[PADR] All Leader/Monster Buffs for PAD Battle (PAD Radar After Renewal)

Hispanic Zuoh translated all the buffs (that I didn’t want to translate)! Big props to him, hence this deserves a special post! All this will arrive tomorrow, as PAD Battle arrive.

(This is mostly for reference!)

Leader Skill Adjustments

Leader Leader Changes
Reincarnated Shiva Leader Skill Changes: 
2x ATK & RCV for fire attributes. Increases ATK when 4+ combos, up to 5 combos. (previously 4)

Awakening Changes:
Eschamali Leader Skill Changes: 
2.5x HP and 2x ATK for dark attributes. 7x ATK when clearing 5 orbs with one orb enhanced. (previously 1.5x ATK & 6x ATK)
Light Metatron Leader Skill Changes: 
2.5x ATK & RCV for light attributes. 5x ATK for God & Healer types when HP is 50% or more. (previously 2x & 3x)

Awakening Changes:
Sitri Leader Skill Changes: 
2.5x HP & 4x ATK for Water & Devil types. 3.5x ATK when matching water orbs in a cross formation. (previously 3x & 2.5x ATK; water multiplier added)

Awakening Changes:
Phact Leader Skill Changes: 
2x ATK for Machine & Balanced types. 3.5x ATK when erasing 5 or more wood orbs & reduces damage by 75% when erasing 5 or more non-wood orbs. (previously 3x ATK)

Awakening Changes:
G/L Bastet Leader Skill Changes:
Increases ATK when 4+ combos, up to 10x ATK. Increases orb movement by 2 seconds. (previously 6x; second part added)

Attack: 1107 -> 1607 (+500)

Awakening Changes:
Super Awoken Zeus Vulcan Leader Skill Changes:
2x HP & 4x ATK for God & Dragon types. 2x ATK when clearing 6 or more fire orbs. (HP multiplier added; previously 3x & 3x ATK)

Awakening Changes:
Super Awoken Zeus Mercury Leader Skill Changes:
3x ATK & RCV for Water attributes. 2.5x ATK when clearing 6 or more water orbs. (Skill clause removed from leader skill; previously 2x ATK & RCV; previously 3x in second part)

Awakening Changes:
Super Awoken Zeus Dios Leader Skills Changes: 2x ATK and reduces damage when HP is full. 5x ATK when clearing 6 or more wood orbs. (Previously 4x ATK and damage reduced part added; previously 2x in second part added)

Awakening Changes:

Monster Adjustments

Monster Memory Buffs
Almighty God, Zeus Dragon Awakening Changes:
Original Goddess, Gaia Dragon Awakening Changes:
Augite Dragon Emperor, Sherias Roots Stat Changes:
HP: 42180 -> 45180 (+3000)
ATK: 1657 -> 2157 (+500)
RCV: 3580
Time-Shift Black Dragon Caller, Sonia Stat Changes:
HP: 33970 -> 40510 (+6540)
ATK: 1875 -> 1990 (+115)
RCV: 1050 -> 4400 (+3350)
Bursting Great Earl of Hell, Ronove Stat Changes:
HP: 32110 -> 40110 (+8000)
ATK: 1702
RCV: 6960
Indigo Ocean Water Dragon Caller, Sumire Stat Changes:
HP: 48030 -> 62030 (+14000)
ATK: 1305 -> 1505 (+200)
RCV: 1210
 
Awakening Changes:
One-Eyed Hell Phantom Demon, Zuoh Stat Changes:
HP: 46950 -> 60590 (+13640)
ATK: 1621 -> 1751 (+130)
RCV: 0
Ancient Fire Dragon Caller, Eldora Stat Changes:
HP:35400
ATK: 1943 -> 2343 (+400)
RCV: 4530
Bold Pirate Dragon King, Zaerog Stat Changes:
HP: 42400
ATK: 1720 -> 2670 (+950)
RCV: 0

