Sacred Relic Dragon Saga returns with New Cards!

Relic is finally getting a rerun! This time, new cards are joining the pool, including Lizlet who was released on PAD Switch prior

Free roll

As usual, 1 free roll from login during event period!

Magic Stone + Gacha Roll Bundles

Available: 8/1 (Mon) 10:00am – 8/15 (Mon) 9:59am JST

4 bundles are available in Shop tab! One purchase only for each bundle.

  #1 #2 #3 #4 [New]
Bundle 2 Magic Stone + Gacha Set
魔法石2個+神器龍物語ガチャ
30 Magic Stones + Gacha Set
魔法石30個+★7確定 神器龍物語ガチャ
15 Magic Stones + Gacha Set
魔法石15個+確定 獣人の奏者・フィロガチャ
30 Magic Stones + Gacha Set
魔法石30個+★7確定 賞金稼ぎの銃士・リズレットガチャ
Price 250 yen ($2 USD) 3,680 yen ($35 USD) 1,840 yen ($20 USD) 3,680 yen ($35 USD)
Magic Stones x 2 x 30 x 15 x 30
Gacha lineup All (★7, ★6 and ★5) ★7 only [7114] Orc Musician, Firo only, comes with orb skin [9061] Bounty Hunter Musketeer, Lizlet only, comes with Sacred Relic BGM Skin

Orb Skin

Obtaining [7114] Orc Musician, Firo unlocks the following orb skin:

BGM

Obtaining [9061] Bounty Hunter Musketeer, Lizlet unlocks the BGM for Sacred Relic:

Monster Exchange

Available: 8/1 (Mon) 10:00am – 8/15 (Mon) 11:59pm JST

★7 Gacha rolls

  • All ★7 cards from the gacha can be obtained through exchange.
  • Exchange 5 cards for your desired cards! (Duplicates ok)
  • Source: Skyozora

Limited-time special exchanges

Collect small, medium, large tokens (Tickets) from dungeon, exchange them for higher tier tokens, and use them as currency for these exchanges!

Desired Card Exchange Requirements

[7117] Bracelet of Miasma Stone  [New]
魔瘴石の腕輪
x 5
 * One Exchange Only 

[5997] Floating Jester, Cherney
浮遊の道化師・チェニ
(Can transform )
x 5
 * One Exchange Only 

Diamond Dragon Fruit
x 4
 * One Exchange Only 

Jewel of Creation
x 2
 * One Exchange Only 

[6002] Sacred Relic Dragon Saga Ticket – Rainbow
神器龍物語チケット【虹】
x 5 or x 1

[6001] Sacred Relic Dragon Saga Ticket – Gold
神器龍物語チケット【金】
x 5

[6000] Sacred Relic Dragon Saga Ticket – Silver
神器龍物語チケット【銀】
x 5
[5999] Sacred Relic Dragon Saga Ticket – Bronze
神器龍物語チケット【銅】

Various Pys
x 1

TAMADRA
x 3

Limited-Time Story Dungeon!

Duration:

Story Dungeon as introduced last time, only available for a limited time at the Story tab!

  • Clear the story and obtain the materials to evolve a certain monster! (I wonder who hmm)
  • As with other Story Dungeons, clear for Magic Stones too!

Collab dungeon

Duration:

Dungeon drops the Tickets needed for Monster Exchange.

  • No skill-up dungeon as all REM cards transforms, and have max skill levels.
Dungeon drops
Boss

New cards

[9061] Bounty Hunter Musketeer, Lizlet
Balanced / Dragon

Active Skill: Create 1 roulette that last for 10 turns; For 10 turns, 1.5x orb move time; Transform to [9062] for the rest of the dungeon (18 max CD)

Leader Skill: 18x ATK and deals 1 fix dmg when matching 6+ connected wood orbs; 3x HP and RCV for Wood att.

[9062] Piercing Bulletdragon Musketeer, Lizlet (Transform)
Balanced / Dragon

Active Skill: For 1 turn, bypass dmg void shield; Unlock all orbs; Create 3 wood and heart orbs (3 max CD)

Leader Skill: 25x ATK, +3 combo and deals 1 fix dmg when matching 6+ connected wood orbs; 3.8x HP and RCV for Wood att.

