Yu-Gi-Oh! Duel Monsters Collab – 2nd Run!
Yugi is back! Or is he….? This time collab returns with characters from the anime, Yu-Gi-Oh! SEVENS! And finally, the real Exodia (not Orpharion) is here!
Yu-Gi-Oh! Duel Monsters
Rare gacha lineup
All cards are linked to PDX database, newer cards may not be immediately available. You can also see New Cards section below for skill translations.
ペガサス&トゥーン・ワールド
* Orb Skin #2
武藤遊戯&沈黙の魔術師
海馬瀬人&青眼の白龍
闇マリク&ラーの翼神竜
青眼の白龍
* Orb Skin #1
封印されしエクゾディア
インセクター羽蛾&インセクト女王
ダイナソー竜崎&二頭を持つキング・レックス
デーモンの召喚
真崎杏子&フレンドシップ&ファイヤーソーサラー
城之内克也&真紅眼の黒竜
孔雀舞&ハーピィ・レディ・SB
闇バクラ&ダーク・ネクロフィア
ブラック・マジシャン
破壊竜ガンドラ
暗黒騎士ガイア
ホーリー・エルフ
砦を守る翼竜
クリボー
Magic Stone + Gacha Roll Bundles
Available: 6/28 (Mon) 10am – 7/12 (Mon) 3:59am JST (Ends before collab leaves)
4 bundles are available in Shop tab! One purchase only for each bundle, except:
- 6/28 (Mon) 10am ~ 7/5 (Mon ) 9:59am JST
- 7/5 (Mon) 10am ~ 7/12 (Mon ) 3:59am JST (refresh)
#1 | #2 | #3 [New] | #4 | |
Bundle | 2 Magic Stones + Gacha Set 魔法石2個+遊☆戯☆王DMガチャ * Refreshesm, available twice |
15 Magic Stones + Gacha Set 魔法石15個+確定青眼の白龍ガチャ |
20 Magic Stones + Gacha Set 魔法石20個+確定 ペガサスガチャ |
30 Magic Stones + Gacha Set 魔法石30個+★7確定遊☆戯☆王DMガチャ * Refreshesm, available twice |
Price | 250 yen ($2.27 USD) | 1,840 yen ($17 USD) | 2,440 yen ($22 USD) | 3,680 yen ($34 USD) |
Magic Stones | x 2 | x 15 | x 20 | x 30 |
Gacha lineup | All (★7, ★6 and ★5) | [5800] Blue-Eyes White Dragon only, comes with Orb Skin #1. | [7440] Pegasus & Toon World only, comes with Orb Skin #2. | ★7 only, including Pegasus (Orb Skin) |
Orb Skin
- Orb Skin #1: [5800] Blue-Eyes White Dragon
- [New] Orb Skin #2: [7440] Pegasus & Toon World
Monster Exchange
Available: 6/28 (Mon) 10am – 7/12 (Mon) 11:59pm JST
★7 Gacha rolls
- All ★7 cards from the gacha can be obtained through exchange.
- Exchange 5 cards for your desired cards! (Duplicates ok)
[5780] Yugi Muto & Silent Magician 武藤遊戯&沈黙の魔術師 ▼ Trade 5 cards in. |
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[5784] Seto Kaiba & Blue-Eyes White Dragon 海馬瀬人&青眼の白龍 ▼ Trade 5 cards in. |
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[5787] Yami Marik & The Winged Dragon of Ra 闇マリク&ラーの翼神竜 ▼ Trade 5 cards in. |
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[3191] Event Medal – Rainbow [New] ▼ Trade 3 cards in. One Exchange only. |
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Limited-time special exchanges
Collect small, medium, large tokens (Medals) from the dungeon, exchange them for higher tier tokens, and use them as currency for these exchanges!
