[Day 3 Teaser Added] Champion Collab Rerun

Champion collab is making a return next week!

Day 3: New cards

[8118]/ Biscuit Oliva
Physical / Attacker

+ more?

Active Skill: [1] For 15 turns, dark and heart orbs appear more frequently; Evolve skill to stage [2] (12 Max CD)
[2] For 2 turns, bypass dmg void shield; For 2 turns, bypass att. absorb and dmg absorb shield (14 max CD)

Leader Skill: 2.5x HP for Dark att.; 18x ATK, slightly reduce dmg taken and +3 combo when matching 2+ dark combo; Voids poison dmg

[8119]/ Mr. Unchained, Biscuit Oliva (Uvo)
Physical / Attacker

+ more?

Active Skill: [1] For 15 turns, dark and heart orbs appear more frequently; Evolve skill to stage [2] (12 Max CD)
[2] For 2 turns, bypass dmg void shield; For 2 turns, bypass att. absorb and dmg absorb shield (14 max CD)

Leader Skill: 20x ATK, reduce dmg taken by 65% and deals 5,000,000 fix dmg when matching 6+ connected dark orbs

[8120] Biscuit Oliva’s Shirt (Assist evo)
Physical

Active Skill: For 2 turns, 4x RCV; For 2 turns, 4x ATK for Dark att.; For 2 turns, bypass dmg absorb shield (13 max CD)

Leader Skill: None

[8121] Baki Full Version 12th Volume [Biscuit Oliva] (Assist evo)
Physical

Active Skill: For 3 turns, dark orbs appear more frequently; For 3 turns, bypass dmg void shield (18 max CD)

Leader Skill: None

[8114]/ Gouki Shibukawa
Balanced

+ more?

Active Skill: [1] Charge allies’ active by 1 turn; Create 6 wood orbs; Evolve skill to stage [2] (8 Max CD)
[2] For 1 turn, 2x RCV and orb move time; Unlock all orbs; Create 6 wood orbs (4 max CD)

Leader Skill: 16x ATK and reduce dmg taken by 65% when 9+ combo; Increase combo by 4 when matching 6+ connected wood orbs

[8115]/ Expert, Gouki Shibukawa (Uvo)
Balanced

+ more?

Active Skill: [1] Charge allies’ active by 1 turn; Create 6 wood orbs; Evolve skill to stage [2] (8 Max CD)
[2] For 1 turn, 2x RCV and orb move time; Unlock all orbs; Create 6 wood orbs (4 max CD)

Leader Skill: 22x ATK and reduce dmg taken by 50% when 7+ combo; Slightly reduce dmg taken and deals 1 fix dmg when 2+ colors attack at once

[8116] Gouki Shibukawa’s Glasses (Assist evo)
Balanced

Active Skill: For 3 turns, bypass att. absorb shield; For 3 turns, 3x RCV; For 3 turns, 3x ATK for Wood att. (13 max CD)

Leader Skill: None

[8117] Baki Full Version 9th Volume [Gouki Shibukawa] (Assist evo)
Balanced

Active Skill: Unlock all orbs; Change all orbs to water, wood and heart orbs; For 1 turn, reduce dmg taken by 100% (13 max CD)

Leader Skill: None

[8141]/ Japan No.1 Fighter, Kaoru Hanayama
Physical / Attacker

+ more?

Active Skill: Lock light orbs; For 1 turn, 1.5x orb move time; For 1 turn, light orbs appear more frequently (2 max CD)

Leader Skill: 17x ATK, reduce dmg taken by 50% and deals 1 fix dmg when 8+ combo; Slightly reduce dmg taken and +2 combo when matching 6+ connected light orbs

[8142] New Version Baki 3rd Volume [Japan No.1 Fighter, Kaoru Hanayama] (Assist evo)
Physical

Active Skill: For 2 turns, greatly reduce dmg taken; Reduce enemies’ current HP by 30% (15 max CD)

Leader Skill: None

Note: Japan No.1 Fighter, Kaoru Hanayama can be obtained from exchanging 5 Event Medal – Black. It is not a evo form from the REM version of Kaoru Hanayama

Day 2: New evo forms

[8122]/ Reincarnation in Otherworld, Kaioh Retsu (Revo)
Attacker / Physical

+ more?

