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[Updated 2/4: All buffs!] YamaP Gacha Challenge on Fujimi Fantasia Bunko Legend Collab!

Don’t you miss YamaP’s Gacha Challenge, where he rolls and buffs the cards during the event?

Tl;dr: Buffs for these 8 cards!

Melissa, Volkan, McGee, Zelgadis, Leonard, Goury, Majic Rin, Chidori!

Updated 2/4: Full list of buffs

Live 2/4 (Thu).

Card Change

Bandit Slayer, Lina = Inverse

盗賊殺し・リナ=インバース

Active Skill: For 1 turn, 4x ATK for Fire Att.; Unlock all orbs; Create 9 Fire orbs over non Heal orbs (11 ➧ 11 10)
 
Leader Skill: 2x all stats for Fire Att.; 10x ATK when matching 2+ Fire combos; Reduce damage taken by 25% and deal 5,000,000 additional true damage when matching 6 4 or more connected Fire orbs

Demon’s Blood Talismans

魔血玉

Awakening Changes
Old:
New:

Goury = Gabriev

ガウリイ=ガブリエフ

Leader Skill: 3x ATK & RCV for Light Att.; Increase orb movement time by 5 seconds; 6x 7x ATK and reduce damage taken by 50% when matching 4 or more connected Light orbs

Adept Swordsman, Goury = Gabriev

天才剣士・ガウリイ=ガブリエフ

Active Skill: For 1 turn, bypass att. absorb effects; For 1 turn, Light orbs are more likely to appear by 25%; Unlock all orbs; Change the far right column to Light orbs (13 ➧ 8)
 
Leader Skill: 2x HP & RCV for Attacker type; 4x ATK when matching 4 or more colors; 5.5x 6x ATK and reduce damage taken by 25% when 7 6 or more combos

Gorun Nova

烈光の剣

Active Skill: For 2 turns, bypass att. absorb shield effects; Enhance Light orbs; Deal 3,000,000 Light damage to all Dark Att. enemies (10 ➧ 10)

Kaname Chidori

千鳥かなめ

Leader Skill: 2x HP & ATK for Water Att.; Increase orb movement time by 3 seconds; 9x 10x ATK, deal 1 fixed damage and reduce damage taken by 25% when matching Water and Light

Kaname Chidori, Whispered

ウィスパード・千鳥かなめ

Active Skill: For 1 2 turns, bypass att. absorb shield effects; For 1 2 turns, increase combo count by 2; Unlock all orbs; Change all orbs to Water and Light orbs (21 ➧ 14)
 
Leader Skill: 1.5x all stats for Water and Light Att.; Increase orb movement time by 3 seconds; 9x 10x ATK, increase combo by 1 2, and reduce damage taken by 50% when matching Water and Light

Kaname’s Paper Fan

かなめのハリセン

Active Skill: Deal 300x ATK Water damage to an enemy; Delay enemies’ next attack by 3 turns (15 ➧ 15 14)

Zelgadis Greywords

ゼルガディス=グレイワーズ

Active Skill: For 2 turns, 5x ATK for Wood and Dark Att.; For 2 turns, slightly reduce damage taken; Change the far left column to Wood orbs and change the far right column to Dark orbs (21 ➧ 16)
 
Leader Skill: 4x ATK and reduce damage taken by 35% 50% when above 50% HP; 3.5x ATK and deal 50,000 fixed damage when matching Wood and Dark

Majic Lin

マジク・リン

Active Skill: Create 15 Light and Dark orbs over any orbs (19 ➧ 14 12)
 
Leader Skill: 5x ATK for Light Att.; 2x 2.5x HP for Dark Att.; 3.5x 4x ATK when matching 6 or more connected Light or Dark orbs

Volkan & Dortin

ボルカン&ドーチン

Active Skill: For 1 turn, reduce damage taken by 50%; Change Water and Poison orbs to Wood orbs (11 ➧ 6)
 
Leader Skill: [Board becomes 7×6] 2x HP for Wood Att.; Increase orb movement time by 5 seconds; 7x 10x ATK when 7 or more combos

Melissa Mao

メリッサ・マオ

Active Skill: Reduce unable to match orbs effect by 5 turns completely; Reduce awoken skill binds by 5 turns; Unlock all orbs; Change all orbs to Fire, Dark, and Heal orbs (15 ➧ 10)
 
Leader Skill: 3x ATK & RCV for Machine type; Increase orb movement time by 2 seconds; 4.5x 5x ATK and reduce damage taken by 25% 50% when matching Fire and Dark

Constance McGee

コンスタンス・マギー

Leader Skill: 2x all stats for Wood Att.; 1 additional true damage when matching 2 or more Wood combos; 10x 12x ATK and reduce damage taken by 25% when matching 5 Heal orbs in a cross formation
Awakening Changes
Old:
New:

Temp Police Officer, Constance McGee

派遣警察官・コンスタンス・マギー

Leader Skill: [Disable Poison & Mortal Poison orb effects] Reduce damage taken by 60% when 7 or more combos; 18x 19x ATK and increase combo by 2 when matching Wood and Heal
Awakening Changes
Old:
New:

Leonard Testarossa

レナード・テスタロッサ

Leader Skill: [No skyfall] 2x HP & ATK all stats for Dark Att.; 10x ATK when matching 4 or more connected Dark orbs; 1 additional true damage when matching 4 or more Dark orbs
Awakening Changes
Old:
New:

Leonard Testarossa & Belial

レナード・テスタロッサ&ベリアル

Leader Skill: 1.5x all stats for Dark Att.; 10x ATK ATK increases when 8 or more combos, up to 11x; Increase combo by 2 when matching 4 or more connected Dark orbs at once; Reduce damage taken by 50% when matching 4 or more connected Dark orbs
Awakening Changes
Old:
New:

Update 2/3: Surprise! Lina buff!

