Ultraman Collab Rerun 2023 (Work in progress)
Seems like money in your wallet flew all the way into space? Probably because it is used to summon Ultraman Collab Rerun 😀
Free Roll
As usual, 1x Ultraman Collab REM free roll from login!
Magic Stone + Gacha Roll Bundle
Available: 7/18 (Mon) 10am – 8/1 (Mon) 3:59am JST (Bundle ends before the event ends). 5 bundles are available in Shop tab! One purchase only for each bundle, except:
- 7/24 (Mon) 10am ~ 7/31 (Mon) 9:59am JST
- 7/31 (Mon) 10am ~ 8/7 (Mon) 3:59am JST (refresh)
#1 | #2 | #3 | #4 New | #5 | #6 New | |
Bundle | 1 Magic Stones + Gacha Set 魔法石1個+ウルトラマンガチャ * Refreshes, available twice Line up changes between the period |
20 Magic Stones + Gacha Set 魔法石20個+★7以上確定 ウルトラマンガチャ * Refreshes, available twice |
15 Magic Stones + Gacha Set 魔法石15個+確定 ウルトラマンデッカーガチャ |
20 Magic Stones + Gacha Set 魔法石20個+確定 ウルトラマンブレーザーガチャ |
30 Magic Stones + Gacha Set 魔法石30個+確定 ウルトラマンメビウスガチャ |
30 Magic Stones + Gacha Set 魔法石30個+確定 ウルトラマンオーブガチャ |
Price | 160 yen ($1 USD) | 2,400 yen ($20 USD) | 1,800 yen ($15 USD) | 2,400 yen ($20 USD) | 3,600 yen ($30 USD) | 3,600 yen ($30 USD) |
Magic Stones | x 1 | x 20 | x 15 | x 15 | x 30 | x 30 |
Gacha lineup | All (★7, ★6 and ★5) | ★7 and ★6 only | Ultraman Decker Flash Type only, comes with Orb Skin #2. | Ultraman Blazar only, comes with Orb Skin #3. | Ultraman Mebius only, comes with BGM and 5x Black Medal. | Ultraman Orb only, comes with BGM and 5x Black Medal. |
Line up for both period
Work in progress
Orb Skin
Obtaining certain cards unlock the collab orb skin!
- Orb Skin #1: [8314] Ultraseven
- Orb Skin #2: [9021] Ultraman Decker Flash Type
- Orb Skin #3: [10315] Ultraman Blazar
BGM
Obtaining the following card to unlock the BGM!
- [9018] Ultraman Mebius
- [10312] Ultraman Orb
Check the BGM here
Monster Exchange
Available: 7/24 (Mon) 10am – 8/7 (Mon) 11:59pm JST Source: Skyozora
★7 Gacha rolls
- Only ★7 cards from the gacha can be obtained through exchange.
- Exchange 5 cards for your desired cards! (Duplicates ok)
Work in progress
Others
Collab Dungeon
Duration: 7/18 (Mon) 10am – 8/1 (Mon) 9:59am JST 6 dungeons total, including the regular dungeon with skill up dungeon
- Plus the 3 special dungeons below:
Ultraman Colosseum
- Ultraman Collab cards have boosted stats in the dungeon
- Clear for the firs time to receive 1x Black Medal
- Lead with Ultraman Collab cards to get 100% drop rate, including Rainbow Metal Dragon
- 3P Version also available
- All players in multiplayer needs to lead with Ultraman Collab cards in order to get the 100% drop bonus
Ultraman Title Challenge
Fixed Team Dungeon!
- Not 1, but 2 Fixed team dungeon!
- Clear for a Magic Stone each and a couple more clear rewards
- Both Fix team dungeon full clear reward is 1x Free roll of the collab gacha!
Multiplayer (3P) Dungeon available
- Where you can also get the Medals needed for Monster Exchange.
- Clear for 1 Magic Stone!