Desired Card | Exchange Requirements |
[7455] Yuga Ohdo & Sevens Road Magician [New] 王道遊我&セブンスロード・マジシャン Assist Evo: |
x 3 |
[7457] Luke & Dragias the Striking Dragon [New] ルーク&連撃竜ドラギアス Assist Evo: |
|
[7451] Exodia the Forbidden One’s Right Arm [New] 封印されし者の右腕のカード |
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[7452] Exodia the Forbidden One’s Left Arm [New] 封印されし者の左腕のカード |
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[7453] Exodia the Forbidden One’s Right Leg [New] 封印されし者の右足のカード |
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[7454] Exodia the Forbidden One’s Left Leg [New] 封印されし者の左足のカード |
|
[5814] Swords of Revealing Light Spell Card 光の護封剣の魔法カード |
* One Exchange Only |
x 5
[5818] Yu-Gi-Oh! DM Medal (Rainbow) 遊☆戯☆王DMメダル【虹】 |
or x 1 | x 5
[5817] Yu-Gi-Oh! DM Medal (Gold) 遊☆戯☆王DMメダル【金】 |
|
[5816] Yu-Gi-Oh! DM Medal (Silver) 遊☆戯☆王DMメダル【銀】 |
[5815] Yu-Gi-Oh! DM Medal (Bronze) 遊☆戯☆王DMメダル【銅】 |
x 5
[5739] Latent TAMADRA (Extra Slot) |
* One Exchange Only |
x 2
Ancient Tri-God Mask |
* One Exchange Only |
x 5
Jewel of Creation * 6/28 (Mon) 10am ~ 7/5 (Mon) 9:59am JST |
* One Exchange Only |
x 2
Jewel of Creation * 7/5 (Mon) 10am ~ 7/12 (Mon) 9:59am JST |
* One Exchange Only |
x 2
Various Lil’ Snow Globe Dragons |
Collab dungeon
Duration: 6/28 (Mon) 10am – 7/12 (Mon) 9:59am JST
Dungeon drops the Medals needed for Monster Exchange. You can get 1 Magic Stone for completion if you haven’t done it before!
6 floors total, with 5x Skill Lv. up rates (no skill-up dungeons)
- Challenge Duel (Top floor) – Drops evolution materials for Exodia (Arm and legs)
- Mythical (has S-rank)
- Legend, Master, Expert, Int difficulties as usual.
- Multiplayer (3P) version available!
Dungeon drops | |
Boss | – |
One-Time Challenge Dungeon!
One clear only dungeon with the following reward when cleared:
Dungeon JP name: 遊☆戯☆王DMチャレンジ! (Yu-Gi-Oh! DM Challenge)
New cards
New Evolutions
Attacker / Dragon / Physical
Active Skill: For 3 turns, reduce dmg taken by 50%; For 3 turns, 3x ATK for Water att.; Delay enemies’ next move by 3 turns (15 max CD)
Leader Skill: 9x ATK, slightly reduce dmg taken and deals 5,000,000 fix dmg when 7+ combo; 2.1x all stats for Water att.
Balanced / Dragon
Active Skill: For 1 turn, darks orbs are unmatchable; For 1 turn, bypass dmg absorb shield; For 1 turn, 3x ATK for Fire att. (7 max CD)
Leader Skill: 1.5x HP and 15x ATK for Fire att.; Reduce dmg taken by 50% and +3 combo when matching 5 connected orbs in L shape
★7 Rarity card
Balanced / Devil
Active Skill: Halves current HP; For 2 turns, reduce dmg taken by 100%; Transform to [7441] for the rest of the dungeon (20 max CD)
Leader Skill: HP and RCV increase according to number of Balanced and Devil type cards in team; 15x ATK when matching 5+ connected dark orbs
Balanced / Devil
Active Skill: Unlock all orbs; Create 5 dark orbs from non-heart orbs; Lock dark orbs (2 max CD)
Leader Skill: HP and RCV increase according to number of Balanced, Devil and God type cards in team; 18x ATK and +4 combo when matching 5+ connected dark orbs
★6 Rarity card
God / Attacker
Active Skill: For 1 turn, bypass dmg absorb shield; For 1 turn, bypass dmg void shield; For 1 turn, 10x ATK for Light and Dark att. (15 max CD)
Leader Skill: HP and RCV increase according to number of God and Devil type cards in team; 3x ATK for Attacker type; 8x ATK when 5+ combo
Balanced
Active Skill: Delay allies’ active by 1 turn; For 1 turn, ATK increase according to number of poison resist awakening in team ( poison resist + count as 5) (4 max CD)
Leader Skill: 2.2x HP for Wood att.; 18x ATK when 6+ combo; Slightly reduce dmg taken and +2 combo when matching 6+ connected wood orbs
Attacker / Dragon
Active Skill: Delay enemies next move by 2 turns; Unlock all orbs; Change all orbs to fire, wood and heart orbs (11 max CD)
