New Descended Dungeon: Regaroban Descended!
6/30 (Wed) 12:00pm - 7/5 (Mon) 11:59pm JST
Sources New Descended Dungeon!
The 6th Extreme Annihilation Descended that is a PAD original (not related to any myths). It also has 2 difficulty, just like Revo Rushana Descended!
About the dungeon
- Difficulty: Annihilation Plus (絶壊滅級) and Annihilation (壊滅級)!
- Multiplayer (3P) version available!
- If it’s the same, 5x Skillup rate on debut!
First clear rewards
Dungeon Floor (Non-3P) | First Clear Reward |
Annihilation Plus | 3,000 + Points |
Event Medal – Rainbow x 3
Annihilation | Diamond Dragon Fruit Ancient Tri-God Mask |
Super Snow Globe Dragon
New cards
First Floor Spawn:
Dungeon Boss:
[7465]/ Leopard Demon Beast of Fierce Fang , Regaroban (Transform)
Attacker / Physical
Attacker / Physical
Active Skill: Recovers unmatchable and awoken bind status by 5 turns; Unlock all orbs; Change all orbs to all colours and heart orbs (4 max CD)
Leader Skill: Reduce dmg taken by 50% and +3 combo when 4+ colours attack at once; 20x ATK, slightly reduce dmg taken and deals 1 fix dmg when 6+ combo
44?!??? Nahhhhh
It’s 11 turns if (BIG if) you activate the rainbow skill charge every turn and start from 0 skill boost. The transformed form still feels a little underpowered for the effort, though.
A free, albeit slightly less powered, Zinogre (LS-wise) but with +combo?
What’s not to like?
Looks kinda like Set
I kinda agree but set is a lot more furry/ anthro looking
The pre-transform and post-transform art have barely any differences…
There might be usage for em but I just can’t see it. I think Jurond is the only one of these descended that I’ve had a fair amount of use for
I feel like hoppo as a sub with GHYomi leads and other subs with l-shield can make a Luci type team that doesnt rely on attribute changes. Can still use gravity inherits and theres plenty ways to guarantee 5 heal orbs + water each turn
I like him. He is free and opens up the Shirou(rider)/Zinorgre/Sakura (SF) playstyle to free to play players or people who never rolled them. by that playstyle I mean leads where the subs largely dont matter at all.
is this the first delay ally active skill on a card?
theres a few. theres a really bad assist with 1 turn cooldown that gives 99 turn skill delay.Theres some really bad balck medal cards from yugioh with team delays. And theres Earthquake from SamSho collab. Maybe a few more.
This descended dungeon’s first floor will haste your leads by 15 turns. I’m not sure if it always does or not because I cant read Japanese, but if you use really bad assists with short cooldowns then its possible to get use out of team delays…