[9063] Piercing Bulletdragon Sacred Relic, Bren (Assist evo)
Balanced

Active Skill: For 1 turn, bypass att. absorb and dmg void shield; For 1 turn, change enemies’ att. to water att. (ignores barrier) (4 max CD)

Leader Skill: None

[9064]/ Outspoken Mechanic, Clive
Machine / Dragon

Active Skill: For 1 turn, reduce dmg taken by 100%; Transform to [9064] for the rest of the dungeon (22 max CD)

Leader Skill: 10x ATK and reduce dmg taken by 50% when matching 5 connected water orbs in L shape; 1.5x all stats for Water att.

[9064]/ Machinerydragon Mechanic, Clive (Transform)
Machine / Dragon

Active Skill: For 1 turn, bypass dmg void shield; Change wood to water orbs, light to heart orbs (3 max CD)

Leader Skill: 14x ATK, reduce dmg taken by 50% and +3 combo when matching 5 connected water orbs in L shape; 1.8x all stats for Water att.

Buffs

Card Change

Dwarven Warrior, Grigory
Awakening:
Old: 
New:

Ferocious Flame Dragon Warrior, Grigory
Stats:
+500 ATK
 
Active:
For 1 turn, reduce dmg taken by 75%; For 1 turn, bypass dmg void shield; Unlock all orbs; Change all orbs to fire, wood and heart orbs (Max CD 7 > 6)
 
LS:
2.3x 4x all stats for Physical type; Voids poison dmg; 10x 6x ATK and deals 5,000,000 fix dmg when fire and wood attack
 
Awakening:
Old:
New:

Ferocious Flame Dragon Sacred Relic, Darion
Stats:
+500 ATK
 
Active:
Unlock all orbs; Change all orbs to fire, wood and heart orbs; For 1 2 turns, increase combo by 2; For 1 2 turns, bypass dmg void shield
 
Awakening:
Old:
New:

Conykin Martial Artist, Deena
Awakening:
Old:
New:

Cryomancer Dragon Martial Artist, Deena
Stats:
+1000 ATK
 
LS:
2.3x HP 3x all stats for Attacker type; 7x ATK Reduce dmg taken by 25% when 7+ combo; 3x 7x ATK, +2 +3 combo and reduce dmg taken by 25% deals 1 fix dmg when matching 2+ water combo
 
Awakening:
Old:
New:

Cryomancer Dragon Sacred Relic, Jind
Stats:
+1000 ATK
 
Active:
Create 1 roulette that last for 1 turn; For 1 turn, 3x orb move time; For 1 turn, 3x ATK for Water att.; Change top row to water orbs (Max CD 10 > 6)
 
Awakening:
Old:
New:

Watchful Grove Dragon Healer, Alynna
Stats:
+300 RCV
 
LS:
1.5x 1.7x all stats for Wood att.; Orb move time +3 sec; 11x 12x ATK and reduce dmg taken by 50% when matching 2+ wood combo
 
Awakening:
Old:
New:

Watchful Grove Dragon Sacred Relic, Muy
Stats:
+300 RCV
 
Awakening:
Old:
New:

Journeyman Adventurer, Dyer
Awakening:
Old:
New:

Seraphic Dragon Hero, Dyer
Stats:
+2500 HP, +500 ATK
 
Active:
Max CD 5 > 4
 
LS:
2x all stats for God type; 11x 12x ATK, reduce dmg taken by 30% 50% and deals 5,000,000 fix dmg when 3+ colors attack; Orb move time +5 sec
 
Awakening:
Old:
New:

Seraphic Dragon Sacred Relic, Arwill
Stats:
+2500 HP, +500 ATK
 
Active:
Max CD 12 > 8
 
Awakening:
Old:
New:

Seraphic Dragon, Arwill
Stats:
+2500 HP, +500 ATK
 
Awakening:
Old:
New:

Evil-Warding Dragon Wizard, Hermei
Stats:
+500 HP, +300 ATK
 
Active: For 1 turn, 3x RCV and orb move time; For 1 turn, 3x ATK for Dark att.; For1 turn, bypass att. absorb shield; Lock dark orbs
 
LS:
2x 3.6x HP and ATK for Dark att.; Orb move time +4 sec; 8x 6x ATK and +3 combo when light and dark attack

Evil-Warding Dragon Sacred Relic, Trinitas
Stats:
+500 HP, +300 ATK
 
Active:
Unlock all orbs; Change all orbs to light, dark and heart orbs; For 2 turns, 4x RCV and orb move time; For 2 turns, 4x ATK for Dark att.
 
