PAD Player Skill Quest Dungeon: Dexterity, Arrives!

12/1 (Sun) 12:00am - 1/31 (Fri) 11:59pm PST

The PAD Player Skill Quest dungeons are here! Time to see if you have player skill issues! (I know I do!)

About the floors

  • Found under Quest Dungeon menu.
  • 25 stamina, 1 floor each! All fixed teams with 6 TAMADRA !
  • Can be co-op’d.
  • Floors appear one at a time. Clear one floor, then the next level appears! The previous dungeons will not disappear, unlike OSC). Because of this, you do not receive a Magic Stone per floor.
  • Receive rewards for each floor! See below.
  • This is only Chapter 1! More chapters will be released later.

Check your status

You can see your status in Other User Info Play History. Click on PAD Player Skill Quest to show the overall and current chapter/level you’re on!

Let’s see what your PAD abilities is like!

Clear Reward

PAD Player Skill Quest: Dexterity-No Continues

This chapter is on operation of PAD. More chapters available later! Note that Chapter 1 is available for 2 months only. Japanese names of dungeon are linked to Skyozora database.

Floor   Reward
Operation Test Lv1
操作検定Lv1
Gold TAMADRA x 1
Operation Test Lv2 (Fixed 10 seconds orb move time)
操作検定Lv2【操作時間10秒固定】
Gold TAMADRA x 2
Operation Test Lv3
操作検定Lv3
Gold TAMADRA x 3
Operation Test Lv4 (Fixed 15 seconds orb move time)
操作検定Lv4【操作時間15秒固定】
Gold TAMADRA x 4
Operation Test Lv5 (No Skyfall Combo)
操作検定Lv5【落ちコンなし】
Event Medal – Rainbow
Operation Test Lv6 (7×6 Board)
操作検定Lv6【7×6マス】
Bubpy x 3
Operation Test Lv7 (No Skyfall Combo)
操作検定Lv7【落ちコンなし】
Flampy x 3
Operation Test Lv8
操作検定Lv8
Woodpy x 3
Operation Test Lv9
操作検定Lv9
Rainbowpy x 3
Operation Test Lv10 (Fixed 9 seconds orb move time)
操作検定Lv10【操作時間9秒固定】
Event Medal – Rainbow x 2

Fether’s guide

From fether’s post on PAD subreddit. Read on for spoilers.

Operation: Lv1 - Lv5

Lv 1 (tricolor)

2 combo shield, 12 HP, 200 damage

Lv 2 (10 sec fixed)

2 combo shield, 6 HP, 100 damage
3 combo shield, fix starting location, 6 HP, 200 damage
4 combo shield, blind board, 6 HP, 300 damage

Lv 3

2 spawns, 12 HP each
Revive each others to full HP if one of them is dead
Left one deals 200 damage, super blind 1 orb; Right one deals 200 damage, give 5 orbs x 6 colors

Lv 4 (15 sec fixed)

7 combo shield, 12 HP, 500 damage

Lv 5 (no skyfall)

Preempt skyfall only water/wood/light/dark, blind board, creates 3 fire

Turn 1 – clear all fire (deals 1000 damage if fail)
Turn 2 – skyfall only RGLD, blind board, spawn 3 water, clear all water (deals 1000 damage if fail)
Turn 3 – skyfall only RBLD, blind board, spawn 3 wood, clear all wood (deals 1000 damage if fail)
Turn 4 – skyfall only RBGL, blind board, spawn 3 dark, clear all dark (deals 1000 damage if fail)

Operation: Lv6

Lv 6 (7×6)

Preempt no skyfall for 2 turns, +7 sec TE for 2 turns, spawn a board with RGBLDH+Jammer, Match total of 40 combos in 4 turns

Turn 1 – Change 1st, 2nd, 4th, 5th, 6th row to Fire, Water, Wood, Water, Fire
Turn 2 – Change 1st, 2nd, 3rd, 5th, 6th, 7th column to Fire, Water, Wood, Wood, Water, Fire
Turn 3 (your last turn) – Make you this board, reduce TE to 0.03s

Operation: Lv7

Lv 7 (no skyfall)

Literal Puzzle solving

Turn 1 – light board, fixed 8 spot x 5s spinners. Do 7 combo. (Hints: “goes from top to bottom”, 22-8 cascade board)

Turn 2 – light board, fixed 9 spot x 5s spinners, Do 8 combo. (Hints: “swinging left and right”, 21-9 cascade board)

Turn 3 – light board, fixed 13 spot x 5s spinners, Do 9 combo. (Hints: “時を戻してくるくるキャンディ!時間は夕方だよ! ” “goes back in time around and around and the time now is sunset!”, NOT a common cascade board)

Not a solution just the board for you to try to figure it out (DawnGlare)

Operation: Lv8

Lv 8

L A K S H M I

Turn 1 – Spawn 10 Jammers, clear all Jammers
Turn 2 – TE -2, super blind board, spawn 8 Jammers, clear all Jammers
Turn 3 – Tape left column, spawn 15 Jammers, clear all jammers
Turn 4 – TE -3, spawn 7 jammers, fix starting location, clear all jammers
Turn 5 – spawn 21 jammers, fixed 10 spot x 1s spinners, clear all jammers
* It’s not a RNG/force solve, there’s a legit but not quite intuitive solution

Operation: Lv9

Lv 9

Preempt 100% Jammer skyfall 4 turns, jammer unmatchable 4 turns, TE x2 for 4 turns

Turn 1 – Spawn 4 colors + jammer x 6 orbs, clear whole board except jammers
Turn 2 – Spawn 5 colors + jammer x 5 orbs, fixes starting location, clear whole board except jammers
Turn 3 – Spawn 5 colors + jammer x 5 orbs, blind board, clear whole board except jammers
Turn 4 – Change board to RGBLDH + poison & mortal poison & 6 jammers, 7 combo shield

Operation: Lv10

Lv 10 (9 sec fixed)

5 turns no skyfall,

Turn 1 – Spawn 6 colors board, middle 2 columns to cloud, do 6 combo (match light)
Turn 2 – Change board to 5 colors, 4 corners to 1s spinners, do 7 combo (match light)
Turn 3 – Give you this board (middle row is water, bomb, water, bomb, water, bomb), do 8 combo (match light)

Turn 4 – Super blind board, change board to 3 Light, 9 Jammer, 9 Heart, 9 Poison, do 9 combo (match light)
Turn 5 – Change board to 3x RGBLDH, 3 Jammer, 3 Poison, 6 Bombs at these location, do 10 combo.
* Doesn’t kill you if you fail and doesn’t heal him up

Fether passed them all (and wrote the guide) in 1 hour and 38 minutes! Will you reach Lv.10?

More guides

Lv7 Board Solve (By Anonymous @ Comments)

Solution on Dawnglare!

[JP] Lv 6-10 Guide by Tokoyominomori (Tokoyomi)

 

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