Awakening Changes:
Maleficent Phantom Dragon King, Zaerog∞ Stat Changes:
HP: 49020 -> 53320 (+4300)
ATK: 1625
RCV: 3050
Green Hell Dragon, Raguel Stat Changes:
HP: 31980 -> 37980 (+6000)
ATK: 2183
RCV: 4310

Awakening Changes:
Black Dragonbound, Typhon Stat Changes:
HP: 48160
ATK: 1646 -> 1746 (+100)
RCV: 3860

Awakening Changes:
Maniacal Phantom Demon, Ilm Stat Changes:
HP: 32750 -> 48750 (+16000)
ATK: 1759 -> 2259 (+500)
RCV: 3110
Crown Sacred King of Hell, Paimon Awakening Changes:
Original Goddess of Decision, Gaia Stat Changes:
HP: 24650
ATK: 1840 -> 2640 (+800)
RCV: 4940 -> 5540 (+600)

Awakening Changes:
Enlightened Meditating God, Sandalphon Stat Changes:
HP: 27450 -> 35450 (+8000)
ATK: 1307 -> 1707 (+400)
RCV: 7050 -> 7950 (+900)

Awakening Changes:
Explosive Demon Lord, Belial Stat Changes:
HP: 40400 -> 50400 (+10000)
ATK: 1606 -> 1706 (+100)
RCV: 3270
Resolved Demon Lord, Amon Stat Changes:
HP: 38950 -> 50950 (+12000)
ATK: 1363
RCV: 5130
King’s Daze Demon Lord, Baal Stat Changes:
HP: 28930
ATK: 1826 -> 2326 (+500)
RCV: 5300 -> 5900 (+600)
Scorching Dragon Angel, Uriel Stat Changes:
HP: 25450 -> 29250 (+3800)
ATK: 1892 -> 1992 (+100)
RCV: 6060 -> 8060 (+2000)

Awakening Changes:
Divinized Archangel, Gabriel Stat Changes:
HP: 25380 -> 32880 (+7500)
ATK: 1719 -> 1919 (+200)
RCV: 7230 -> 7530 (+300)

Awakening Changes:
Celestial Life Dragon, Zhuge Liang Stat Changes:
HP: 28650 -> 30650 (+2000)
ATK: 1481 -> 1781 (+300)
RCV: 8010 -> 9410 (+1400)

Awakening Changes:
Scarlet Sky Flame Dragon Caller, Tsubaki Stat Changes:
HP: 40130 -> 52930 (+12800)
ATK: 1658
RCV: 2980
Green Earth Wind Dragon Caller, Kaede Stat Changes:
HP: 41300
ATK: 1840 -> 2340 (+500)
RCV: 2980
Morning Moon Dragon Caller, Satsuki Stat Changes:
HP: 48050 -> 64050 (+16000)
ATK: 1603
RCV: 60
Pure Winged Dragon Knight God, Sherias Stat Changes:
HP: 40280 -> 43280 (+3000)
ATK: 1633 -> 2133 (+500)
RCV: 2900

Awakening Changes:
Pierce Bow Steel Star God, Australis Stat Changes:
HP: 32100 -> 36100 (+400)
ATK: 1705 -> 2205 (+500)
RCV: 4750
Sunset God of Purifying Light, Aten Awakening Changes:
Phoenix Goddess, Valkyrie Femme
Azure Goddess, Valkyrie Reine
Thorned Goddess, Valkyrie Elize
Stat Changes:
HP: 25080
ATK: 1639 -> 2239 (+600)
RCV: 7660

Awakening Changes:
Divine Law Goddess, Valkyrie Rose Stat Changes:
HP: 23080
ATK: 1589 -> 2539 (+950)
RCV: 6560

Awakening Changes:
Black-Winged Goddess, Valkyrie Claire Stat Changes:
HP: 27080
ATK: 1639 -> 2239 (+600)
RCV: 7060

Awakening Changes:
Thought Spinner Norn, Verdandi Stat Changes:
HP: 34550
ATK: 1567 -> 1867 (+300)
RCV: 7220
Blazing Deity Falcon, Horus Stat Changes:
HP: 36660
ATK: 1824 -> 2500 (+676)
RCV: 900
Dragon Lord, Zaerog Stat Changes:
HP: 27360 -> 41360 (+14000)
ATK: 1413 -> 2413 (+1000)
RCV: 0

