New Evolution and Buffs for Selected GFEs

Here are the full details of new evolutions and buffs that was teasered a couple days ago!

New Evolution

[9818]/ Great Witch of Alluring Thorns, Zela (Evo)
Devil / Physical

Active Skill: [1] Unlock all orbs; Change all orbs to wood and heart orbs; For 2 turns, reduce dmg taken by 80%; Evolve skill to stage [2] (18 max CD)
[2] Unlock all orbs; Create 4 wood and heart orbs (2 max CD)

Leader Skill: 22x ATK, reduce dmg taken by 50% and +4 combo when matching 6+ connected wood orbs; 2x HP and gains bind resist for Wood att.

Buffs

Card Change

Blazearm Scarlet Conqueror, Sea Wolf’s Timepiece
Active:
For 1 turn, +0.3x ATK for each combo enhance awakening in team; Charge allies’ active by 1 2 turns

Torpedo Jade Infiltrator, Nautilus
LS:
Reduce dmg taken by 50%, +2 combo and deals 1 fix dmg when matching 6+ connected wood orbs; 1.5x 2x HP and 19x ATK for Wood att.

Drillspear Jade Conqueror, Nautilus
Added Attacker type
 
Stats:
+6620 ATK
 
LS:
Reduce dmg taken by 50%, +2 +3 combo and deals 5,000,000 fix dmg when matching 6+ connected wood orbs; 2.2x HP and 30x 32x ATK for Wood att.
 
Awakening:
Old:
New:

Drillspear Jade Conqueror, Nautilus’s Timepiece
Active:
For 1 turn, +0.3x ATK for each VDP awakening in team; Charge allies’ active by 1 2 turns

Stealth Agent, Blackbird’s Timepiece
Active:
For 1 turn, +0.3x ATK for each [aw kid=dco] Dark Combo Enhance awakening in team; Charge allies’ active by 1 2 turns

Knight King, Artorius
LS:
Reduce dmg taken by 35% 50% when matching 6+ connected fire orbs; 2x HP and 18x ATK when team’s total rarity is 32 34 or below

Honorable Knight King, Artorius
Add :orb_fire: 3rd att.
 
Stats:
+ 300 HP, +500 ATK, +200 RCV
 
LS:
Reduce dmg taken by 55% 60% and +4 combo when matching 6+ connected fire orbs; 2x HP and 23x 28x ATK when team’s total rarity is 34 or below

Honorable Knight King, Artorius’ Bracelet
Active:
For 1 turn, reduce dmg taken by 100%; For 7 turns, 5x ATK for self; For 7 turns increase combo by 3
 
Awakening:
Old:
New:

Harmonic Temptresses of the Night Sea, Siren & Lilith
Active:
For 1 turn, +0.1x ATK for each Water Orb Enhance, Dark Orb Enhance and Heart Orb Enhance awakening in team; Create 6 heart from non-water and non-dark orbs
 
LS:
24x 30x ATK, reduce dmg taken by 50%, +4 combo and deals 1 fix dmg when matching 2+ heart combo; 2.3x 2.4x HP for Healer type

Mermaid’s Beloved Guitar
Awakening:
Old:
New:

Succubus’ Beloved Mic
Awakening:
Old:
New:

Great Witch of the Stone Fists, Zela
Awakening:
Old:
New:

10 Replies to “New Evolution and Buffs for Selected GFEs”

  1. Gungho likes robots so much it got buff every months every weeks 🙁 at least buff another cards too like Super Reincarnated series or another godfest like…Safirah

    1. My god they actually did it! This is exactly what Nautilus needed. Now that he has 2 VDP awakening’s he’ll be tearing up the meta. So glad its not an L-shield, float, HOE+ equip with a flat RCV stat boost or any other awakening that isn’t becoming more and more relevant. I think Naut is better off without a tertiary green attribute as well. The producers are spending their attention wisely on how people want to play the game.

    2. btw YamaP is a luxury watch fetishist and Japan is into mecha and kaiju. The robots are super appealing to the culture and I can get behind cool robots over shota and loliz

      1. I’m just surprised we haven’t gotten any seasonal versions of the Transforming Robots yet, I mean, Blackbird in a wedding dress for June Bride should already be a thing by now if YamaP had his way. 😀

        1. Instead of bikinibirb we got a black birb black horse and whatever those monstrosities sitting at the top of tier lists are.
          I could go for a literally-a-tree earth day Royal Oak
          There’s also no Hikikomori’s Love Doll Daytona for Valentines’ but maybe when NA eventually gets that event in April GH will add some extra units to the lineup.

  2. lukewarm reception aside, theres a lot of decent wood row options:
    Hulk, nu zela, zela kitty, naut, bride roche, SHulk, Berte, nero from devil may cry V, and Green Ranger, and Yama that all have strong compatibility. Its really easy to make one wood row team and just swap out which leads you use based on if the next dungeon you are trying to clear is poison heavy or has weird awoken bind then bind stuff. Wood rows are cool now

  3. Naut looks weird, is he an actual ass kicker or just an orb gen leader? Row and VDP seems orb hungry and I don’t know if it is worth it or not

    1. SUBmarine.
      Just lead with Bride Roche and Zela. It makes up for the lower multipliers with assist freedom. You don’t have to worry about binds even after awoken bind so you go full firepower on everything. The robots dont have unlocks, only buff team attack and theres no guarentee of enough orbs becuae they convert not create. They have the worst active skill loop for their respective elements, the red one isnt even a red lead. the LD bots need a 1.2x HP, BB has a superblind meaning there shouldnt have ever been more than one on any team. BB is probably the robot with staying power because of use as a sub. the new ults haven’t even been very good. They have float but thats as bad as a rainbow charge or skill voice where they don’t actually do anything.

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