In-Game Description / Effect
- Blessing of Jammers : Jammers appear on the board and matching them increases ATK
- Blessing of Poison Orbs : Poison Orbs appear on the board and matching them increases ATK
- Specifically, both awakenings grant 2x ATK for matching a combo of their respective orb, and increase skyfall of their respective orb by 7% (from 0%).
History
- Added in Version 17.3.
Thoughts
- Definitely some odd awakenings at first glance but can be used effectively with some careful teambuilding. Some cards were specifically designed to operate with these awakenings by including generation in their actives and/or tying leader skill effects to matches. Some notable examples of this include Meruem and Mukotsu. can also be used simply as passive orb generation by including hazard skyfall that is then converted to a more desirable orb; the best example of this is probably Rex, but other teams took advantage of this with cards like Super Reincarnated Amon (shameless plug of an example video here). Unfortunately, hazard orb gameplay has been discouraged in endgame with the inclusion of random conditional executes that trigger only if are present; of course, the intention was to punish players for not resisting/stalling out hazard skyfall, but these awakenings suffered as collateral damage.