Awakening Changes:
Elder of Fire Dragon Caller, Eldora Stat Changes:
HP: 38510
ATK: 1537 -> 2287 (+750)
RCV: 1650

Awakening Changes:
Elder of Wood Dragon, Torieh Stat Changes:
HP: 40350
ATK: 1381 -> 2101 (+720)
RCV: 2140

Awakening Changes:
Afterglow Destroyer Dragon, Apocalypse Stat Changes:
HP: 44400 -> 46400 (+2000)
ATK: 1550 -> 1850 (+300)
RCV: 1790

Awakening Changes:
Omega Blue Skydragon, Nirai Kirai Stat Changes:
HP: 15810 -> 26810 (+11000)
ATK: 1957 -> 2657 (+700)
RCV: 2260
Apex Blue Flower Dragon, Starling Stat Changes:
HP: 33750
ATK: 1271 -> 1871 (+600)
RCV: 5480
Omega Holy Skydragon, Shangri-La Stat Changes:
HP: 15760 -> 26760 (+11000)
ATK: 1855 -> 2655 (+800)
RCV: 2280
Honorable Dragon King, Kanetsugu Stat Changes:
HP: 33530
ATK: 1615 -> 2715 (+1100)
RCV: 510

Awakening Changes:
Champion of Olympus, Heracles Stat Changes:
HP: 43480 -> 55480 (+12000)
ATK: 1337 -> 1437 (+100)
RCV: 1730

Awakening Changes:
Awoken Sopdet Stat Changes:
HP: 33500 -> 40500 (+7000)
ATK: 1566 -> 2106 (+540)
RCV: 2050

Awakening Changes:
Awoken Thoth Stat Changes:
HP: 20850 -> 27850 (+7000)
ATK: 1616 -> 1916 (+300)
RCV: 5130 -> 6930 (+1800)

Awakening Changes:
Awoken Medjedra Stat Changes:
HP: 25430 -> 40430 (+15000)
ATK: 1318 -> 1718 (+400)
RCV: 3110 -> 4110 (+1000)
Gluttonous Mystic, Zhu Bajie Stat Changes:
HP: 38250 -> 60250 (+22000)
ATK: 1358 -> 1458 (+100)
RCV: 0
Liusha River Mystic, Sha Wujing Stat Changes:
HP: 21150 -> 25150 (+4000)
ATK: 1713 -> 2713 (+1000)
RCV: 3110
Awoken Mephistopheles Stat Changes:
HP: 19150 -> 20150 (+1000)
ATK: 1723 -> 2623 (+900)
RCV: 5040

Awakening Changes:
Awoken Wadatsumi Stat Changes:
HP: 32500 -> 37500 (+5000)
ATK: 1249 -> 1849 (+600)
RCV: 4660
Blazing Shrine Maiden, Chiyome Stat Changes:
HP: 27380 -> 32380 (+5000)
ATK: 1390 -> 1890 (+500)
RCV: 3830 -> 5630 (+1800)
Blue Wind Ninja Princess, Hatsume Stat Changes:
HP: 21290 -> 31290 (+11000)
ATK: 1205 -> 1565 (+360)
RCV: 7080 -> 8080 (+1000)
Gusting Prodigy, Sasuke Stat Changes:
HP: 23970 -> 30970 (+7000)
ATK: 1886 -> 2486 (+600)
RCV: 2160 -> 2660 (+500)
Thunder Horn Master, Fuma Kotaro Stat Changes:
HP: 42380 -> 62380 (+20000)
ATK: 1311
RCV: 390
Moonlit Shadow, Hattori Hanzo Stat Changes:
HP: 13890 -> 20890 (+7000)
ATK: 1898 -> 2598 (+700)
RCV: 4800
Barbed Frost Dragon Emperor, Ilsix Stat Changes:
HP: 41280 -> 61280 (+20000)
ATK: 1453
RCV: 0
Whirlwind Dragon Emperor, Sevenzard Stat Changes:
HP: 38040 -> 45040 (+700)
ATK: 1301 -> 1751 (+450)
RCV: 3010

