[Teaser] GungHo Collab returning soon!

As expected already – GungHo Collab is returning with new additions and evolutions! Teasers today!

All translations today are by Karyu!

Day 1 Teaser

New Evolutions

Super awakenings are from previous evolutions (should remain unchanged).



[6605] Chibi Tenfufa (Uvo)

Physical


Active Skill: For 1 turn, rcv becomes 0; Spawn 4 Dark orbs (2 max CD)

Leader Skill: [Fix 15 sec] All stats x1.5 for Dark attribute; ATK x9 when matching 4 or more connected Dark orbs




[6604] Chibi Konohanasakuya (Uvo)

Attacker


Active Skill: For 1 turn, greatly reduce Dark attribute’s ATK; Change right-most column to Heart orbs (3 max CD)

Leader Skill: [Fix 15 sec] All stats x1.5 for Fire attribute; ATK x9 when matching Fire and Heart orbs




[6603] Chibi Helen (Uvo)

Balanced


Active Skill: For 1 turn, greatly reduce Water attribute’s ATK; Removes bind and awoken bind status for 7 turns (3 max CD)

Leader Skill: [Fix 15 sec] All stats x1.5 for Wood attribute; ATK x9 when matching 3 or more colors




[6599] Chibi Goddess of Purity, Artemis (Uvo)

Attacker / God


Active Skill: For 1 turn, greatly reduce Water attribute’s ATK; Change left-most column to Heart; right-most column to Light orbs (5 max CD)

Leader Skill: [Fix 9 sec] ATK x8 when making 8 or more combo; ATK x3, reduce 50% dmg received and +3 combo when matching 5 hearts in cross shape




[6598] Chibi Iceblade Divine Beast, Shust (Uvo)

Dragon / Balanced


Active Skill: For 1 turn, greatly reduce Dark attribute’s ATK; Change bottom row to Water orbs (4 max CD)

Leader Skill: [Fix 6 sec] ATK x6 when making 7 or more combo; ATK x5 when matching 6 or more connected Water orbs




[6597] Chibi God of Commerce, Mercury (Uvo)

Attacker / Healer


Active Skill: For 1 turn, RCV becomes 0; Change right-most column to Wood orbs (3 max CD)

Leader Skill: [Fix 8 sec] HP and ATK x2 for Wood attribute; ATK x9 and deals fix 100,000 dmg when matching 2 or more Wood combos




[6596] Chibi Twin Stars of Purgatory, Belial (Uvo)

Physical / Devil


Active Skill: For 1 turn, greatly reduce Dark attribute’s ATK; Change all orbs to Fire, Dark and Heart orbs (5 max CD)

Leader Skill: [Fix 8 sec] ATK x10 for Physical and Devil type; ATK x2 and -50% dmg received when matching Fire and Dark orbs




[6595] Chibi White Feathered Knight, Bradamante (Uvo)

Physical / Attacker


Active Skill: Switch places with leader card, use again to switch back; For 15 turns, Light orbs appears more frequently (18 max CD)

Leader Skill: All stats x2 for Light attribute; ATK x9 when matching 2 or more Light combo; Slightly reduce dmg received when matching 6 or more connected orbs (any orbs)




[6594] Chibi Cian, the Assault of Lost Gear (Uvo)

Physical / Attacker


Active Skill: Switch places with leader card, use again to switch back; For 15 turns, Wood orbs appears more frequently (18 max CD)

Leader Skill: All stats x1.5 for Wood attribute; ATK x4 when making 7 or more combo; ATK x3 and -50% dmg received when matching 5 orbs in L shape




[6600] Chibi Weaver of Destiny, Urd (SRevo)

God / Attacker

Active Skill: For 1 turn, greatly reduce Dark attribute’s ATK; Cuts 50% current HP; Spawns 3 Fire orbs (1 max CD)

Leader Skill: [Fix 8 sec] All stats x2 for Fire attribute; ATK x10 and deals fix 500,000 dmg when matching 6 or more connected Fire orbs




[6601] Chibi Creator of Destiny, Verdandi (SRevo)