Awakening:
Old:
New:

Ceramic Dancing Dragon Minstrel, Firo
Stats:
+200 HP, +400 ATK
 
Active:
For 1 turn, 1.5x 2x orb move time; For 1 turn, recovers 25% 50% max HP; For 1 turn, reduce dmg taken by 50%; For 1 turn, 1.5x ATK for all team members
 
LS:
2.3x 2.5x HP and 16x 20x ATK for Fire and Dark att.; Reduce dmg taken by 25% and deals 5,000,000 fix dmg when fire and dark attack

Serene Samurai, Touya
Awakening:
Old:
New:

Twinkling Night Dragon Samurai, Touya
Stats:
+2500 ATK
 
Active:
Unlock all orbs; For 1 2 turns, orb move time +2 sec; For 1 2 turns, reduce enemies’ defense by 75%
 
LS:
24x 26x ATK for Light and Dark att., but halves HP; Reduce dmg taken by 75% 80% and deals 7,000,000 10,000,000 fix dmg when light and dark attack
 
Awakening:
Old:
New:

Fairy Dancer, Elsha
LS:
2.5x HP and 2x ATK 3.5x HP and ATK for Water att.; 9x 7x ATK and +2 combo when water and light attack
 
Awakening:
Old:
New:

Flowing Blossom Dragon Dancer, Elsha
Stats:
+2788 ATK
 
Active:
Max CD 8 > 6
 
LS:
2.5x HP and 2x ATK 3.5x HP and ATK for Water att.; 9x 7x ATK and +2 combo when water and light attack
 
Awakening:
Old:
New:

Domain-Protecting Dragon Centurion, Reeta
Stats:
+500 HP, +300 ATK
 
Active:
For 3 turns, reduce dmg taken by 35%; For 3 turns, 1.5x 2x ATK for self, God and Balanced type
 
LS:
[No skyfall] Reduce dmg taken by 50% and deals 1 fix dmg when 4+ colors attack; ATK increase when 6 or less orbs remain, to the max 28x 40x ATK (increase ATK rate per less remaining orb)
 
Awakening:
Old:
New:

Dragonkin Flame Swordsman, Duval
LS:
3.5x HP and 5x ATK for Physical and Dragon type; 4.5x 5x ATK and +2 combo when matching 4+ connected fire orbs
 
Awakening:
Old:
New:

Ascending Volcanic Dragon Berserker, Duval
Stats:
+500 ATK
 
Active:
Change leftmost column to fire orbs; For 1 turn, 2x ATK for self, Physical and Dragon type (Max CD 3 > 2) LS: 3.5x HP and 5x ATK for Physical and Dragon type; 4.5x 5x ATK and +2 combo when matching 4+ connected fire orbs
 
Awakening:
Old:
New:

Fiendish Assassin, Shivinia
LS:
3x 3.5x HP for Devil type; 5x ATK when HP is 50% or below; 4x 5x ATK and deals 1 fix dmg when matching 6+ connected dark orbs
 
Awakening:
Old:
New:

Chthonic Conquering Dragon Assassin, Shivinia
Stats:
+500 ATK
 
Active:
Max CD 4 > 3
 
LS:
3x 3.5x HP for Devil type; 5x ATK when HP is 50% or below; 4x 5x ATK and deals 1 fix dmg when matching 6+ connected dark orbs

Mighty Lancer, Lampeid
LS:
2x 2.8x all stats for Attacker and Dragon type; 7x ATK and deals 50,000 fix dmg when matching 6+ connected water orbs
 
Awakening:
Old:
New:

Impaling Mighty Lancer, Lampeid
Stats:
+600 HP, +1200 ATK
 
Active:
For 3 turns, 3x ATK for Water att.; Fully recovers unmatchable, bind and awoken bind status
 
LS:
2x 2.8x all stats for Attacker and Dragon type; 7x ATK and deals 50,000 fix dmg when matching 6+ connected water orbs
 
Awakening:
Old:
New:

Elven Archer, P’numas
Stats:
+1000 HP, +1500 ATK
 
Active:
For 1 2 turns, 2.5x 3x ATK for self and Attacker type; Transform to [5987] for the rest of the dungeon
 
LS:
2x HP and ATK for Wood att.; 2x 3x ATK when skill is used; 4x ATK and reduce dmg taken by 25% 50% when 7+ combo

Spiral-Piercing Dragon Archer, P’numas
Stats:
+1000 HP, +1500 ATK
 
Active:
For 1 2 turns, reduce dmg taken by 50%; For 2 turns, 3x RCV; Transform to [5986] for the rest of the dungeon
 
