[Teaser Day 3 added] GungHo Collab rerun soon, with Chrono Ma:Gia cards!

Just how many things can we fit in one or two REM? New additions from GungHo’s card game in the past, Chrono Ma:Gia!

(Yes it’s been gone for a while now… even the official site is gone)

Day 3 Teaser: More new additions!

From both Chrono Ma:Gia and Summons Board today! Translated by Karyu!

[7292]/ Lance Princess Velte
Attacker

Active Skill: For 1 turn, no skyfall; For 1 turn, orb move time +1 sec; Create 3 Wood and Heal orbs (2 max CD)

Leader Skill: 15x ATK and reduce damage taken by 50% when Wood and Heal attack at once; Slightly reduce damage taken and +3 combo when matching 6+ connected Wood orbs

[7293]/ Chibi Lance Princess Velte (Uvo)
Attacker

Active Skill: Create 10 Water, Wood and Heal orbs; Charge other allies’ active by 2 turns (13 max CD)

Leader Skill: [Fix 9 sec] 1.5x HP and 3x RCV for Water and Wood att.; 20x ATK and reduce damage taken by 50% when matching 5+ connected Wood orbs

[7294]/ Ceressa, the Resonance of Lost Gear
Attacker

Active Skill: For 1 turn, no skyfall; For 1 turn, 2.5x RCV; Create Water orbs in L shape (3 max CD)

Leader Skill: 3x ATK and RCV and reduce damage taken by 60% when matching 5 Water orbs in L shape; 6x ATK and +2 combo when Water and heart attack at once

[7295]/ Chibi Ceressa, the Resonance of Lost Gear (Uvo)
Attacker

Active Skill: Create 10 Water, Dark and Heal orbs; Charge other allies’ active by 2 turns (13 max CD)

Leader Skill: [Fix 9 sec] 1.5x HP and 3x RCV for Water and Dark att.; 20x ATK and reduce damage taken by 50% when matching 5+ connected Water orbs

[7283]/ Almighty Zeus
God / Physical

Active Skill: For 1 turn, 2x RCV and orb move time; Unlock all orbs; Create 6 Light and Heal orbs (7 max CD)

Leader Skill: 2x all stats for Light att.; 10x ATK when 6+ combo; Slightly reduce damage taken and deals 5,000,000 fix damage when matching 6+ connected Light orbs

[7284]/ Almighty Zeus (Dark Color) (Uvo)
God / Attacker

Active Skill: Recovers unmatchable status, bind and awoken bind by 7 turns; Create 5 Light, Dark and Heal orbs (7 max CD)

Leader Skill: 1.6x HP for God type; 14x ATK when 10+ combo; Reduce damage taken by 50% and +4 combo when matching 5 hearts in cross shape

[7285]Almighty Zeus’s Card (Assist evo)
God

Active Skill: For 1 turn, 2x RCV and orb move time; Unlock all orbs; Create 6 Light and Heal orbs (7 max CD)

Leader Skill: None

[7286]/ Rudra the Destroyer
God / Physical

Active Skill: For 2 turns, bypass damage void shield; For 2 turns, 0.5x RCV (10 max CD)

Leader Skill: Slightly reduce damage taken and +3 combo when 3+ color attack at once; 16x ATK and reduce damage taken by 50% when matching 2+ Fire combo

[7287]/Rudra the Destroyer (Dark Color) (Uvo)
God / Devil

Active Skill: Create 3 Fire and Dark orbs from non-Heal orbs (2 max CD)

Leader Skill: 1.5x HP for Fire att.; Deals 1,000,000 fix damage when 10+ combo; 14x ATK, reduce damage taken by 50% and +2 combo when Fire and Dark attack at once

[7288] Rudra the Destroyer’s Card (Assist evo)
God

Active Skill: For 2 turns, bypass damage void shield; For 2 turns, 0.5x RCV (10 max CD)

Leader Skill: None

[7289]/ Tyrant Empress Belial
Devil / Healer

Active Skill: Reduce current HP to 1; Fully recovers unmatchable, bind and awoken bind status (5 max CD)

Leader Skill: 18x ATK, 3x RCV and slightly reduce damage taken when Fire and Dark attack at once; Reduce damage taken by 50% and +2 combo when matching 5+ connected Fire or Dark orbs

[7290]/ Tyrant Empress Belial (Dark Color) (Uvo)
Devil / Attacker

Active Skill: Reduce current HP by 50%; For 1 turn, orb move time -1 sec; Create 3 Dark orbs from non-Heal orbs (1 max CD)

Leader Skill: 2.5x HP for Dark att.; 12x ATK when HP is 80% or below; 2x ATK and +2 combo when matching 6+ connected Dark orbs

[7291] Tyrant Empress Belial’s Card (Assist evo)
Devil

Active Skill: Reduce current HP to 1; Fully recovers unmatchable, bind and awoken bind status (5 max CD)

Leader Skill: None

Day 2 Teaser: New additions

There will be more new characters announced tomorrow too!