God / Physical

Active Skill: For 1 turn, RCV becomes 0; Change left-most column to Heart orbs (2 max CD)

Leader Skill: [Fix 8 sec] All stats x2 for Water attribute; ATK x10 and +2 combo when matching 5 or more connected Heart orbs




[6602] Chibi Witness of Destiny, Skuld (SRevo)

God / Balanced

Active Skill: For 1 turn, greatly reduce Light attribute’s ATK; Spawns 3 Water, Wood and Light orbs (3 max CD)

Leader Skill: [Fix 8 sec] All stats x2 for Wood attribute; ATK x12 and deals fix 500,000 dmg when matching Water, Wood and Light orbs


 



[6610] Dazzling Beast Goddess, Tsukuyomi Card (Assist Evo)

God

Active Skill: For 1 turn, no skyall, Change left-most column to Heart orbs, right-most column to Water orbs (5 max CD)

Leader Skill: None




[6611] Healing Archangel Raphael Card (Assist Evo)

God

Active Skill: Fully recovers HP; For 1 turn, reduce 75% dmg received (10 max CD)

Leader Skill: None




[6612] Reginleif, Bearer of the Slain Card (Assist Evo)

Devil

Active Skill: For 3 turns, Dark orbs appears more frequently; Recovers unmatchable status and awoken bind for 5 turns (6 max CD)

Leader Skill: None


New Additions



[6587] Guardian Goddess Minerva

God / Balanced

Active Skill: For 1 turn, ATK increase according to number of ( count as 2) (3 max CD)

Leader Skill: HP x2 for God type; Slightly reduce dmg received when making 7 or more combo; ATK x18 and +2 combo when matching 4 or more colors




[6588] Guardian Goddess Minerva (Dark Color) (Uvo)

God / Physical

Active Skill: Recovers 50% max hp; Spawn 6 Light orbs (7 max CD)

Leader Skill: HP x1.5 for Light attribute; Reduce 50% dmg received when hp is 50% or above; ATK x18 when matching 6 or more connected Light orbs




[6613] Guardian Goddess Minerva Card (Assist Evo)

God

Active Skill: For 1 turn, ATK increase according to number of ( count as 2) (3 max CD)

Leader Skill: None




[6589]
Lakshmi, Goddess of Fortune


God / Balanced

Active Skill: For 7 turns, slightly reduce dmg received; Change Wood orbs to Fire orbs (9 max CD)

Leader Skill: HP and ATK x2 for Fire attribute; Orb move time +2 sec; ATK x9 and +2 combo when matching 7 or more connected Fire orbs




[6590] Lakshmi, Goddess of Fortune (Dark Color) (Uvo)

God / Attacker

Active Skill: For 1 turn, orb move time +2 sec; Lock all orbs (2 max CD)

Leader Skill: HP x1.5 for Fire and Dark attribute; Reduce 50% dmg received when matching 5 Fire or Dark orbs in L shape; ATK x16 and deals fix 500,000 dmg when matching Fire and Dark orbs




[6614] Lakshmi, Goddess of Fortune Card (Assist Evo)

God

Active Skill: For 7 turns, slightly reduce dmg received; Change Wood orbs to Fire orbs (9 max CD)

Leader Skill: None




[6591] Loki, Wily God of Destruction

God / Balanced

Active Skill: For 1 turn, orb move time x3; For 1 turn, ATK x3 for Water attribute; Spawn 3 Water orbs (8 max CD)

Leader Skill: ATK x 17 for Water attribute, but halves overall HP; Greatly reduce dmg received and +2 combo when matching 2 or more Water combo




[6592] Loki, Wily God of Destruction (Dark Color) (Uvo)

God / Devil

Active Skill: For 2 turns, enemies’ defense becomes 0; Reduce current HP to 1 (3 max CD)

Leader Skill: HP x1.5, ATK and RCV x2 for Devil type; ATK x7, -50% dmg received and +2 combo when matching 3 or more colors




[6615] Loki, Wily God of Destruction Card (Assist Evo)

God

Active Skill: For 1 turn, orb move time x3; For 1 turn, ATK x3 for Water attribute; Spawn 3 Water orbs (8 max CD)

Leader Skill: None


New at Monster Exchange



[6606] Magic Card of Siren’s Song

Healer

Active Skill: Delay enemies for 1 turn; For 1 turn, RCV x3 (8 max CD)

Leader Skill: None


New Evolution Material (Also at Monster Exchange)

Kopapi is the evo mat used for the evolving Summon Boards characters (the Chibi uvo above, and SRevo for the GungHo Norns). Also available at exchange.

