New Evolutions and Buffs from 11 Anniversary Live Stream

And here are the new evolutions and buffs that are announced in the stream! What do you think about it?

New Evolution

[9809]/ Dual Flame Dragon Machine, Sea Wolf (Uvo)
Machine / Attacker

Active Skill: [1] Charge allies’ active by 2 turns; Change all orbs to fire, water and heart orbs; Evolve skill to stage [2] (20 max CD)
[2] Unlock all orbs; Create 5 fire, water and heart orbs; Enhance fire and water orbs (3 max CD)

Leader Skill: [7×6 board] 22x ATK, reduce dmg taken by 72% and deals 1,000,000 fix dmg when fire and water attack

[9812]/ White Speed Dragon Machine, Daytona (Uvo)
Machine / Attacker

Active Skill: [1] Charge allies’ active by 2 turns; Change all orbs to light and heart orbs; Evolve skill to stage [2] (20 max CD)
[2] For 1 turn, bypass dmg void shield; Unlock all orbs; Change heart to light orbs; Enhance light orbs (3 max CD)

Leader Skill: [7×6 board] 22x ATK, reduce dmg taken by 72% and deals 1,000,000 fix dmg when matching 4+ connected light orbs

[9813]/ Stealth Pegasus, Blackbird (Uvo)
Machine / God

Active Skill: [1] Charge allies’ active by 2 turns; Change all orbs to dark and heart orbs; Evolve skill to stage [2] (20 max CD)
[2] For 1 turn, 1.3x max HP; Unlock all orbs; Enhance dark orbs (2 max CD)

Leader Skill: [7×6 board] 22x ATK, reduce dmg taken by 72% and deals 1,000,000 fix dmg when matching 2+ dark combo

[9814]/ Stardusk Goddess of Night, Noctaria (Uvo)
God / Devil

Active Skill: [1] For 2 turns, bypass att. absorb and dmg absorb shield; Create 1 roulette that last for 2 turns; Evolve skill to stage [2] (18 max CD)
[2] Unlock all orbs; Create 1 roulette that last for 1 turn (2 max CD)

Leader Skill: 26x ATK, reduce dmg taken by 50% and deals 5,000,000 fix dmg when fire, water and dark attack; 2.1x HP for God type

[9815]/ Sunshine Goddess of Day, Meredith (Uvo)
God

Active Skill: [1] For 1 turn, reduce dmg taken by 100%; For 1 turn, 1.5x orb move time; Evolve skill to stage [2] (18 max CD)
[2] Create 1 roulette that last for 4 turns; For 4 turns, 1.5x orb move time; Enhance all orbs (4 max CD)

Leader Skill: 24x ATK, reduce dmg taken by 75% and deals 1 fix dmg when matching 4+ connected light orbs; Recovers 15x RCV of HP when matching orbs

[9816]/ Great Witch of the Annihilating Flame, Madoo (Evo)
Devil / Attacker

Active Skill: [1] Delay enemies’ next move by 3 turns; Enhance fire orbs; Evolve skill to stage [2] (16 max CD)
[2] For 5 turns, 1.5x ATK for fire att.; For 1 turn, reduce dmg taken by 50% (5 max CD)

Leader Skill: 25x ATK, reduce dmg taken by 50% and deals 5,000,000 fix dmg when matching 6+ connected fire orbs; 2x HP for Fire att.

[9817]/ Great Witch of the Ice Stigma, Reeche (Evo)
Devil

Active Skill: [1] For 3 turns, change board size to 7×6; Enhance water orbs; Evolve skill to stage [2] (20 max CD)
[2] For 2 turns, bypass att. absorb and dmg absorb shield; Enhance all orbs (18 max CD)

Leader Skill: 28x ATK, reduce dmg taken by 50% and deals 5,000,000 fix dmg when 4+ colors attack; 2x HP for Devil type

[9820]/ Great Witch of the Alliance, Veroah (Evo)
Devil / Attacker

Active Skill: [1] For 1 turn, reduce dmg taken by 100%; Enhance dark orbs; Evolve skill to stage [2] (18 max CD)
[2] For 1 turn, 2x RCV and orb move time; Unlock all orbs; Create 5 dark and heart orbs (3 max CD)

Leader Skill: 20x ATK, reduce dmg taken by 50% and +4 combo when dark and heart attack; 2x HP for Dark att.

