Version 20.0 Update Details

Version 20.0 update featuring the new awakenings!!!!

Maintenance Notice

  • Time: 5/30 (Mon) 08:00 – 20:00 JST
  • 20.0 version update

Version Update Details

New Awakenings

Awakening Effect
Add Dragon Type:
After entering dungeon, add Dragon type to the monster
Add God Type:
After entering dungeon, add God type to the monster
Add Devil Type:
After entering dungeon, add Devil type to the monster
Add Machine Type:
After entering dungeon, add Machinetype to the monster
Add Balanced Type:
After entering dungeon, add Balanced type to the monster
Add Attacker Type:
After entering dungeon, add Attacker type to the monster
Add Physical Type:
After entering dungeon, add Physical type to the monster
Add Healer Type:
After entering dungeon, add Healer type to the monster
Sub Att. Change – Fire:
After entering dungeon, change monster’s sub attribute to fire
Sub Att. Change – Water:
After entering dungeon, change monster’s sub attribute to water
Sub Att. Change – Wood:
After entering dungeon, change monster’s sub attribute to wood
Sub Att. Change – Light:
After entering dungeon, change monster’s sub attribute to light
Sub Att. Change – Dark:
After entering dungeon, change monster’s sub attribute to dark

Note – For all “Sub Att. Change” Awakenings:

  • Dmg dealt is always 15% of main att.’s dmg
  • When the monster doesn’t have a sub att., it will gain the sub att.
  • When the monster’s original sub att. is already the same as the main att., the dmg is amplified from 10% to 15%
  • When the monster’s original sub att. is different to the main att., the dmg is reduced from 33% to 15%, but the monster will be able to benefit from leader skills that boost att. stats
  • When the monster only has sub att., it will not gain a main att., the sub att is changed and only deals 15% of the original dmg

Awakening Buffs

  • : 1.5x 1.7x ATK
  • : 2x 2.2x ATK
  • : 1.5x 1.7x ATK
  • : deals 999,999 9,990,000 fix dmg

New Latent Awakening

  • New Latent Awakening: Clear Cloud and Tape
  • Requirement to put on the latent: have
  • Activation: by activating
  • Effect: when activating each time, clears 5 turns of cloud and tape for each

Receive All Function

  • You can now receive cards through the “receive all” function inside mailbox

3P Waiting Room Change

  • You can now kick other participants away in a 3P coop room if you are the room host
  • The kicked player will not be able to join the room again

Click on the x button for the player you want to kick

Confirmation for wanting to kick the player

2nd confirmation

The screen from the kicked player

Others

  • New animation for 7*+ egg screen
  • New title in 8p Achievement: 戦神 (War God)
  • Move set change for certain spawns

3 Replies to “Version 20.0 Update Details”

  1. When the monster only has sub att., it will not gain a main att., the sub att is changed and only deals 15% of the original dmg

    well that blows.
    the new latent isnt always gonna be so great when tape can make it so you cant make a fua column if your harts are there. Its like how the TPA one cant work if the wrong color is whats unmmatchable.

    They should have buffed FUA to spawn a nail orb for each FUA awakening per column. this iteration blows.

  2. I like the ability to kick people. I hate running a dungeon and you get people in there to troll (buffing their move time and just running it down or voiding skills for example.)

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