18 Replies to “[Teaser] GungHo Collab returning soon!”

  1. This is a huge W with all the exchangeable inheritable killers. No more having to whale SGF’s for those!

  2. Konohanasakuya should be 1.5x all stats for fire attribute. I thought it was strange that she wanted dark, so I decided to look at the picture. I only know a small bit of kanji, but I do know 火. Definitely a small mistake, and easy to miss when there are so many teasers.

    1. Mistakes will happen once you try to translate 20+ cards at once in less than an hour… Let me poke Karyu about it too~
      Also fixed!

    2. ty for mentioning the error, I was too lazy and I copied Tenfufa’s LS and forgot to change the part for 1.5x (covers face shyly), but thanks anyway!

  3. Yea, gungho has been coming out wit some really cool awesome new content latly. That king of fighters following the new sakurya (say what you want about acquiring her, she’s very nice still), and now all this new gungho collab stuff. Yea I think I really want that dark/fire L lead. Hopefully I can pull the other new GFE yurisha that goes with the fatalis that I have on both accounts. And then maybe I can mix her in somewhere :D. This is so seriously awesome though. This even just sky rocketed for me in terms of awesomeness. A big big take away are the SERIOUS BUFFS to all the lower cards. Card that I know at least I may use one time now when i NEVER used hardly any of them. The only thing that just annoys me a tatter that I happen to catch now is the new Bradamante as a leader needs both 2 light combos and a row of lights. I hate it when they do that honestly. 9 orbs for full activation is too much when it’s not something like beach veroah giving you an inherite 6 plus combo for duel leads. They shoudl’ve at least tossed in a auto fua with the 6 lights, but tbh I still woudln’t be too keen on it. I’m sure I’m over looking so much. I’m not big into the waifu factor but that new minvera’s pose is just too freaking awesome. And it looks really good as a 3 cd gemstone. And what other people are saying about the killers now way more easily acquirable 😀 😀 😀 :D. My alt will be rolling heavily and probably a bit on my main too.

    1. I assume the intention with Bradamante is to start with a 7×6 lead, then use her active to swap her in.

      1. And it’s match any 6 orbs, not Light specifically, so you might not even need the 7×6. Dunno if the post was edited after you commented and you were reading an old version.

        1. Yeah sure match 6 for slight damage reduction, screw the 9x with 2+ light combos, the 4x from the dual 2x all stats is enough

          1. Why so aggressive and sarcastic? I’m just pointing out the part about the match-6 not being Light. Though 7×6 would still make 2+ Light combos much easier.

      1. Match 6 any color is for damage reduction only, the main damage comes form matching 2+ light combos

  4. Minerva makes Sheen’s Ornament a joke. Sheen has a 14 turn CD while Minerva has a 3 turn CD. Slap Minerva on a team with Super Reincarnated Tsukoyomi and etc and it’s gonna be hilarious. Unlike skill boosts, movetime can be added as a latent.

    1. Minerva may not have the same multiplier as Sheen per TE awakening. You trade big numbers for lower CD. And I don’t think they count latents, do they?

      1. latents doesn’t count into those active, if it does then it would always be mentioned (like the te+ is specified)

        1. Makes sense. I don’t really need her then lol. Oh well, more stones to roll in other collabs and seasonals.

  5. reading this I thought I would replace my Raoh with Urd chibi, b then I read more and I am replacing Raoh with Lakshmi now. What a great pairing for Mega Baldin.

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