New evolutions from Colo4 Debut!

Colo4, or Alt Colo2, as mentioned in the latest stream is finally making an appearance on 11/29 (Mon), featuring new evolutions for Orpharion, Despharion and Grandis

How to get the gem

  • All the gem needed below drops from Colo4 / Alt Colo2
  • Comes after maintenance on 11/29 (Mon)

Evolution details

[8104]/ Cobalt Steel Divine Mech Emperor, Grandis (Revo)
Machine / Physical / Attacker

Active Skill: For 2 turns, change enemies’ att. to Fire att. (unaffected by barrier); For 2 turns, greatly reduce dmg taken and +3 combo (14 max CD)

Leader Skill: 3x HP for Water att.; 20x ATK when skill is used; Increase combo by 2 and deals 5,000,000 fix dmg when matching 2+ water combo

[8105] Cobalt Steel Divine Mech Emperor, Grandis’s Brooch (Assist evo)
Machine

Active Skill: For 2 turns, change enemies’ att. to Fire att. (unaffected by barrier); For 2 turns, greatly reduce dmg taken and +3 combo (14 max CD)

Leader Skill: None

[8106]/ Jade Steel Divine Mech Emperor, Grandis (Revo)
Machine / Physical / Attacker

Active Skill: For 2 turns, change enemies’ att. to Water att. (unaffected by barrier); For 2 turns, greatly reduce dmg taken and +3 combo (14 max CD)

Leader Skill: 3x HP for Wood att.; 20x ATK when skill is used; Increase combo by 2 and deals 5,000,000 fix dmg when matching 2+ wood combo

[8107] Jade Steel Divine Mech Emperor, Grandis’s Brooch (Assist evo)
Machine

Active Skill: For 2 turns, change enemies’ att. to Water att. (unaffected by barrier); For 2 turns, greatly reduce dmg taken and +3 combo (14 max CD)

Leader Skill: None

[8098]/ Dawn Guiding Star Machine, Orpharion (Revo)
Machine / Attacker

Active Skill: [1] Unlock all orbs; Change all orbs to light and heart orbs; For 2 turns, bypass att. absorb and dmg absorb shield; Evolve skill to stage [2] (20 max CD)
[2] Unlock all orbs; Create 4 light orbs; For 1 turn, light orbs appear more frequently (2 max CD)

Leader Skill: 2.5x HP & RCV and 18x ATK for Machine type; Slightly reduce dmg taken and +3 combo when matching 4+ connected light orbs

[8099] Dawn Guiding Star Machine, Orpharion’s Bracelet (Assist evo)
Machine

Active Skill: Unlock all orbs; Change all orbs to light and heart orbs; For 3 turns, bypass att. absorb and dmg absorb shield (25 max CD)

Leader Skill: None

[8100]/ Dusk Star Crusher Machine, Despharion (Revo)
Machine / Devil

Active Skill: [1] Unlock all orbs; Change all orbs to dark and heart orbs; For 2 turns, bypass att. absorb and dmg absorb shield; Evolve skill to stage [2] (20 max CD)
[2] Unlock all orbs; Create 4 dark and heart orbs (2 max CD)

Leader Skill: 2.5x HP & RCV and 18x ATK for Machine type; Slightly reduce dmg taken and +3 combo when matching 4+ connected dark orbs

[8101] Dusk Star Crusher Machine, Despharion’s Brooch (Assist evo)
Machine

Active Skill: Unlock all orbs; Change all orbs to dark and heart orbs; For 3 turns, bypass att. absorb and dmg absorb shield (25 max CD)

Leader Skill: None

Evolution materials

Larger artwork

7 Replies to “New evolutions from Colo4 Debut!”

  1. how are yall feeling about skill transformations? I guess its good that they can take the ddc latent (or any 6 slot) and still get the better skills but thats really just a bandage on the problem that is the damage cap. They also dont have the advantage of new awakenings post trans. a big part of what makes the transform meta work is that they shed off their SB awakenings that get the dungeon started to make room for more utility or damage.

    I also really hope another super awakening slot is added. these new grandis forms have some bad actives and their awakening sets amd stats just barely dont make up for it. the Blue grandis is really exciting to me for the row based blue meta.

  2. C’mon gungho. just make one more nail orb card that isnt a collab so that people who didnt roll Nailsaki can have access to them. its a strong effect that can revive a lot of older collabs like DC of a few cards got nail orbs added. And where is the Monster Hunter Collab? its been a lonnng time

    1. I want a rerun of Monster Hunter as well, don’t have any of the good cards, but I don’t think Gung-Ho has any say in that. It’s a Capcom IP, so unless there is a new game, DLC or something like that, it’s unlikely to happen I guess.

    2. Yea seriously. That one chick and her evos are the only ones that make nail orbs. They made it seem like it would be a little more often at least by making it a mechanic.

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