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PAD cards that make no sense (or little sense)

| Jun. 3, 2019 | 576 views |   4    
, , also helped!

With 5000+ cards in game, there are bound to be some weird oddballs in the mix. Here’s a selection of some weird ones we have seen over time. Here’s a random post on some designs we’re puzzled about…

(Featured image is totally unrelated to the post except the “OMFG”.)

Awakenings

You thought 80% is cool? Try 50% ! Cards with only one skill bind resist awakening cards still exist, and here are some cards you may wanna try your luck with:

From gacha

Two of the cards are from collabs that will likely never return to PAD. The first is the Baggi Cat from Monster Hunter 4G collab (Japan exclusive), which has the 30% shield for 6 turns that many wanted. The other is Mr. Satan from Dragon Ball collab (the collab that everyone on NA server dreamed for)!

Farmables

I doubt they’ll ever fix these awakenings, lol.

Leader Skills

At some point, GungHo seem to think that Leader Skills that don’t affect the leader themselves was a cool thing (this doesn’t mean the skill is useless though). Some of the Leader Skills are actually pretty cute:

Nemain

Stat Lv.99 +297
HP 4500 5490
ATK 30 525
RCV 600 897
[5063]Cursed Sword Abyssal Hands Goddess, Nemain
呪剣の溟手神・ネヴァン

God / Devil

Active Skill: For 2 turns, reduce enemies’ defense by 100%; Charge allies’ skill by 2 turns
(17 ➧ 12)

Leader Skill: 5x ATK and reduce damage taken by 25% when 5 or more combos; 3x ATK for each cross of 5 Fire, Wood, Light orbs
[1/18225/1, 43.75%]

First up with have a Rainbow leader…? Or not? The leader skill is certainly creative, but you will never get past the fact that she has only 30 ATK. Thankfully she has a new evolution now that makes her a bit more relevant than before!

[Suggested by Paulo]

Infernal Ice Demon’s Frozen Horn, Agni

Stat Lv.99 (+297) Lv.110 (+297)
HP 3260 (4250) 4075 (5065)
ATK 1850 (2345) 2313 (2808)
RCV 321 (618) 401 (698)
[2896]Infernal Ice Demon’s Frozen Horn, Agni
凍角の獄氷魔・アグニ

Devil / Attacker / God


Active Skill: Change Poison, Mortal Poison orbs to Jammer orbs
(18 ➧ 3)

Leader Skill: 1.5x ATK for Attacker type; 4x ATK for Wood Att.
[1/36/1]

Erm what. Agni? Wood where? But why??

[Suggested by Umby]

Seregios & Regios Cat

Stat Lv.99 +297
HP 3165 4155
ATK 1905 2400
RCV 21 318
[1604]Seregios & Regios Cat
セルレギオス&レギオスネコ

Dragon

Active Skill: Deal 40x Light damage to an enemy; Enhance all Light orbs
(15 ➧ 5)

Leader Skill: 3x ATK when exactly 4 combos
[1/9/1]

Finally, a leader skill that requires exactly 4 combos, before Amun even happened. This was way before no skyfall leader skills or badges were in game, so any skyfall would stop the leader skill from activating. 10/10 design.

All this for 3x multiplier though? Why not run some unconditional old-school leaders instead?

[Suggested by Upc]

There could be more…

That’s all we have noted for now, as our top favorites! Maybe we’ll add more later if we find funky cards worth mentioning. Perhaps one day, a GungHo staff reads this post and fix all of it, or keep them around for memes? We shall see.

4 Replies to “PAD cards that make no sense (or little sense)”

  1. Wow I actually spent 100 staminas on that Nemain fixed leader dungeon for not carefully reading her leader skill lol.
    Though, the damage is actually dope with only 2 crosses not to mention 3.

  2. True Assassin requires a match of Poison to hit its full multiplier. Its active locks Heart Orbs, then spawns 5 each of Fire, Dark, and Poison. However, the orb spawn does not avoid spawning over Heart orbs (the game code allows spawns to avoid orbtypes, so it’s just not set to do so), so three Poisons can try to spawn over locked Hearts and you won’t be able to active the leader skill.

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