[9822]/ Great Witch of the Ocean Depths, Norza (Uvo)
Devil / Attacker

Active Skill: [1] Charge allies’ active by 2 turns; Evolve skill to stage [2] (16 max CD)
[2] Unlock all orbs; Create 2 heart orbs from non-water orbs (1 max CD)

Leader Skill: 23x ATK, reduce dmg taken by 50%, +2 combo and deals 3,000,000 fix dmg when matching 5+ connected heart orbs; 2x HP for Water att.

[9824]/ Great Witch of the Swift Move, Fasca (Uvo)
Devil / Attacker

Active Skill: [1] Switch position of Leader and rightmost sub; For 1 turn, 2x orb move time; Evolve skill to stage [2] (30 max CD)
[2] Fully recovers unmatchable, bind and awoken bind status; For 2 turns, 2x RCV; For 2 turns, 3x ATK for self (6 max CD)

Leader Skill: 25x ATK, reduce dmg taken by 50% and deals 1 fix dmg when 8+ combo; 2x HP for Attacker type

Buffs

Card Change

Great Witch of the Flame Chains, Madoo
Awakening:
Old:
New:

Great Witch of the Lonely Island, Reeche
Awakening:
Old:
New:

Great Witch of the Specter Castle, Veroah
Stats:
+3029 ATK, +1000 RCV
 
Awakening:
Old:
New:

Great Witch of the Radiant Wings, Fasca
Active:
Fully recovers unmatchable, bind and awoken bind status; For 1 2 turns, 3x orb move time; For 1 2 turns, 3x ATK for self
 
LS:
2x HP and 4x ATK and RCV for Attacker type; 5x 7x ATK and reduce dmg taken by 25% 35% when 8+ combo
 
Awakening:
Old:
New:

Great Witch of the Mysterious Ocean, Norza
Stats:
+4055 ATK
 
LS:
5x ATK and RCV for Water att.; 5x ATK when skill is used Reduce dmg taken by 60% 70% and +3 combo when matching 5+ connected heart orbs
 
Awakening:
Old:
New:

Glimmering Goddess of Night, Noctaria
LS:
10x ATK, reduce dmg taken by 35% an d+2 combo when fire, water and dark attack; 2.5x 2.6x all stats for Dark att.

Beaming Goddess of Day, Meredith
LS:
22x 24x ATK, reduce dmg taken by 50% and +3 combo when matching 4+ connected light orbs; 1.8x 2x HP and gains bind resist for Light att.
 
Awakening:
Old:
New:

Flamehowl Scarlet Infiltrator, Sea Wolf
LS:
9x ATK, reduce dmg taken by 30%, +2 combo and deals 1 fix dmg when fire and water attack; 2.1x 2.5x all stats for Fire att.

Blazearm Scarlet Conqueror, Sea Wolf
Active:
increase spike multiplier per awakening (10% > 15%)
 
Awakening:
Old:
New:

Skytearing White Interceptor, Daytona
LS:
13x ATK, reduce dmg taken by 60% 70%, +4 combo and deals 1 fix dmg when matching 4+ connected light orbs 

Silverwing White Conqueror, Daytona
LS:
23x ATK, reduce dmg taken by 70% 75%, +4 combo and deals 2,500,000 fix dmg when matching 4+ connected light orbs
 
Awakening:
Old:
New:

Stealth Predator, Blackbird
LS:
17x ATK, reduce dmg taken by 60% 70%, +3 combo and deals 1 fix dmg when matching 2+ dark combo 

Stealth Agent, Blackbird
Active:
increase spike multiplier per awakening (10% > 15%)
 
LS:
27x ATK, reduce dmg taken by 70% 75%, +3 combo and deals 2,500,000 fix dmg when matching 2+ dark combo
 
Awakening:
Old:
New:
[9610]
Tripartite Alliance, Flamie & Bubblie & Woodsie
Added 3rd att.
 
