Super Godfest Gacha Returns! (Updated 8/10 – Rates)

Special Godfest Gacha to celebrate YamaP’s first (real) crown and reaching Rank 777! Separate Machine, 77 cards total, ★7 featured, 7 Magic Stones per roll!! All monsters come as Lv. 77, +77 on HP, ATK, and RCV.

FREE ROLL FROM LOGIN!!

Also another free roll if you predict the winner of Arena Time Attack correctly before tomorrow’s Stream! (So go vote omg)


[New!] Egg Machine Rates Calculator

Want to find out how likely you will get the cards you want, from this giant pool? Click and see the rates on this new interactive page! This is a mini project by our Medjedra, chu2.

Rates Calculator

About the Gacha

  • 7 Magic Stones per roll
  • ★7 monsters are featured, 77 cards total!
  • Lv. 77, +77 on HP, ATK, and RCV
  • Free roll by logging in!
  • Note the interesting end time: Not the usual end time at 12pm.

Highlights

Not full lineup. Scroll down for full lineup & rates!


Full Lineup & Rates

Good luck have fun and don’t roll the wrong machine! See also our new Rates Calculator for some interactive rates determination.

Featured ★7  [19.6%]

 Neys & Cottons   0.24% each (2.4% total)

 Great Witches   1.00% each (4% total)

 Godfest Exclusive  1.20% each (13.2% total)

Non-featured ★7  [80.52%]

 Celtics & Samurai   1.50% each (15% total)

 Everything else   1.56% each (65.52% total)

Minor Note: 100% Skill-Up Dungeon

As part of the YamaP Rank 777 Event, there is a solo-only skillup dungeon available to skill up all your rolls!

Spawns on Each Floor

Great Witches & Devils / 大魔女&悪魔

Greco-Roman Gods & Archangels / 西洋神&天使

Ney & Cotton / ネイ&コットン

Three Kingdoms & Samurai Gods / 三国神&戦国神

Norse & Celtic Gods / 北欧神&ケルト神

Egyptian & Hero Gods / エジプト神&英雄神

Indian Gods & Wisdom Kings / 東洋神&明王神

Celestials & Dragon Callers / 四獣神&龍喚士

Japanese Gods / 和神

5 Replies to “Super Godfest Gacha Returns! (Updated 8/10 – Rates)”

  1. It’s worth noting that if you have no ability to farm for pys you can use this dungeon to do skill ups but at a rather hefty cost of 77 stam per run, except you might either find it easier to clear, or more worthy of running compared to running arena 1 for only 1 skill up whereas if you did roll enough in this event you can take your present, and past rolls to get all them skilled up.

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