Active Skill: For 1 turn, no skyfall; For 1 turn, 3x ATK for self; For 1 turn, bypass dmg void shield (6 max CD)

Leader Skill: 15x ATK and +3 combo when matching 4+ connected water orbs; Reduce dmg taken by 60% when 9+ combo

[8130] Ika Musume 1st Volume [Ika Musume] (Assist evo)
Balanced

Active Skill: Delay enemies’ next move by 2 turns; For 5 turns, slightly reduce dmg taken (10 max CD)

Leader Skill: None

[8134] Full Ahead! Coco 4th Volume [Caffel Spard] (Assist evo)
Balanced

Active Skill: Change top row to fire orbs, bottom row to water orbs; For 2 turns, 3x ATK for Fire and Water att. (10 max CD)

Leader Skill: None

[8128] Yowamushi Pedal 1st Volume [Sakamichi Onoda] (Assist evo)
Physical

Active Skill: Charge allies’ active by 3 turns; For 3 turns, increase combo by 4 (20 max CD)

Leader Skill: None

Day 1: Buff previews

Card Change

Triceratops Fist, Baki Hanma
Active:
For 2 3 turns, 3x ATK for Attacker and Physical type; Unlock all orbs; Change all orbs to fire, wood and heart orbs (Max CD 13 > 9)
 
LS:
2x 2.5x HP for Attacker and Physical type; 18x ATK when 7+ combo; 2x RCV, reduce dmg taken by 25% and +2 +3 combo when fire and wood attack at once
 
SA:
added  

Ogre, Yujiro Hanma
Active:
For 1 turn, reduce enemies’ defence by 100%; For 1 turn, 7x 10x ATK for Dark att.; Deals 10,000,000 fix dmg to 1 enemy
 
LS:
ATK increase when matching 6+ connected dark orbs, to the max 20x 24x ATK, deals 5,000,000 fix dmg when matching 9+ connected dark orbs; 2.5x 3.2x HP for Dark att.
 
SA: added  

Tiger Slayer, Doppo Orochi
LS:
2x 2.8x all stats for Light and Dark att.; Orb move time +2 sec; 10x 8x ATK and deals 3,000,000 fix dmg when light and dark attack at once
 
SA:
added  

Mountain King, Sakamichi Onoda
Active:
Create 3 wood and heart orbs; Lock wood and heart orbs; For 1 turn, 2x RCV
 
LS:
6x ATK and reduce dmg taken by 50% 60% when matching 6+ connected wood orbs, +2 +4 combo when matching 9+ connected wood orbs; 3x ATK and RCV for Wood att.
 
SA:
added  

Peak Spider, Yusuke Makishima
Active:
Delay enemies’ next move by 2 turns; For 2 6 turns, 2x orb move time; For 2 6 turns, heals 30% max HP
 
LS:
ATK increase when matching 4+ connected wood orbs, to the max 20x 22x ATK; Reduce dmg taken by 50% 60% and +2 combo when 3+ colors attack at once
 
Awakening:
added
 
SA:
added

Pirate Sweet Madonna, Coco Felkena
Active:
For 2 turns, bypass att. absorb shield; For 1 2 turns, increase water orb skyfall rate by 25%; Create a 3×3 block of water orbs (3×4 block if 7×6 Board) (Max CD 13 > 11)
 
LS:
5x ATK for Water att.; Reduce dmg taken by 50% 60% when 6+ combo; 4x ATK and deals 1,000,000 5,000,000 fix dmg when matching 6+ connected water orbs
 
SA:
added  

Pirate Sweet Madonna, John Barts
Active:
For 2 turns, 4x ATK for all subs; For 2 turns, enemies’ defense reduce by 100%; Create 4 water orbs from non-heart orbs (Max CD 5 > 3)
 
LS:
1.5x all stats for Water att.; 10x 12x ATK and reduce dmg taken by 35% when matching 4+ connected water orbs

14 Replies to “[Day 3 Teaser Added] Champion Collab Rerun”

  1. Why is YamaP buffing 2 randoms for his birthday? I am tired of his self inserts in the game. Let the players decide what monsters need to be stronger.

    1. Who did he end up buffing? I tried to find it on JP Pad Twitter but I’m getting lost in all the reposts.

      1. not public yet. itll probably be Nautilus getting another +combo in leader skill and a atk multiplier increase to make up for the fact that getting a VDP + row is too weak and inconsistent since Naut can only hit for 2.14 and his best subs aren’t really damage cappers either. After that itll probably be a pixel since he made a lot of the original artwork for them. I kinda hope its Zuoh.

        1. Nautilus really could use it. After playing with Royal Oak, Sea Wolf, etc…Nautilus seems underpowered compared to them. Especially doing the post game dungeons he needs the help.

          1. he could also choose stuff like I heart pad bear and devibear. If he doesnt choose Naut then Naut will probably get buffed otherwise. YamaP is obsessed with self inserts and has convinced himself pad players care when his birthday us. He loves that watch so I am sure he’ll keep it relevant

    2. didnt he already send the tweet? it was academy kayo, naut and some weird things that I dont know.

    1. Maybe with significant buffs like these, GH could finally find it worthwhile to bring this to NA, just like they did with Duel Masters!

  2. the trade fodder is gonna be a mess. this collab is so bloated that you are basically going to have to roll to get fodder instead of use GFEs you’ve been saving

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