Awakening Changes:
Graceful General, Zhou Yu Stat Changes:
HP: 24350 -> 30850 (+6500)
ATK: 1220 -> 1720 (+500)
RCV: 5070 -> 7070 (+2000)

Awakening Changes:
Awoken Sphinx Stat Changes:
HP: 38150 -> 58150 (+20000)
ATK: 1337
RCV: 1530

Awakening Changes:
Deathmace Mechanical Star God, Denebola Stat Changes:
HP: 47780 -> 56780 (+9000)
ATK: 1543
RCV: 380
Crimson Pincers Mechanical Star God, Acubens Stat Changes:
HP: 32730 -> 35730 (+3000)
ATK: 2118 -> 2408 (+300)
RCV: 1480
Illusion Reaper Mechanical Star God, Hamal Stat Changes:
HP: 24250 -> 32250 (+8000)
ATK: 2205
RCV: 3480

Awakening Changes:
Burning Phoenix Knight, Homura Stat Changes:
HP: 16806 -> 25608 (+8802)
ATK: 1273 -> 1673 (+400)
RCV: 2334 -> 3112 (+2878)

Awakening Changes:
War Deity, Minerva Stat Changes:
HP: 19890 -> 26520 (+6630)
ATK: 1313 -> 1613 (+300)
RCV: 2580 -> 3440 (+860)

Awakening Changes:
King Siegfred, Blue Champion Stat Changes:
HP: 26694 -> 37192 (+10498)
ATK: 1178 -> 1378 (+200)
RCV: 696 -> 928 (+232)

Awakening Changes:
Fertility Deity, Ceres Stat Changes:
HP: 16680 -> 22240 (+5560)
ATK: 1045 -> 1445 (+400)
RCV: 4002 -> 5336 (+1334)
Love Deity, Venus Stat Changes:
HP: 16038 -> 21384 (+5346)
ATK: 1157 -> 1607 (+450)
RCV: 3702 -> 4936 (+1234)

Awakening Changes:
Underlord Hades Stat Changes:
HP: 18606 -> 24808 (+6202)
ATK: 1359 -> 1759 (+400)
RCV: 2460 -> 3280 (+820)

Awakening Changes:
Crimson Inferno Blade, Entetsu Sokaku Stat Changes:
HP: 16998 -> 22664 (+5666)
ATK: 1821 -> 2521 (+700)
RCV: 6 -> 8 (+2)
Purgatory Chaos Blade, Meitetsu Nikaku Stat Changes:
HP: 16410 -> 21880 (+5470)
ATK: 1901 -> 2601 (+700)
RCV: 6 -> 8 (+2)
Torrential Fenrir Knight, Kamui Stat Changes:
HP: 15384 -> 24512 (+9128)
ATK: 1353 -> 1853 (+500)
RCV: 1956 -> 2608 (+652)

Awakening Changes:
More Cu Chulainn, the Hero Stat Changes:
HP: 21504 -> 24512 (+3008)
ATK: 1386 -> 1853 (+467)
RCV: 2268 -> 2608 (+340)

Awakening Changes:
Seraph of Dawn, Lucifer Stat Changes:
HP: 16386 -> 28672 (+12286)
ATK: 1355 -> 1536 (+181)
RCV: 2994 -> 3024 (+30)

Awakening Changes:
Dark Archdemon Lucifer Stat Changes:
HP: 17358 -> 23144 (+5786)
ATK: 1265 -> 1705 (+440)
RCV: 2994 -> 3992 (+998)

Awakening Changes:
Hino Kagutsuchi Stat Changes:
HP: 20220 -> 26960 (+6740)
ATK: 1359 -> 1609 (+250)
RCV: 2436 -> 3248 (+812)

Awakening Changes:
Guardian Dragon, Avalon Drake Stat Changes:
HP: 26406 -> 35208 (+8802)
ATK: 1358
RCV: 1350 -> 1800 (+450)