LS:
4.7x 4.8x all stats when team’s total rarity is 28 or below; 10x TK and deals 10,000,000 fix dmg when fire, water and wood attack
[9611]
Flamie’s Firepepper
Awakening:
Old:
New:
[9612]
Bubblie’s Aquaberry
Awakening:
Old:
New:
[9613]
Woodsie’s Meadowshroom
Awakening:
Old:
New:
[9614]
Shynee & Baddie
LS:
4x all stats when teams total rarity is 30 32 or below; 9x ATK and deals 1 fix dmg when light and dark attack
 
Awakening:
Old:
New:
[9615]
Bipartite Alliance, Shynee & Baddie
LS:
4.6x 4.7x all stats when teams total rarity is 30 32 or below; 10x ATK and deals 5,000,000 fix dmg when light and dark attack 
[9616]
Shynee’s Lightpome
Awakening:
Old:
New:
[9617]
Baddie’s Darkplum
Awakening:
Old:
New:

Flamedragon Muspelheim
Rarity change:
6 > 3
 
Awakening:
Old:
New:

Infernodragon Muspelheim
Rarity change:
7 > 4
 
Active:
Max CD 11 > 4
 
Awakening:
Old:
New:
 
SA:

Ice Dragon Niflheim
Rarity change:
6 > 3
 
Awakening:
Old:
New:

Glacialdragon Niflheim
Rarity change:
7 > 4
 
Active:
Max CD 11 > 4
 
Awakening:
Old:
New:
 
SA:

Isle Dragon Yggdrasil
Rarity change:
6 > 3
 
Awakening:
Old:
New:

Gaiadragon Yggdrasil
Rarity change:
7 > 4
 
Active:
Max CD 11 > 4
 
Awakening:
Old:
New:
 
SA:

Mechadragon Valhalla
Rarity change:
6 > 3
 
Awakening:
Old:
New:

Cyberdragon Valhalla
Rarity change:
7 > 4
 
Active:
Max CD 11 > 4
 
Awakening:
Old:
New:
 
SA:

Evil Dragon Helheim
Rarity change:
6 > 3
 
Awakening:
Old:
New:

Viciousdragon Helheim
Rarity change:
7 > 4
 
Active:
Max CD 11 > 4
 
Awakening:
Old:
New:
 
SA:

Sopdet
Rarity change:
6 > 3
 
Active:
Unlock all orbs; Change water to heart orbs; For 1 3 turns, all attack become mass attack (Max CD 4 > 3)
 
LS:
2x ATK when 2 of light, dark and heart attack, 3.5x attack when all 3 attack 22x ATK, reduce dmg taken by 50% and +3 combo when light and dark attack; 2x HP for Light att.; 2x RCV for Dark att.
 
Awakening:

Awoken Sopdet
Rarity change:
7 > 4
 
Active:
Unlock all orbs; Change water to heart orbs; For 1 3 turns, all attack become mass attack (Max CD 4 > 3)
 
LS:
2x ATK when 2 of light, dark and heart attack, 3.5x attack when all 3 attack 22x ATK, reduce dmg taken by 50% and +3 combo when light and dark attack; 2x HP for Light att.; 2x RCV for Dark att.
 