Leader Skill: [7×6 Board] 1.5x all stats for Dragon type; 8x ATK and slightly reduce dmg taken when fire and wood attack at once
Devil / Attacker
Active Skill: For 1 turn, RCV and ATK increase according to number of Devil, Attacker and Physical type cards in team; Change light to dark orbs (6 max CD)
Leader Skill: [6 sec move time] 16x ATK for Devil type; Reduce dmg taken by 60% and +4 combo when matching 2+ dark combo
Monster Exchange
Balanced / Devil
Active Skill: Delay allies’ active by 1 turn; Fully recovers unmatchable status; For 1 turn, ATK increase for each fire and water att. card in team (4 max CD)
Leader Skill: 4x ATK and reduce dmg taken by 60% when 8+ combo; 4x ATK and +3 combo when matching 5+ connected fire orbs
Attacker / Dragon
Active Skill: Delay allies’ active by 1 turn; Fully recovers bind and awoken bind status; Delay enemies’ next move by 2 turns (9 max CD)
Leader Skill: 4x ATK and deals 1,000,000 fix dmg when 7+ combo; 5x ATK and reduce dmg taken by 60% when 4+ colours attack at once
Evolution Materials
Buffs
Unrelated side notes: Because GungHo recently changed how they present buffs, I’m still trying to come up with new ways to show them here. Let me know if you have suggestions! Base Yugi
Transform Yugi
- Active: Change fire, water, jammer, poison and bomb orbs to dark orbs; For 2 turns, increase combo by 2; For 2 turns, bypass dmg absorb shield (Max CD 10 > 6)
- LS:
2x all stats3x HP and 2x ATK & RCV for Devil type; Voids poison dmg;10x12x ATK and deals1,000,0006,000,000 fix dmg when matching6+5+ connected dark orbs
Uvo Yugi
- Active: Fully recovers awoken bind status; Delay enemies’ next move by 2 turns; Change top row to dark orbs, bottom row to light orbs
- LS: 4x ATK and
+2+3 combo when matching 4+ connected light and dark orbs;2x2.5x HP and 5x ATK for Dark att. - Awakening: added
- SA: added
Base Kaiba
- Active: For 1 turn, no skyfall; For 1 turn, 2.5x ATK for Water att.; Change top and bottom row to water orbs
- LS: 5x ATK for Water att.; Reduce dmg taken by 50% when HP is
80%50% or above;3.5x4x ATK and deals 50,000 fix dmg when matching 6+ connected water orbs - Awakening: added
- SA: added
Uvo Kaiba
- Active: For 1 turn, reduce dmg taken by 100%; For 1 turn, bypass dmg absorb shield; Unlock all orbs; Create 15 water and dark orbs (Max CD 15 > 14)
- LS: 5x ATK for Water att.;
5x ATK for Water att. andReduce dmg taken by35%50% when HP is 50% or above; 4x ATK +3 combo when matching 6+ connected water orbs, +2 combo when matching 9+ connected water orbs - Awakening: added
- SA: added
Kaiba Equip
- Active: For 1 turn, reduce dmg taken by 100%; For 1 turn, bypass dmg absorb shield; Unlock all orbs; Create 15 water and dark orbs (Max CD 15 > 14)
- Awakening: added
Base Marik
- Active: For 1 turn, 2x RCV; For 1 turn, 2x ATK for Dark att.; Unlock all orbs; Change wood to dark orbs; water to heart orbs (Max CD 8 > 6)
- LS:
2x2.2x HP and 6x ATK for Devil and God type; 3x ATK, reduce dmg taken by 25% and +3 combo when matching 2+ dark combo - Awakening: added
- SA: added
Uvo Marik
- Added Balanced type Active: Fully recovers unmatchable, bind and awoken bind status; For 1 turn, increase combo by 2; For 1 turn, bypass dmg void shield (Max CD 13 > 10)
- LS: [No Skyfall] Increase combo by 3 when 5+ (including 4 + heart) colours attack at once;
2x2.5x HP and ATK for Fire and Dark att.;9x10x ATK when 10+ combo - Awakening: added
- SA: added
Marik Equip
- Active: Fully recovers unmatchable, bind and awoken bind status; For 1 turn, increase combo by 2; For 1 turn, bypass dmg void shield (Max CD 13 > 10)
- Awakening: added
Tea
- Active: Fully recovers HP, bind and awoken bind status; For 3 turns, recovers
