New Evolutions and Buffs from Stream

Here are the stream buffs and new evolutions

New Evolutions

[8996]/ Mega Awoken Norn of the Foreseeing, Skuld (Mega Uvo)
God / Machine / Balanced

Active Skill: Unlock all orbs; Create 3 light and heart orbs; When used on floor 5 or after, for 1 turn, increase combo by 3 (2 max CD)

Leader Skill: 11x ATK, reduce dmg taken by 50% and deals 5,000,000 fix dmg when matching 2+ light combo; 2x all stats for Balanced type

[8997]/ Mega Awoken Norn of the Subsequence, Skuld (Mega Uvo)
God / Machine / Attacker

Active Skill: For 1 turn, no skyfall; For 1 turn, 2x ATK for Leader and Helper; Unlock all orbs; Change all orbs to water, dark and heart orbs (6 max CD)

Leader Skill: 10x ATK, reduce dmg taken by 50% and +4 combo when matching 2+ dark combo; 2x all stats for Machine type

[8994]/ Super Reincarnated Cao Cao (Srevo)
God / Devil / Attacker

Active Skill: Delay enemies’ next move by 2 turns; Unlock all orbs; Change water and poison orbs to fire orbs (9 max CD)

Leader Skill: 18x ATK, reduce dmg taken by 35% and +4 combo when matching 6+ connected fire orbs; 2.6x HP for Devil type

[8995]/ Super Reincarnated Inahime (Srevo)
God / Physical / Attacker

Active Skill: Fully recovers unmatchable, bind and awoken bind status; Unlock all orbs; Change all orbs to fire, wood and heart orbs (9 max CD)

Leader Skill: 2x all stats for Physical type; Reduce dmg taken by 50% when 7+ combo; 2x ATK and deals 1,500,000 fix dmg for each 4 connected fire or wood orbs matched

Buffs

Card Change

Saintly Wise Queen, Saphira
LS:
Reduce dmg taken by 35% when matching 6+ connected light orbs; 1.8x 2x HP and 16x ATK for Light att.
 
Awakening:
added

Inquisitive Saintly Wise Queen, Saphira
LS:
Reduce dmg taken by 50%, +2 combo and deals 5,000,000 fix dmg when matching 6+ connected light or dark orbs; 1.8x 2x HP and RCV and 24x ATK for Light att.

Larger Artwork

One Reply to “New Evolutions and Buffs from Stream”

  1. were the new gilleon buffs plus equips for gil and nelle not apart of the stream?
    the 10c is nice but without as much of an unlock or void void on top of Gil himself having a guard break instead of VDP awakening and a light sub att just make any buffs before those changes pointless because he wont be used until those are fixed.
    I love the game but they need to add more player control like having a super awakening style roulette where players can change the sub att of any card and either a 10th awakening or a second super awakening slot. I feel like I’m constantly just waiting for buffs or new cards to just make things more and more efficient with only having more subslots. is a 5 sub slot the answer?

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