Today are new cards from the Japanese-only strategy game from GungHo, Summons Board!

Note: the Chibi evo are all Revo like Fonce, Eclair and Ciel.

[7296] Type 61 War Tank, Meixin
Machine / Attacker

Active Skill: For 2 turns, 1.5x orb move time; Reduce enemies’ defense by 100%; Change bottom row to Fire orbs (6 max CD)

Leader Skill: 14x ATK, Slightly reduce damage taken, +1 combo and deals 4,000,000 fixed damage when matching 2+ Fire combo; 1.5x HP for Fire att.

[7297]/ Type 02 War Tank, Meixin (Uvo)
Machine / Attacker

Active Skill: For 2 turns, 1.5x orb move time; Reduce enemies’ defense by 100%; Change bottom row to Fire orbs (6 max CD)

Leader Skill: 14x ATK, reduce damage taken by 50%, +3 combo and deals 1,000,000 fixed damage when matching 2+ Fire combo; 1.5x HP for Fire att.

[7298]/ Chibi Type 02 War Tank, Meixin (Revo)
Machine / Attacker

Active Skill: For 2 turns, greatly reduce RCV; Unlock all orbs; Change bottom row to Fire orbs (3 max CD)

Leader Skill: [No Skyfall] 18x ATK when matching 6+ connected Fire orbs; Reduce damage taken by 60% and +2 combo when matching 2+ Fire combo

[7299] Type 61A War Tank, Xiaoxin
Machine / Healer

Active Skill: For 3 turns, 2x orb move time; For 3 turns, 2x ATK for Water att.; Delay enemies’ next move by 2 turns (12 max CD)

Leader Skill: 2x HP and ATK for Water att.; Slightly reduce damage taken when 6+ combo; 8x ATK, +1 combo and deals 1 fixed damage when matching 2+ Water combo

[7300]/ Type 61B War Tank, Xiaoxin (Uvo)
Machine / Healer

Active Skill: For 3 turns, 2x orb move time; For 3 turns, 2x ATK for Water att.; Delay enemies’ next move by 2 turns (12 max CD)

Leader Skill: 3x ATK and RCV for Water att.; Reduce damage taken by 50% when 6+ combo; 6x ATK, +2 combo and deals 1 fixed damage when matching 2+ Water combo

[7301]/ Chibi Type 61B War Tank, Xiaoxin (Revo)
Machine / Healer

Active Skill: For 1 turn, unable to match Heal orbs; Fully recovers bind and awoken bind status (5 max CD)

Leader Skill: [No Skyfall] 18x ATK, Slightly reduce damage taken and +2 combo when matching 2+ Water combo; 2.2x HP for Machine and Healer type

[7302] SO629c-Ballista
Machine / Balanced

Active Skill: For 5 turns, reduce damage taken by 50%; For 5 turns, 1.5x orb move time; Create 1 roulette for 5 turns (14 max CD)

Leader Skill: 1.5x HP for Dark att.; Reduce damage taken by 50% when 9+ combo; 13x ATK and +2 combo when matching 2+ Dark combo

[7303]/ SO629:v2-Ballista (Uvo)
Machine / Balanced

Active Skill: For 5 turns, reduce damage taken by 50%; For 5 turns, 1.5x orb move time; Create 1 roulette for 5 turns (14 max CD)

Leader Skill: Reduce damage taken by 60% when 9+ combo; 15x ATK and +3 combo when matching 2+ Dark combo

[7304]/ Chibi SO629:v2-Ballista (Revo)
Machine / Balanced

Active Skill: For 1 turn, RCV becomes 0; For 2 turns, bypass att. absorb and damage absorb shield (12 max CD)

Leader Skill: [No Skyfall] Reduce damage taken by 50% when 6+ combo; 18x ATK and deals 5,000,000 fixed damage when matching 2+ Dark combo

Day 1 Teaser: New additions

There will be other new characters from Chrono Magia, but will be announced at a later date. As for tomorrow, we will have teasers of new cards from Summons Board.