20%30% max HP; Replace all orbs - LS: 1.5x HP for Healer type; 4x ATK when 4+ colours attack at once; 4x ATK and reduce dmg taken by
25%50% when heal over 50,000 HP with heart orbs - Awakening: added
Tea Equip
- Active: Fully recovers HP, bind and awoken bind status; For 3 turns, recovers
20%30% max HP; Replace all orbs - Awakening: added
Base Joey
- Active: Deals
150x200x ATK of fire dmg to all enemies; Change top row to fire orbs, bottom row to dark orbs - LS: 3x ATK and reduce dmg taken by 50% when matching 5 connected fire orbs in L shape; 6x ATK, +1 combo and deals 1 fix dmg when 4+ colours attack at once
- Awakening: added
Joey Equip
- Active: Deals
150x200x ATK of fire dmg to all enemies; Change top row to fire orbs, bottom row to dark orbs - Awakening: added
Mai
- Active: Max CD 10 > 9
- LS: ATK increase when 5+ combo, to the max
9x20x ATK;2x ATKReduce dmg taken by25%60% and +2 combo when matching 2+ heart combo - Awakening:
Mai Equip
Bakura
- LS: Reduce dmg taken by
35%50% when HP is 50% or above; Voids poison dmg;15x18x ATK when matching 4+ connected poison or mortal poison orbs - Awakening: added
Bakura Equip
Dark Magician
- LS: 2x HP and ATK for Dark att.;
7x10x ATK when skill is used; Slightly reduce dmg taken and increase combo by12 when matching9+5+ connected dark orbs - Awakening: added
Dark Magician Equip
Blue-Eyes White Dragon
- Active: For 1 turn, increase combo by 2; For 1 turn, bypass dmg absorb shield; Change 2 leftmost column to water orbs, 2 rightmost column to light orbs (Max CD 15 > 9)
- LS:
1.5x2.5x HP and 5x ATK for Dragon type; 3x ATK and+1+4 combo when water and light attack at once - Awakening: added
Blue-Eyes White Dragon Equip
- Active: For 1 turn, increase combo by 2; For 1 turn, bypass dmg absorb shield; Change 2 leftmost column to water orbs, 2 rightmost column to light orbs (Max CD 15 > 9)
- Awakening: added
Dark Magician Girl
- Active: Max CD 6 > 4 LS:
1.5x2x HP and3.5x5x ATK for Light and Dark att.; Orb move time +5 sec; 4x ATK and reduce dmg taken by 25% when healing over 50,000 with heart orbs
Dark Magician Girl Equip
Gandora
- Active: For
12 turns, +0.3x ATK for every Enhance Team HP awakening in team; Halves current HP - Awakening: added
Gandora Equip
- Active: For
12 turns, +0.3x ATK for every Enhance Team HP awakening in team; Halves current HP - Awakening: added
Gaia
- Active: Deals
100,0001,000,000 fix dmg to all enemies; Change 2 leftmost column to wood orbs, 2 rightmost column to dark orbs - Awakening: added
Gaia Equip
- Active: Deals
100,0001,000,000 fix dmg to all enemies; Change 2 leftmost column to wood orbs, 2 rightmost column to dark orbs - Awakening: added
Mystical Elf
Mystical Elf Equip
Winged Dragon Equip
Kuriboh
- Active: Max CD 13 > 8
Artists
The amazing people who made the artwork!
Card | Artist |
北熊 (Hokuyuu) | |
中村エイト (Nakamura8) | |
Sena | |
(Red Eyes B. Dragon) | Sennsu |
(Joey Wheeler) | 寿ノ原 (Sunohara) |
You forgot to add the 7C SA under the new Kaiba uvo. Also thanks again for all you do for us!
It’s really useful to see all of the existing awakenings when new ones are added. Otherwise, love all the hard work you to do bring us this information.
Yeah, the issue is that Gungho decided to show before/after as images instead. Unless we manually type them it’ll be hard… alternatively we can probably upload all the images, might be worth it though. I can try it on next buffed thing!
seems kinda odd to me that Exodia has the negative atk awakenings to balance the blind resists when he is a 6* from a 10 stone rem.
Exodia is unusual in that he appears to have both a base form Assist, as well as an additional Assist Evolution after his ultimate evolution. To make things even more confusing, unless one of them is animated, their artwork looks almost identical.