Full list of buffs will be announced tomorrow, 2/4 (Thu).

YamaP: It’s the birthday of Araizumi (artist of Slayers)! “… might as well also buff Lina?”

In the future, there may be buff cards depending on the artwork’s illustrator!

So here we go…!



[5641] Lina = Inverse (Uvo)

Active Skill: CD 11 10

Leader Skill: 2x all stats for Fire Att.; 10x ATK when matching 2+ Fire combos; Reduce damage taken by 25% and deal 5,000,000 additional true damage when matching 6 4 or more connected Fire orbs

Also: +2 Latent awakening slots


Update 2/2: 6 buffs were shown

The rest of buffs (other 2 cards and other evolutions) will be posted later on official site (so keep waiting).

YamaP showed 4 of the buffs! These may subjected to changes as they’re not officially posted yet. Changes are listed in bold, thanks to Karyu~

Meanwhile YamaP: Other cards are hard to buff :v



[6896] Temp Police Officer, Constance McGee (Uvo)

Leader Skill: [Disable Poison & Mortal Poison orb effects] Reduce damage taken by 60% when 7 or more combos; 18x 19x ATK and increase combo by 2 when matching Wood and Heal

Super Awakening: added




[6899] Leonard Testarossa & Belial (Uvo)

Leader Skill: 1.5x all stats for Dark Att.; 10x ATK ATK increase when 8 or more combos, up to 11x; Reduce damage taken by 50% and increase combo by 2 when matching 4 or more connected Dark orbs

Super Awakening: added




[5662] Majic Lin

Active Skill: Max CD 14 12

Leader Skill: 5x ATK for Light Att.; 2x 2.5x HP for Dark Att.; 3.5x 4x ATK when matching 6 or more connected Light or Dark orbs



[5660] Zelgadis = Greywords

Active Skill: For 2 turns, 5x ATK for Wood and Dark Att.; Slightly reduce damage taken (% not shown, probably 25-35%); Change the far left column to Wood orbs and change the far right column to Dark orbs

Leader Skill: 4x ATK and reduce damage taken by 35% 50% when above 50% HP; 3.5x ATK and deal 50,000 fixed damage when matching Wood and Dark



[5644] Adept Swordsman, Goury = Gabriev (Uvo)

Active Skill: For 1 turn, bypass attribute absorb shield; For 1 turn, Light orbs are more likely to appear by 25%; Unlock all orbs; Change the far right column to Light orbs

Leader Skill: 2x HP and RCV for Attacker type; 4x ATK when matching 4 or more colors; 5.5x 6x ATK and reduce damage taken by 25% when 7 6 or more combos



[5658] Kaname Chidori, Whispered (Uvo)

Active Skill: For 1 2 turns, bypass att. absorb shield effects; For 1 turn, increase combo count by 2; Unlock all orbs; Change all orbs to Water and Light orbs

Leader Skill: 1.5x all stats for Water and Light Att.; Increase orb movement time by 3 seconds; 9x 10x ATK and reduce damage taken by 50% and increase combo by 1 2 when matching Water and Light at once


The roll video

YamaP’s rolls were as follows, in exact order:

Godly rolls indeed…

Exact buffs will be announced at a later time.

Side note: YamaP already at rank 996

Wonder if he’ll reach Rank 1000 by 9th anniversary (on 2/20), or rank 999…??

10 Replies to “[Updated 2/4: All buffs!] YamaP Gacha Challenge on Fujimi Fantasia Bunko Legend Collab!”

  1. Majic Lin: Didn’t really need the buffs given (still primarily an inherit for farming)
    Zelgadis: Unfortunate set of awakenings means there really isn’t much that can be done to buff
    Gourry: Just became a top Shura 2 pick with the AS and LS improvements
    Kaname: Poverty Seina (due to GH’s policy of not allowing LS ATK mults on self-buffing 50% LS shield cards to go above 15x)

    1. More like for non-transform x15 atk is the highest they can get for now, while Seina is a transform. There’s also a problem where Chidori can’t constantly generate water and light orbs, unlike Seina who can self loop. However Chidori’s sub value has increased a lot imo

  2. HELL YES! Justice for Chidori! Would’ve preferred auto FUA, but now she’s a 6 combo lead with a light/blue match with double leaders or 7 combo with light/blue + heart column FUA

    1. Chidori teams still have 2 bind resist awakenings just because of the leads. Its a huge waste of an awakening slot. Stuff like bind and cloud resist should have only ever been equip and super awakenings.

      There’s too much going against her nowadays to be the fallback lead she was when she released.

        1. yes. wow. cool.

          does not change that having more than one tape resist on a team is worse than having one tape and literally any other awakening except jammer skyfall in it place is better. even if you are using an awoken based damage spike tape resist is never a good choice when enhance, rows, and sb are options.

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