New evolutions and upgrades for lots of cards!

5/13 (Thu) 2:00am PST

The oldies get new evolutions, all animated! In addition, some buffs to specific cards as well!

New evolutions

 
[6736] Super Red Carbuncle
Healer

Active Skill: Recover all HP; Create 9 Fire orbs (9 max CD)

Leader Skill: 12x ATK & 3x RCV for Healer Type; Reduce damage by half and deal 1 damage when matching 5 or more Fire orbs

[6737] Super Blue Carbuncle
Healer

Active Skill: Recover all HP; Create 9 Water orbs (9 max CD)

Leader Skill: 12x ATK & 3x RCV for Healer Type; Reduce damage by half and deal 1 damage when matching 5 or more Water orbs

[6738] Super Green Carbuncle
Healer

Active Skill: Recover all HP; Create 9 Wood orbs (9 max CD)

Leader Skill: 12x ATK & 3x RCV for Healer Type; Reduce damage by half and deal 1 damage when matching 5 or more Wood orbs

[6739] Super Yellow Carbuncle
Healer

Active Skill: Recover all HP; Create 9 Light orbs (9 max CD)

Leader Skill: 12x ATK & 3x RCV for Healer Type; Reduce damage by half and deal 1 damage when matching 5 or more Light orbs

[6740] Super Purple Carbuncle
Healer

Active Skill: Recover all HP; Create 9 Dark orbs (9 max CD)

Leader Skill: 12x ATK & 3x RCV for Healer Type; Reduce damage by half and deal 1 damage when matching 5 or more Dark orbs

[6741] Super Flame Golem
Physical / Machine

Active Skill: For 3 turns, reduce damage taken by half; For 3 turns, 1.5x ATK for Fire Att. (12 max CD)

Leader Skill: 2x HP & ATK for Fire Att.; Increase orb movement time by 2 seconds; 3.5x ATK for each cross of 5 Fire orbs

[6742] Super Ice Golem
Physical / Machine

Active Skill: For 3 turns, reduce damage taken by half; For 3 turns, 1.5x ATK for Water Att. (12 max CD)

Leader Skill: 2x HP & ATK for Water Att.; Increase orb movement time by 2 seconds; 3.5x ATK for each cross of 5 Water orbs

[6743] Super Earth Golem
Physical / Machine

Active Skill: For 3 turns, reduce damage taken by half; For 3 turns, 1.5x ATK for Wood Att. (12 max CD)

Leader Skill: 2x HP & ATK for Wood Att.; Increase orb movement time by 2 seconds; 3.5x ATK for each cross of 5 Wood orbs

[6744] Super Machine Golem
Physical / Machine

Active Skill: For 3 turns, reduce enemies’ defense to 0; For 3 turns, 1.5x ATK for Light Att. (10 max CD)

Leader Skill: 2x HP & ATK for Light Att.; Increase orb movement time by 2 seconds; 3.5x ATK for each cross of 5 Light orbs

[6745] Super Dark Golem
Physical / Machine

Active Skill: For 3 turns, reduce enemies’ defense to 0; For 3 turns, 1.5x ATK for Dark Att. (10 max CD)

Leader Skill: 2x HP & ATK for Dark Att.; Increase orb movement time by 2 seconds; 3.5x ATK for each cross of 5 Dark orbs

[6746] Super Mystic Flame Knight
Balanced / God

Active Skill: Change Water orbs to Fire orbs; For 1 turn, bypass void damage shield effects (18 max CD)

Leader Skill: 2x HP & ATK when all subs are Reincarnated or Super Reincarnated Evolutions; 9x ATK and reduce damage taken when matching 2 or more Fire combos

[6747] Super Mystic Ice Knight
Balanced / Devil

Active Skill: Change Wood to Water orbs; For 1 turn, bypass void damage shield effects (18 max CD)

Leader Skill: 2x HP & ATK when all subs are Reincarnated or Super Reincarnated Evolutions; 9x ATK and reduce damage taken when matching 2 or more Water combos

[6748] Super Mystic Stone Knight
Dragon / Balanced

Active Skill: Change Fire to Wood orbs; For 1 turn, bypass void damage shield effects (18 max CD)

Leader Skill: 2x HP & ATK when all subs are Reincarnated or Super Reincarnated Evolutions; 9x ATK and reduce damage taken when matching 2 or more Wood combos

[6749] Super Mystic Light Knight
God / Balanced

Active Skill: Change Dark orbs to Light orbs; For 1 turn, bypass void damage shield effects (18 max CD)

Leader Skill: 2x HP & ATK when all subs are Reincarnated or Super Reincarnated Evolutions; 9x ATK and reduce damage taken when matching 2 or more Light combos

[6750] Super Mystic Dark Knight
Dragon / Balanced

Active Skill: Change Light to Dark orbs; For 1 turn, bypass void damage shield effects (18 max CD)

Leader Skill: 2x HP & ATK when all subs are Reincarnated or Super Reincarnated Evolutions; 9x ATK and reduce damage taken when matching 2 or more Dark combos

[6751] Super Dryad
Healer

Active Skill: Recover bind and awoken bind effects completely; For 2 turns, recover HP by 30% (8 max CD)

Leader Skill: 2.5x HP & ATK for Healer type; 6x ATK when matching 5+ connected Heal orbs

