Card |
Change |
Anakin Skywalker |
Active:
For 1 turn, increase combo by 4; For 1 turn, 15x ATK for self; Unlock all orbs; Change all orbs to water, light and heart orbs (Max CD 9 > 8)
LS:
17x 20x ATK, reduce dmg taken by 70% 75%, +3 combo and deals 1 fix dmg when matching water + water + light combo |
Darth Vader |
Active:
Max CD 10 > 6
LS:
22x ATK, reduce dmg taken by 70% 75% and deals 10,000,000 fix dmg when matching fire + dark + dark combo; 1.5x ATK for each 5 connected fire orbs matched in cross shape |
Dark Lord of the Sith, Darth Vader |
Active:
Max CD 8 > 6
LS:
[13 sec move time] 18x ATK for Dark att.; Reduce dmg taken by 65% 70% and +2 combo when matching 2+ dark combo |
Dark Vader’s Lightsaber |
Active:
For 1 turn, 10x ATK for self; For 1 turn, 2x ATK for Dark att.
Awakening:
added , removed |
Luke Skywalker |
Active:
Max CD 7 > 5
LS:
18x 20x ATK, reduce dmg taken by 50% and +2 combo when matching 2+ light combo, deals 10,000,000 fix dmg when matching 3+ light combo; 1.5x 1.7x HP for Light att.
SA:
added |
Jedi Knight, Luke Skywalker |
Active:
For 2 3 turns, bypass dmg absorb shield; Unlock all orbs; Change all orbs to water, light and heart orbs (Max CD 11 > 9)
LS:
18x 20x ATK, reduce dmg taken by 70% 75% and +3 combo when matching water + light + light combo; Orb move time +5 sec
SA:
added |
Luke’s Lightsaber |
Stats:
+2500 ATK
Awakening:
added , removed |
Han Solo |
LS:
2.7x 3.2x all stats for Fire att.; 7x ATK when 8+ combo; Increase combo by 2 and deals 1 fix dmg when matching 6+ connected fire orbs
SA:
added |
Rebel Alliance Leader, Han Solo |
Active:
For 1 turn, 2x RCV and orb move time; For 1 turn, 2x ATK for all subs and Fire att.; Charge allies’ active by 1 turn
LS:
Reduce dmg taken by 50% 60% and deals 1 fix dmg when 3+ combo; 30x ATK when matching 9+ connected fire or wood orbs
SA:
added |
Han Solo’s Blaster Pistol |
Active:
Max CD 13 > 12 |
Obi-Wan Kenobi |
Active:
For 1 turn, unable to use active; For 1 turn, 2x RCV; Unlock all orbs; Change dark to light orbs
LS:
16x 20x ATK for Light att.; Orb move time +5 sec; Reduce dmg taken by 65% and +3 combo when matching 2+ light combo
SA:
added |
Jedi Master, Obi-Wan Kenobi |
Active:
For 1 turn, no skyfall; For 1 turn, 1.5x 2x RCV and orb move time; For 1 turn, 2x ATK for self; Unlock all orbs
LS:
3x 3.6x HP for Attacker type; Voids poison dmg; ATK increase when 7+ combo, to the max 25x ATK
SA:
added |
Obi-Wan Kenobi’s Lightsaber |
Stats:
+2500 ATK
Active:
Max CD 13 > 12
Awakening:
added , removed |
Yoda |
Active:
Recovers unmatchable, bind and awoken bind by 5 turns; Unlock all orbs
LS:
1.5x 1.7x HP for Wood att.; 20x 22x ATK when 3+ colors attack; Reduce dmg taken by 50% and deals 5,000,000 fix dmg when 7+ combo
SA:
added |
Jedi Master, Yoda |
Active:
For 3 turns, no skyfall; For 3 turns, increase wood orb skyfall rate by 15%; Unlock all orbs; Create 3 wood from non-heart orbs
LS:
2x 2.3x HP and RCV for Wood att.; 14x 18x ATK when 7+ combo; Reduce dmg taken by 35% and +4 combo when matching 2+ wood combo
SA:
added |
Legendary Grand Master, Yoda |
Active:
For 2 turns, bypass dmg void shield; Unlock all orbs; Change all orbs to wood orbs |
Yoda’s Lightsaber |
Stats:
+2500 ATK
Active:
Max CD 12 > 9
Awakening:
added , removed |
Kylo Ren |
Active:
Max CD 4 > 3
SA:
added |
Vader’s Admirer, Kylo Ren |
Active:
Max CD 8 > 4
LS:
3x ATK and RCV for Fire att.; 7x ATK when 8+ combo; Reduce dmg taken by 65% and +2 +3 combo when fire and dark attack
SA:
added |
Kylo Ren’s Lightsaber |
Stats:
+2500 ATK
Active:
Max CD 15 > 10
Awakening:
added , removed |
Rei |
Active:
Max CD 5 > 4
LS:
12x ATK, reduce dmg taken by 50 and +3 combo when matching 2+ water combo; 1.5x 1.7x all stats for Water att.
SA:
added |
Last Jedi, Rei |
SA:
added |
Rei’s Lightsaber |
Stats:
+2500 ATK
Active:
For 2 3 turns, bypass att. absorb and dmg absorb shield; Freely move orbs for 12 seconds (Max CD 17 > 15)
Awakening:
added , removed |
Leia Organa |
Active:
Max CD 6 > 5
SA:
added |
Chewbacca |
Active:
Max CD 10 > 7
SA:
added |
Padme Amidala |
SA:
added |
Ahsoka Tano |
Active:
For 1 turn, no skyfall; For 1 turn, 1.5x orb move time; Unlock all orbs; Create 4 water, wood and heart orbs
SA:
added |
R2-D2 |
Active:
Max CD 5 > 4
Awakening:
added |
C-3PO |
Active:
Max CD 5 > 4
Awakening:
added |
Lando Calrissian |
Active:
Max CD 10 > 9
SA:
added |
Darth Maul |
LS:
6x ATK and reduce dmg taken by 50% 60% when matching 4+ connected fire orbs; 3x ATK, reduce dmg taken by 25% and +3 combo when fire and dark attack |
so obiwan is good. yoda if you can afford it for farming with 3 gachadra. c3po and r2d2 might be ok. boba fett as a 7×6 pairing upgrade to rex for gridory teams? this collabs kinda booty. I’ll wait for kingdom to use stones
These buffs seem very nice to me! The only thing I could really think to ask more is that I wanted them to give Han Solo a 10-combo super awakening option.
Oh yeah, and everyone laughed at me for spamming YamaP (which isn’t true, I only tweeted at him once or twice), spamming Discord servers (I don’t do that anymore), and messaging executives on LinkedIn, but guess who’s laughing now! You guys can thank ME for NA getting Star Wars!
Oh Lord Superman37891! We deeply thank you for blessing us with Your godly presence, and Your divine gift of Star Wars collab to the NA server! I bid thee listen not to those horrid naysayers at PDX! That hellish horde of heathens who blocketh You at every turn, will never learn to be truly grateful of your graceful omnipotence!
I like superman
holy moly double skill boost weapon assist
Boba Fett’s Wrist Gauntlet is so good
Basically boros assist for poison. I liked the long 4 turns of att void but boba fett has a shorter cooldowm which should help teams using the haste to transform or leaderswap. hopefully for a grigory team when he gets buffs?
What about Captain Kirk? Or even the Serenity?
This collab doesn’t even have Commander Shepard. Kinds disappointed.