New Descended Dungeon: Nimue Descended!
Tatsumaki descended New Descended dungeon for Nimue! Yet another non-animated descended dungeon boss! Are you ready to dive in?
About the dungeon
- Three difficulties: Mythical, Mythical+, Annihilation.
- Multiplayer (3P) version available!
First clear rewards
Besides the usual Magic Stone from clearing everything, clear each floor will give rewards on first clear. Note that Multiplayer (3P) version does not give bonus first clear rewards.
Dungeon floor (Non-3P) | First Clear Reward |
Annihilation | |
Mythical+ | Diamond Dragon Fruit |
Mythical |
New cards
First floor drop
Image will be available later, but expect something similar to Sazile .
Stat | Lv.99 (+297) | Lv.110 (+297) |
HP | 3345 (4335) | 4683 (5673) |
ATK | 1772 (2267) | 2481 (2976) |
RCV | 188 (485) | 263 (560) |
煙怪龍・ジャルゴ
Active Skill: (32 ➧ 2) Not Inheritable
For 2 turns, Jammer and Poison orbs are more likely to appear by 10%; Change Jammer, Poison, and Mortal Poison orbs to Dark orbs
Leader Skill: [1/400/1, 43.75%]
[Fixed 4 second movetime] Reduce damage taken by 25% when matching 5 orbs in an L shape; 20x ATK when matching 4 or more colors; Increase combo by 2 when matching 5 or more colors
Dungeon boss
Gem version available and needed for evolving Nimue to her Assist Evo. Drawn by PAD illustrator Yosuke Adachi!
ニムエ
Stat | Lv.99 | +297 |
HP | 3513 | 4503 |
ATK | 1509 | 2004 |
RCV | 309 | 606 |
Active Skill: (35 ➧ 5) Not Inheritable
Create 3 Water orbs; For 2 turns, reduce damage taken by 30%
Leader Skill: [4/225/9]
2x HP for Water Att.; 3x RCV on the turn a skill is used; 10x ATK when matching 4 or more connected Water orbs up to 15x at 9 orbs
聖湖の乙女・ニムエ
Stat | Lv.99 (+297) | Lv.110 (+297) |
HP | 3913 (4903) | 4696 (5686) |
ATK | 1709 (2204) | 2051 (2546) |
RCV | 369 (666) | 443 (740) |
Active Skill: (35 ➧ 5) Not Inheritable
Create 3 Water orbs; For 2 turns, reduce damage taken by 30%
Leader Skill: [4/225/9]
2x HP for Water Att.; 3x RCV on the turn a skill is used; 10x ATK when matching 4 or more connected Water orbs up to 15x at 9 orbs
Evolution Materials
Jargo
Base |
Uvo |
Nimue
Base |
Uvo |
|
Uvo |
* Second material is Nimue’s Gem. |
Assist Evo. |
I see a farmable BVeroah leader, the main difference between the two is that Nimue trades add 3 combo for a more consistent LS, another thing to note is that she exchanges a little bit damage (15x vs 18x) for 3x boost to RCV (tied with skill activation). She is a good farmable card (and is balanced), that can be paired with 7×6 leaders, BVeroah, Autofua leaders and some others. AS seems simple, giving 3 orbs if lacking damage and a two turn 30% shield (Nimue system when ?).
The last thing to note is her assist, providing 2 water rows and 3 OEs, turning essentialy a damage utility assist. For cons, she faces some problems like BVeroah, it’s most likely that you will not provide a single turn card to gain rcv every turn, so heart OE or kuro loop is mandatory, second thing is the difficult of the stage (we don’t know yet) and what gems will be needed, third thing AS is long to skill up, so be prepared if you want her and last thing, assist form has a short base AS, so it can charge up in undesired moments.
With all things considered, for me, she is worth the effort.
Her cuteness is worth the effort. (Also to farm that first floor drop…)
Why would one farm the first drop? Just curious
It’s a two turn jammer skyfall buff which overrides poison skyfall debuffs (e.g Hinomitshua in A5/AA3). It’s also an L unlock and vdp with 2 killers. It’s a very good card to farm. Along with all of the other descend dungeons of this type. (Jabberwock, Raiziel etc.)
Can we expect celtic srevo?
Not necessarily, looking at Jabberwock…