Awakening:
Old:
New:
 
SA:

Thoth
Rarity change:
6 > 3
 
Active:
For 1 turn, 1.5x 4xATK for Light and Dark att; Fully recovers unmatchable, bind and awoken bind status by 2 turns (Max CD 12 > 7)
 
LS:
Orb move time +5 sec; 22x ATK and deals 1 fix dmg when light and dark attack; 4x HP for Dark att.; 4x RCV for Light att.
 
Awakening:

Awoken Thoth
Rarity change:
7 > 4
 
Active:
For 1 turn, 1.5x 4xATK for Light and Dark att; Fully recovers unmatchable, bind and awoken bind status by 2 turns (Max CD 12 > 7)
 
LS:
Orb move time +5 sec; 22x ATK and deals 1 fix dmg when light and dark attack; 4x HP for Dark att.; 4x RCV for Light att.
 
Awakening:
Old:
New:
 
SA:

Berserk
Rarity change:
4 > 2
 
Active:
Unlock all orbs; Change heart, jammer, poison and bomb orbs to water orbs (Max CD 4 > 2)

Siegfried, the Blue Champion
Rarity change:
5 > 3
 
Active:
Unlock all orbs; Change heart, jammer, poison and bomb orbs to water orbs (Max CD 4 > 2)

King Siegfried, Blue Champion
Rarity change:
6 > 4
 
Active:
Unlock all orbs; Change heart, jammer, poison and bomb orbs to water orbs (Max CD 4 > 2)

Earth-Rending Emperor, Siegfried
Rarity change:
7 > 5
 
Active:
Unlock all orbs; Change heart, jammer, poison and bomb orbs to water orbs (Max CD 4 > 2)
 
LS:
2x 4x HP and 5x ATK for Physical type; 3x 4x ATK and +1 +4 combo when matching 2+ water combo
 
Awakening:
Old:
New:
 
SA:
+

Dragon Emperor, Buster Siegfried
Rarity change:
7 > 5
 
Active:
Unlock all orbs; Change heart, jammer, poison and bomb orbs to water orbs (Max CD 4 > 2)
 
LS:
5x ATK for Physical type; Reduce dmg taken by 25% 50% when HP is 99% or below; 3x 5x ATK, reduce dmg taken by 50% and deals 1 fix dmg when matching 2+ water combo
 
Awakening:
Old:
New:
 
SA:
+

Highlander
Rarity change:
4 > 2
 
Active:
Unlock all orbs; Change heart, jammer, poison and bomb orbs to wood orbs (Max CD 4 > 2)

Cu Chulainn, the Green Lancer
Rarity change:
5 > 3
 
Active:
Unlock all orbs; Change heart, jammer, poison and bomb orbs to wood orbs (Max CD 4 > 2)

More Cu Chulainn, the Hero
Rarity change:
6 > 4
 
Active:
Unlock all orbs; Change heart, jammer, poison and bomb orbs to wood orbs (Max CD 4 > 2)

Noble Wolf King Hero, Cu Chulainn
Rarity change:
7 > 5
 
Active:
Unlock all orbs; Change heart, jammer, poison and bomb orbs to wood orbs (Max CD 4 > 2)
 
LS:
2x 4x HP and 5x ATK for Balanced type; 3x 4x ATK and +1 +4 combo when matching 2+ wood combo
 
Awakening:
Old:
New:
 
SA:
+

Wolf Hero, Ignis Cu Chulainn
Rarity change:
7 > 5
 
Active:
Unlock all orbs; Change heart, jammer, poison and bomb orbs to wood orbs (Max CD 4 > 2)
 
LS:
5x ATK for Balanced type and reduce dmg taken by 50% when HP is 80% or above; 3x 5x ATK, reduce dmg taken by 50% and deals 1 fix dmg when matching 2+ wood combo
 
Awakening:
Old:
New:
 
SA:
+

 

5 Replies to “New Evolutions and Buffs from 11 Anniversary Live Stream”

  1. the new fasca is getting a lot of use on team she doesnt seem to fit on. Shes the new gh belial. you just put her on the team no matter what.

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