Stats shown are Lv. 99, although Lv. 120 is possible.

Credits & Special thank you note: Translations by Karyu, name search by Reni. Many thanks to Ryulong and Tactical_retreat for digging out Chrono Ma:Gia names because we want it as accurate as possible (since of course CM’s site is long gone lol).

[7305]/ Shakti, Mother of Mercy
God / Healer

Active Skill: For 2 turns, 2x RCV; For 2 turns, 2x ATK for Wood att.; Charge other allies’ active by 1 turn (7 max CD)

Leader Skill: 2.3x HP for Light att.; 4x ATK and RCV when skill is used; 4x ATK and deals 1 fix damage when matching 6+ connected orbs

[7306] Shakti, Mother of Mercy’s Card (Assist evo)
God

Active Skill: For 2 turns, 2x RCV; For 2 turns, 2x ATK for Wood att.; Charge other allies’ active by 1 turn (7 max CD)

Leader Skill: None

[7307]/ Archangel of Music, Sandalphon
God / Balanced

Active Skill: For 1 turn, reduce damage taken by 100%; For 99 turns, skyfall Light orbs appear as locked (14 max CD)

Leader Skill: 2x HP and ATK for Light att.; Slightly reduce damage taken when 8+ combo; 3.5x ATK and +1 combo per 5 Light orbs match in cross shape

[7308] Archangel of Music, Sandalphon’s Card (Assist evo)
God

Active Skill: For 1 turn, reduce damage taken by 100%; For 99 turns, skyfall Light orbs appear as locked (14 max CD)

Leader Skill: None

[7315]/ Varuna, Blue Twin Dragon Scale
God

Active Skill: Unlock all orbs; For 1 turn, 1.5x orb move time; For 1 turn, 1.5x ATK for Water and Light att. (3 max CD)

Leader Skill: 14x ATK and +1 combo when matching 4+ connected Water orbs; Reduce damage taken by 50% and +1 combo when Water and Light attack at once

[7316] Varuna, Blue Twin Dragon Scale’s Card (Assist evo)
God

Active Skill: Unlock all orbs; For 1 turn, 1.5x orb move time; For 1 turn, 1.5x ATK for Water and Light att. (3 max CD)

Leader Skill: None

[7317] Ushas, the Dawn Mother
God

Active Skill: For 1 turn, ATK increase according to number of auto-heal awakening in the team; Change Heal orbs to Light orbs (6 max CD)

Leader Skill: 2.5x ATK for Light att.; Orb move time +3 sec; 6x ATK and reduce damage taken by 50% when 6+ combo

[7318] Ushas, the Dawn Mother’s Card (Assist evo)
God

Active Skill: For 1 turn, ATK increase according to number of auto-heal awakening in the team; Change Heal orbs to Light orbs (6 max CD)

Leader Skill: None

[7319]/ Wicked Dragon Asura
Dragon

Active Skill: For 1 turn, bypass damage void shield; Change all orbs to Fire, Water and Jammer orbs (10 max CD)

Leader Skill: 4x ATK and reduce damage taken by 50% when Fire and Water attack at once; 4x ATK and +2 combo when matching Jammer orbs

[7320] Wicked Dragon Asura’s Card (Assist evo)
Dragon

Active Skill: For 1 turn, bypass damage void shield; Change all orbs to Fire, Water and Jammer orbs (10 max CD)

Leader Skill: None

7 Replies to “[Teaser Day 3 added] GungHo Collab rerun soon, with Chrono Ma:Gia cards!”

    1. Were you around when they just removed all 5 stars from this REM, charged 6 stones, and had super-super-high-rates for all the 7 stars? That was one of the best REMs ever. You could roll 10 times and if you didn’t get what you wanted you were basically guaranteed enough trade fodder to get what you want. The 5 star trash rolls were even available in the exchange if you wanted them for monster book too. This collab has never been as good since then.

    2. I really miss that card game, played that non-stop for a while when I was younger in 2018, I was even thinking of making real cards of them, but now I only see them in gungho’s other games sadly

  1. These cards in Chrono;Magia is actually really good(from what I remember) but in PAD it’s just underwhelming 😔

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