[Misc] About Monster Leveling/Skill-up in dungeons and Exchange Center (Trading Post)

Good friend Fether summarized his current findings about the new functions on PAD – Trading Post (Monster Exchange at Shop), and the new monster leveling and skill up system! Also thanks to Stratas for some more information too.

I will update this post as more information is reported.

Mostly copied ftom fether’s post on Reddit.

For full update details, see patch notes.

Total garbage. (Mama’s note: 100% agree.)

See here for album. Check out all those materials you need… That’s why we feel that way.

The EXP calculation

Stratas found us the formula! A number of Tweets from Japanese players have reported this.

EXP = (Floors in the dungeon) x (Stamina needed for dungeon) x 500

For instance:

  • Ultimate Arena 1: 21 * 99 * 500 = 1,039,500 EXP
  • Colosseum: 21 * 200 * 500 = 2,100,000 EXP
  • Emerald Dragon at 3x (that fether tested and confirmed): 5 * 45 * (500*3) = 337,500 EXP

EXP gain is then shared among all cards in the team evenly regardless of any of the following:

  • Monster attribute
  • Monster EXP curve, cost, rarity

For example if you have 2 monsters that are not max leveled, each will receive 337500/2 = 168,750 EXP.

Note: There are cases such as specific solo farming builds that this system can ruin. You can turn it off in Options! On default the setting is “ON“.

Tested with Carbuncles on lower normal dungeons.

Multiple encounter does not give you a chance to skill up multiple times (also stated officially)

All monsters with same skill will skill up at once.

The skill up chance is ~4-5 skill up over 50 runs -> need more data.