better then the 7 stars in events it’s so dumb. This month is def the worse buffs.

      1. Ultraman Leo is probably one of the most recent whales that you can’t trade for and with such a large rolling pool is painful to try to obtain multiple of.

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