Blue Flame Ifrit
|
LS:
1.5x HP and 2x ATK 5x HP and ATK for Fire and Water att.; 4x ATK when fire and water attack
Awakening:
Old:
New:
SA:
|
Green Flame Ifrit
|
LS:
1.5x HP and 2x ATK 5x HP and ATK for Fire and Wood att.; 4x ATK when fire and wood attack
Awakening:
Old:
New:
SA:
|
Shining Flame Ifrit
|
LS:
1.5x HP and 2x ATK 5x HP and ATK for Fire and Light att.; 4x ATK when fire and light attack
Awakening:
Old:
New:
SA:
|
Dark Flame Ifrit
|
LS:
1.5x HP and 2x ATK 5x HP and ATK for Fire and Dark att.; 4x ATK when fire and dark attack
Awakening:
Old:
New:
SA:
|
Flame Twin Star Ifrit
|
LS:
[7×6 board] 2x HP for Fire att.; ATK increase 20x ATK and reduce dmg taken by 50% when matching 5+ connected fire orbs, to the max 3x ATK
Awakening:
Old:
New:
SA:
+
|
Red Ice Leviathan
|
LS:
1.5x HP and 2x ATK 5x HP and ATK for Fire and Water att.; 4x ATK when fire and water attack
Awakening:
Old:
New:
SA:
|
Green Ice Leviathan
|
LS:
1.5x HP and 2x ATK 5x HP and ATK for Wood and Water att.; 4x ATK when wood and water attack
Awakening:
Old:
New:
SA:
|
Shining Ice Leviathan
|
LS:
1.5x HP and 2x ATK 5x HP and ATK for Light and Water att.; 4x ATK when light and water attack
Awakening:
Old:
New:
SA:
|
Dark Ice Leviathan
|
LS:
1.5x HP and 2x ATK 5x HP and ATK for Dark and Water att.; 4x ATK when dark and water attack
Awakening:
Old:
New:
SA:
|
Water Twin Star Leviathan
|
LS:
[7×6 board] 2x HP for Water att.; ATK increase 20x ATK and reduce dmg taken by 50% when matching 5+ connected water orbs, to the max 3x ATK
Awakening:
Old:
New:
SA:
+
|
Red Wood Fafnir
|
LS:
1.5x HP and 2x ATK 5x HP and ATK for Fire and Wood att.; 4x ATK when fire and wood attack
Awakening:
Old:
New:
SA:
|
Blue Wood Fafnir
|
LS:
1.5x HP and 2x ATK 5x HP and ATK for Wood and Water att.; 4x ATK when wood and water attack
Awakening:
Old:
New:
SA:
|
Shining Wood Fafnir
|
LS:
1.5x HP and 2x ATK 5x HP and ATK for Wood and Light att.; 4x ATK when wood and light attack
Awakening:
Old:
New:
SA:
|
Dark Wood Fafnir
|
LS:
1.5x HP and 2x ATK 5x HP and ATK for Wood and Dark att.; 4x ATK when wood and dark attack
Awakening:
Old:
New:
SA:
|
Wind Twin Star Fafnir
|
LS:
[7×6 board] 2x HP for Fire att.; ATK increase 20x ATK and reduce dmg taken by 50% when matching 5+ connected fire orbs, to the max 3x ATK; 2x ATK and reduce dmg taken by 50% when matching 5 connected heart orbs in cross shape
Awakening:
Old:
New:
SA:
+
|
Red Shining Divinegon
|
Active:
For 2 4 turns, 1.5x ATK for Light att.; Deals 20x ATK for Light dmg to all enemies
LS:
1.5x HP and 2x ATK 5x HP and ATK for Fire and Light att.; 4x ATK when fire and light attack
Awakening:
Old:
New:
SA:
|
Blue Shining Divinegon
|
Active:
For 2 4 turns, 1.5x ATK for Light att.; Deals 20x ATK for Light dmg to all enemies
LS:
1.5x HP and 2x ATK 5x HP and ATK for Light and Water att.; 4x ATK when light and water attack
Awakening:
Old:
New:
SA:
|
Green Shining Divinegon
|
Active:
For 2 4 turns, 1.5x ATK for Light att.; Deals 20x ATK for Light dmg to all enemies
LS:
1.5x HP and 2x ATK 5x HP and ATK for Wood and Light att.; 4x ATK when wood and light attack
Awakening:
Old:
New:
SA:
|
Dark Shining Divinegon
|
Active:
For 2 4 turns, 1.5x ATK for Light att.; Deals 20x ATK for Light dmg to all enemies
LS:
1.5x HP and 2x ATK 5x HP and ATK for Light and Dark att.; 4x ATK when light and dark attack
Awakening:
Old:
New:
SA:
|
Light Twin Star Divinegon
|
Active:
For 2 4 turns, 1.5x ATK for Light att.; Deals 20x ATK for Light dmg to all enemies
LS:
[7×6 board] 2x HP for Light att.; ATK increase 20x ATK and reduce dmg taken by 50% when matching 5+ connected light orbs, to the max 3x ATK
Awakening:
Old:
New:
SA:
+
|
Blazing Dark Tiamat
|
Active:
For 2 4 turns, 1.5x ATK for Dark att.; Deals 20x ATK for Dark dmg to all enemies
LS:
1.5x HP and 2x ATK 5x HP and ATK for Fire and Dark att.; 4x ATK when fire and dark attack
Awakening:
Old:
New:
SA:
|
Flowing Dark Tiamat
|
Active:
For 2 4 turns, 1.5x ATK for Dark att.; Deals 20x ATK for Dark dmg to all enemies
LS:
1.5x HP and 2x ATK 5x HP and ATK for Dark and Water att.; 4x ATK when dark and water attack
Awakening:
Old:
New:
SA:
|
Wooden Dark Tiamat
|
Active:
For 2 4 turns, 1.5x ATK for Dark att.; Deals 20x ATK for Dark dmg to all enemies
LS:
1.5x HP and 2x ATK 5x HP and ATK for Wood and Dark att.; 4x ATK when wood and dark attack
Awakening:
Old:
New:
SA:
|
Lightning Dark Tiamat
|
Active:
For 2 4 turns, 1.5x ATK for Dark att.; Deals 20x ATK for Dark dmg to all enemies
LS:
1.5x HP and 2x ATK 5x HP and ATK for Light and Dark att.; 4x ATK when light and dark attack
Awakening:
Old:
New:
SA:
|
Darl Twin Star Tiamat
|
Active:
For 2 4 turns, 1.5x ATK for Dark att.; Deals 20x ATK for Dark dmg to all enemies
LS:
[7×6 board] 2x HP for Dark att.; ATK increase 20x ATK and reduce dmg taken by 50% when matching 5+ connected dark orbs, to the max 3x ATK
Awakening:
Old:
New:
SA:
+
|
finally a dungeon to farm MP in.
I have zero interest in doing UN 2-4 since theres no stone reward so I guess I’ll just hope whatever dungeon series is next has its MP farm as the first dungeon or first dungeon after the one that gives the stone reward
this dungeon blows.
https://developer.apple.com/news/?id=dbrszv62#:~:text=On%20May%209%2C%202023%2C%20pricing,of%20new%20enhanced%20global%20pricing.
has gungho said if this will bring the NA version down in price or not? The different regions all have their own version of the app that can can installed simultaneously so Gungho may be able to use that skirt around the policy change and jew us out of more money to be able to keep up with the meta
I guess may 9th we will see in the app if the japs are jews or not
Yikes! Jew you out of something!?
This is problematic content!
kikes.