[6752]/ Super Flamie
Attacker

Active Skill: For 1 turn, 4x ATK for Attacker type; Change Heal orbs to Fire orbs (10 max CD)

Leader Skill: 1.5x all stats for Attacker type; Increase orb movement time by 5 seconds; 12x ATK and reduce damage taken by 25% when 5 or more combos

[6753]/ Super Bubblie
Physical

Active Skill: For 1 turn, 4x ATK for Physical type; Change Fire orbs to Heal orbs (10 max CD)

Leader Skill: 1.5x all stats for Physical type; Increase move time by 5 seconds; 12x ATK and slightly reduce damage taken when matching 5+ combos

[6754] Super Ruby Carbuncle
Healer

Active Skill: Recover all HP; Create 9 Fire orbs (9 max CD)

Leader Skill: 15x ATK and 3x RCV for Healer type; Reduce damage taken by 50% when matching 5 or more connected Fire orbs; Increase combo by 2 when matching 5 or more connected Fire orbs at once

[6755] Super Sapphire Carbuncle
Healer

Active Skill: Recover all HP; Create 9 Water orbs (9 max CD)

Leader Skill: 15x ATK and 3x RCV for Healer type; Reduce damage taken by 50% when matching 5 or more connected Water orbs; Increase combo by 2 when matching 5 or more connected Water orbs at once

[6756] Super Emerald Carbuncle
Healer

Active Skill: Recover all HP; Create 9 Wood orbs (9 max CD)

Leader Skill: 15x ATK and 3x RCV for Healer type; Reduce damage taken by 50% when matching 5 or more connected Wood orbs; Increase combo by 2 when matching 5 or more connected Wood orbs at once

[6757] Super Topaz Carbuncle
Healer

Active Skill: Recover all HP; Create 9 Light orbs (9 max CD)

Leader Skill: 15x ATK and 3x RCV for Healer type; Reduce damage taken by 50% when matching 5 or more connected Light orbs; Increase combo by 2 when matching 5 or more connected Light orbs at once

[6758] Super Amethyst Carbuncle
Healer

Active Skill: Recover all HP; Create 9 Dark orbs (9 max CD)

Leader Skill: 15x ATK and 3x RCV for Healer type; Reduce damage taken by 50% when matching 5 or more connected Dark orbs; Increase combo by 2 when matching 5 or more connected Dark orbs at once

Buffs

Card Change

Volcano Dragon

ボルケーノドラゴン

Active Skill: Deal 3,000 Fire damage to all enemies; Change Dark orbs to Fire orbs (25 ➧ 10 3)
Awakening Changes
New:

Meteor Volcano Dragon

メテオボルケーノドラゴン

Active Skill: Deal 20,000 Fire damage to all enemies; Change Dark, Jammer, and Poison orbs to Fire orbs (15 ➧ 6 5)
Awakening Changes
Old:
New:

Hurricane Volcano Dragon

ハリケーンボルケーノドラゴン

Awakening Changes
Old:
New:

Norn of the Present, Verdandi

現在の時女神・ヴェルダンディ

Active Skill: Change all orbs to Fire, Wood, and Heal orbs; For 1 turn, greatly reduce damage taken (14 ➧ 9)
 
Leader Skill: 1.1x ATK for Wood Att. when HP is full; 1.05x ATK for Wood Att. when above 50% HP; 3x 3.5x ATK for Wood Att.; 1.5x 2x HP for Fire Att.; 1.5x ATK for each cross of 5 Wood orbs
Awakening Changes
Old:
New:
SA:

Thought Spinner Norn, Verdandi

想紡の時女神・ヴェルダンディ

Leader Skill: 3.5x ATK for Wood Att.; 2x 2.5x HP for Fire Att.; 1.5x 3x ATK and increase combo by 1 for each cross of 5 Fire or Wood orbs
Awakening Changes
Old:
New:
SA:

Norn of Etched Wind, Verdandi

刻風の時女神・ヴェルダンディ

Leader Skill: 3x ATK and 1.5x HP 2x all stats for Wood Att.; 9x ATK when matching 7+ combos; 2.5x ATK Increase combo by 2 and slightly reduce damage taken when matching Wood and Fire
Awakening Changes
Old:
New:
SA:

Pixel The Norn, Verdandi

ドット・時女神・ヴェルダンディ

Awakening Changes
SA:
Card Change

Great Witch of the Solitary Peak, Zela

孤峰の大魔女・ゼラ

Active Skill: For 1 turn, increase combo count by 2; For 1 turn, reduce damage taken by 75%; Unlock all orbs; Change all orbs to Wood and Heal orbs (21 ➧ 14 9)
 
Leader Skill: 4x ATK for Wood Att. and reduce damage taken by 35% 50% when above 50% HP; 2x 3x ATK and increase combo by 4 when matching 6 or more connected Wood orbs up to 3x at 8 orbs

Great Witch of the Stone Fists, Zela

岩拳の大魔女・ゼラ

Leader Skill: 4x 5x ATK for Wood Att. and reduce damage taken by 35% 50% when above 50% HP; 2.5x 4x ATK when matching 2 Wood combos, up to 3.5x 5x at 3 Wood combos

Zela’s Magical Hat, Smokk

ゼラの魔帽子・スモック

Awakening Changes
Old:
New:

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