LS:
2x HP and ATK for Wood att.; 2x 3x ATK when skill is used; 4x ATK and reduce dmg taken by 25% 50% when 7+ combo

Foretelling Mercenary, Lisheilla
LS:
4x ATK and reduce dmg taken by 50% 70% when matching 5 connected heart orbs matched in cross shape; 4x ATK and +1 +3 combo when wood and light attack
 
Awakening:
Old:
New:

Swift-Aiding Dragon Apothecary, Lisheilla
Stats:
+800 ATK, +1000 RCV
 
Active:
Fully recovers awoken bind status; For 1 turn, 3x ATK for all team members; Unlock all orbs; Change all orbs to wood, light and heart orbs
 
LS:
4x ATK and reduce dmg taken by 50% 70% when matching 5 connected heart orbs matched in cross shape; 4x ATK and +1 +3 combo when wood and light attack
 
Awakening:
Old:
New:

Dragonkin Merchant, Polowne
Awakening:
Old:
New:

Iron-Clad Dragon Merchant, Polowne
Stats:
+1500 HP, +450 RCV
 
Active:
For 1 2 turns, bypass att. absorb and dmg absorb shield; Fully recovers unmatchable and awoken bind status

Mystic Miasma Stone Armlet
Awakening:
Old:
New:

Mischievous Silver Dragon Jester, Cherney
LS:
15x 30x ATK for matching 5 connected orbs with 1+ enhanced orbs; 2x 3.4x HP for Devil type; Orb move time +2 sec
 
Awakening:
Old:
New:

 

18 Replies to “Sacred Relic Dragon Saga returns with New Cards!”

  1. lol well… I guess they can’t all be winners. 3x 12x blob boost on that transforming green card with no sub attribute…

    Ohhh.. I see… its just for the new gravity damage dungeons. Otherwise probably 1 blob would hit that hard to max damage…. Still… I can’t really recommend pulling for that. If they really want to go down this type of powercreep road.. others will come.

    1. Sheesh that 30$ card is bad. I dont think a bgm loop less than a minute is worth it. I just listen to my own music ir play during tv anyways.

      Clive tho. 😈🍆🍑🤤💦🤤🤤🤤😅😉

      1. yeah but I’d rather the card just already have the same subatt as the main so the equip doesnt waste a precious slot or even alltogether having to use an equip for the attribute with a bad skill. its kinda like when you are watching baseball but its actually wnba

  2. Don’t think there’s anything worth picking here, given all the crap rates this machine would get. Marvel collab might be a better choice.

    1. Cline is hot but trash. Rampeid is hot and maybe not trash since the same as main subatt. Plow is more usable. Everyone has Ramp and Plow though. Marvel is sure better.
      They did Grig as poorly as they could have done him. too many TPA Lunlockand blobs.

  3. No mariel buff that break ma heart 🙁 even tho she’s already quite good i still want to see her get stronger like 1 7c to 10c or something. She is my most favorite card who was never leave my team. That aside this rerun has nothing else interesting anyway.

    1. Shell get her buff with swimsuit collab. She’s already better because her sub options have gotten so good over the last year. the rainbow charge full time shield girl from dbdc really made Mariel blow up as a food lead. Hopefully she gets buffed so her active skill can self loop without a second mariel taking up a team slit

  4. Sad to see Elsha’s 7c thrown out for blob, I wasn’t using her on any blob teams. Cards are really suffering from having only 9 slots and 7c not getting a 2x merged version.

  5. I guess 7c extinction is the new wht boi extinction. Does a transform card like Dyer need more than 2 10c though? and the active skill is still weak and a long cooldown for how little it offers less cd or a buff would have been better.

    1. It’ll be better when they do a FMA rerun and we get a reskin of Edward.
      He will have more melanin and be Enward Eldrich.

      1. Did you see cyborg’s afro in dc super pets? or that mexithicc green lantern? jon stewart was actually dope they could have just used him

        1. Jon Stewart was awesome in Justice League (the animated one)
          All they have to do is do things right instead of making pandering characters.
          They’ve done it before in the past but now everything seems token.

    2. Since super gravity happened I guess stacking more damage in transform cards ain’t a waste anymore, but maybe that’s how they work around powercreeping

    1. yeah for the whole 2 billion range he’ll hit for and that’s non piercing damage too

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