New Cards
★7 Rarity cards
Physical / Attacker
Active Skill: [1] Enhance all orbs; Charge allies’ active by 2 turns; Evolve skill to stage [2] (Max CD 6) [2] Unlock all orbs; Create light orbs in 1 cross shape; For 1 turn, bypass dmg void shield (3 max CD)
Leader Skill: 14x ATK, reduce dmg taken by 50%, +3 combo and deals 1 fix dmg when matching 5+ connected light orbs; 2.2x all stats for Physical type
Physical / Attacker
Active Skill: Create 1 highspeed roulette that last for 1 turn; Unlock all orbs; Create 3 all att. + heart orbs (2 max CD)
Leader Skill: Reduce dmg taken by 75% and +3 combo when 4+ colors attack; 26x ATK, 4x RCV and deals 1 fix dmg when 8+ combo
Physical / Attacker
Active Skill: [1] For 5 turns, 5x ATK for Light att.; Evolve skill to stage [2] (Max CD 6) [2] For 1 turn, bypass dmg absorb shield; Unlock all orbs; Change dark to light orbs (3 max CD)
Leader Skill: 2x HP and 4x RCV for Light att.; 25x ATK when 7+ combo; Reduce dmg taken by 50% and deals 3,000,000 fix dmg when 2+ colors attack
Physical / Attacker
Active Skill: For 1 turn, 2x orb move time; For 1 turn, 2x ATK for Light att.; Unlock all orbs; Change 2nd row from top to light orbs (3 max CD)
Leader Skill: 24x ATK, reduce dmg taken by 75%, +3 combo and deals 1 fix dmg when matching 5+ connected light orbs; Orb move time +3 sec
Physical / Attacker
Active Skill: Delay enemies’ next move by 3 turns; Enhance all orbs; Transform to [10316] for the rest of the dungeon (26 max CD) Leader Skill: 3x HP and RCV for Fire att.; 6x ATK for Light att.; 3x ATK and deals 1 fix dmg when fire, water and light attack
Physical / Attacker
Active Skill: For 1 turn, ATK and RCV increase for each 3 Att. Enhance Awakening in team; For 1 turn, change self dmg cap value to 6,000,000,000 (3 max CD) Leader Skill: 5x HP and RCV for Fire att.; 10x ATK for Light att.; 3x ATK, +3 combo and deals 1 fix dmg when fire, water and light attack
★6 Rarity cards
Physical / Attacker
Active Skill: [1] Change light to water orbs; Charge allies’ active by 2 turns; Evolve skill to stage [2] (6 max CD) [2] Delay enemies’ next move by 1 turn; Fully recovers unmatchable, bind and awoken bind status (6 max CD)
Leader Skill: 10x ATK, reduce dmg taken by 50% and +5 combo when water and heart attack; 2.2x all stats for Attacker type
Attacker
Active Skill: [1] Change water and dark to fire orbs; Enhance fire orbs; Delay enemies’ next move by 3 turns; Evolve skill to stage [2] (Max CD 8)
[2] For 1 turn, 2x RCV and orb move time; For 1 turn, 2x ATK for Fire att. (3 max CD) Leader Skill: 4.5x HP for Fire att.; Increase combo by 4 when matching 2+ fire combo; 30x ATK for match 5 connected orbs with 1+ enhance orbs
★5 Rarity cards
Attacker / Machine
Active Skill: For 1 turn, fire orbs appear more frequently; For 1 turn, 6x ATK for fire orbs; Enhance fire orbs (4 max CD)
Leader Skill: 22x ATK and reduce dmg taken by 50% when matching 5+ connected fire orbs; Reduce dmg taken by 50% and +3 combo when matching 2+ fire combo
Exchange
Devil / Attacker / Physical
Active Skill: For 1 turn, 1.5x ATK for Light and Dark att.; Unlock all orbs; Create 5 light, dark and heart orbs (3 max CD)
Leader Skill: Increase combo by 5 when matching 5+ connected light and dark orbs; 22x ATK and reduce dmg taken by 77% when light and dark attack
New Evolutions
Physical / Attacker
Active Skill: Unlock all orbs; Create water orbs in 1 L shape; For 1 turn, bypass att. absorb and dmg absorb shield (4 max CD)
Leader Skill: 23x ATK, 3x RCV; reduce dmg taken by 75% and +3 combo when matching 5 connected orbs in L shape
Physical / Attacker
Active Skill: Can only be used when there’s 6 or more fire orbs: For 1 turn, 2x ATK for Fire att.; For 1 turn, bypass dmg void shield (3 max CD)
Leader Skill: 24x ATK, reduce dmg taken by 75%, +3 combo and deals 1 fix dmg when matching 2+ fire combo; 3x RCV for Fire att.
Attacker
Active Skill: Unlock all orbs; Change all orbs to fire orbs; Create light orbs in D shape (6 max CD)
Leader Skill: Reduce dmg taken by 50%, +3 combo and deals 1 fix dmg when fire and light attack; 24x ATK and reduce dmg taken by 50% when matching 5+ connected orbs
Buffs
Work in progress
My wallet is made of sheer will
why even make these updates anymore? no one is playing pad anymore. They ruined the game with too strict of team restrictions and killing player resources. They even walled off gift stones behind grinding monthly quests
Nobody may be playing pad in NA but it’s still one of the most popular mobile game in Japan that’s making millions upon millions every year
You may not use it , but others do. And the hard work of the website’s authors is greatly appreciated.
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