Most players would likely prefer to go for the later Assist which is much more impressive in scope for an Assist. It doesn’t cover Blind Resist, but then there are already a lot of better options to cover that, and realistically, Exodia’s real head turner is his Active Skill which is profoundly powerful as boss killer.
wish that the other protagonist from 5Ds, Gx show up in this collab. would roll pretty hard for stardust dragon and cosmic blazar dragon
Don’t really like the dark medal exchange concept, like how do you expect newer players to get enough rainbow medals for it? They should really make the event rainbow turn into event dark medal instead
They have “sales” in which you can buy black medals. Probably their selling point. I dunno, I just have a bunch saved up personally.
dw brotha. My nogga at gungho yamap made a 50$ stone pack that comes with 5 black medals just for people like you,
I don’t mind buying packs here or there. I work full time and don’t have many bills anymore these days. Anyways I still have black medals saved up prior to MHA since NA never got it lol.
You seem like a cool guy Tony.
I sometimes get pad pass for stuff like extra 7* exchange coins, extra 6* coins, or dark myr, a few orb skins (had tk get DracoO because its the prettiest orb skin), and I went ham on FF during its last run trying to get a cloud… dont ask me how it went…. anyways, I have always wondered if theres still anyone saving stones on NA from when people were saving stones for Dragon Ball Z to come. MHA might be the new DBZ.
Holy crap those buffs. I’ve got a Uvo Kaiba team using BEWD and Base Kaiba as subs, and the sheer number of extra combos, ease of use buffs, skill boosts, extra damage, cooldown reductions, and options for damage absorb nullification is going to be… noticeable for me when this collab hits NA.
Also, a translation note: Just like Insector Haga became Weevil Underwood in the NA dub, Dinosaur Ryuzaki had a name change to Rex Raptor, which is probably what they’ll use. Yes, that means with his monster he will effectively be called Rex & Rex. shrugs
Anything worth chasing? Yugi sounds devil natsuru but idk about other cards
No new 5-stars = rates are still atrocious. Buffs don’t do enough to compensate those who got screwed over in the first run so they can justify rolling again. Free rolls, Pegasus bundle (and maybe 7-star bundle), done.
you did that to yourself. Its almost always better to skip the first run of a collab or seasonal because rates are usually better in the second run after more top heavy stuff gets added. I think the only recent times this wasnt true was heroine when they refused to add anything to the top rolls than the three that were there for years and mystics and spectres because they haven’t actually added anything.
Rates will probably be better this YGO run than last because of the bigger 6* pool but exodia, Bewd, and DM are the only good ones there. Pegasus will add one to 2% rates to the 7*s. bundles are worth their price because they minimize the gambling and rng. I love that pegasus is a skin
Pegasus having her own orb skin bundle AND being a 1/4 drop from the 7* bundle seems unfair to the pay pigs though.
I guess they can just roll more if they wanted Yug or Kaiba
Don’t play the game in order to play the game correctly. It’s that simple! Oh or just do what this whale does and spend money!
Gonna do Pegasus lead with 3 Araragi as subs (dunno the final sub yet) and Pegasus friend lead. Easy first turn transformation. I’m pleasantly surprised that Pegasus is an orb skin instead of one that you have roll for and that you can’t trade for.
Nelle would work if you have him.
I just want to point out how little hype their is for Marik. Rainbow is in a really bad place on the JP server. Gungho has got to fix the attribute absorb awakening and reduce latent slot cost of void void and damcap latents because rainbow damage sticks realistically need both for stuff like mysterious dimension and thers not enough room even with 8 slots.
Pegasus’ LS is so vague! (Not blaming the translators)
“HP and RCV increase according to number of Balanced, Devil and God type cards in team”
Increase to what? They usually at least mention a cap.
If a card has Balanced & Devil, does it count towards the LS twice?
Guess I’ll have to wait until we get our hands on it
i like how the “buffs to older cards.” has been displayed. i don’t think you need to change the format its easy to understand. Thank you for all that you do! <3
Good to see that it’s fine as is, I’ve been scratching my head! Thanks <3
I wish to see what was on the units before so I compare how relevant the buffs are.
Can see it on the last run’s page 🙂 Otherwise it takes 3x as long just to make this page manually…
Fair enough, make sure to link it!
I like the massive amount of HP boosts that Pegasus provides (along with the team HP latent on the assists he used) Tokoyami had over 1 million HP with the team he used in the Albrecht dungeon.