Awakening Changes:
Susano no Mikoto Stat Changes:
HP: 19896 -> 28128 (+8232)
ATK: 1247 -> 1547 (+300)
RCV: 2310 -> 3080 (+770)

Awakening Changes:
Princess Valkyrie Stat Changes:
HP: 16620 -> 22160 (+5540)
ATK: 1589
RCV: 3936 -> 5248 (+1312)

Awakening Changes:
Pitch Black Night Princess, Lilith Stat Changes:
HP: 14952 -> 19936 (+4984)
ATK: 1188 -> 1588 (+400)
RCV: 4128 -> 5504 (+1376)

Awakening Changes:
Tsukuyomi Stat Changes:
HP: 16014 -> 23752 (+7738)
ATK: 1832 -> 2032 (+200)
RCV: 1596 -> 2128 (+532)

Awakening Changes:
Ace X Flame Deity Falcon, Horus Stat Changes:
HP: 23430 -> 31240 (+7810)
ATK: 1974
RCV: 540 -> 720 (+180)
Ancient Dragon Knight, Zeal Stat Changes:
HP: 26694 -> 37192 (+10498)
ATK: 1178 -> 1378 (+200)
RCV: 696 -> 928 (+232)

Awakening Changes:
Sanctuary Guardian, Archangel Stat Changes:
HP: 11016 -> 16288 (+5272)
ATK: 1160 -> 1400 (+240)
RCV: 4380 -> 7120 (+2740)

Awakening Changes:
Hell Deity, Anubis Stat Changes:
HP: 19104 -> 25472 (+6368)
ATK: 1215 -> 1515 (+300)
RCV: 3174 -> 4232 (+1058)

Awakening Changes:
Heavenly Guide Suzaku, Leilan Stat Changes:
HP: 21612 -> 28816 (+7204)
ATK: 1329 -> 1629 (+300)
RCV: 1902 -> 2536 (+634)

Awakening Changes:

Skill Changes:
Changes orbs to Fire, Wood, and Light orbs. Other allies’ skills charged by 1 turn. (8 ->9 CD)
Guardian of Life Seiryuu, Karin Stat Changes:
HP: 21678 -> 28904 (+7226)
ATK: 1423 -> 1723 (+300)
RCV: 1536 -> 2048 (+512)

Awakening Changes:

Skill Changes:
Changes orbs to Water, Wood, and Dark orbs. Other allies’ skills charged by 1 turn. (8->9 CD)
Tortoise Mountain Genbu, Meimei Stat Changes:
HP: 22842 -> 30456 (+7614)
ATK: 1372 -> 1672 (+300)
RCV: 1434 -> 1912 (+478)

Awakening Changes:

Skill Changes:
Changes orbs to Wood, Light, and Dark orbs. Other allies’ skills charged by 1 turn. (8 ->9 CD)
Kirin of the Aurora, Sakuya Stat Changes:
HP: 22866 -> 30488 (+7622)
ATK: 1233 -> 1433 (+200)
RCV: 2076 -> 2768 (+692)

Awakening Changes:

Skill Changes:
Changes orbs to Fire, Water, Wood, and Light orbs. Lock all orbs. (7 CD)
Soul Guardian Byakko, Haku Stat Changes:
HP: 21732 -> 28976 (+7244)
ATK: 1342 -> 1642 (+300)
RCV: 1668 -> 2224 (+556)

Awakening Changes:

Skill Changes:
Changes orbs to Fire, Water, and Dark orbs. Other allies’ skills charged by 1 turn. (8 ->9 CD)
Icedragon Depth, Plesios Stat Changes:
HP: 15804 -> 21072 (+5268)
ATK: 1156 -> 2176 (+1020)
RCV: 1584 -> 2112 (+528)

Awakening Changes:
Sun Deity, Ra Stat Changes:
HP: 19794 -> 26392 (+6598)
ATK: 1062 -> 1412 (+350)
RCV: 3216 -> 4288 (+1072)

Awakening Changes:
Immortal Dragon, Cursed Wyrm Stat Changes:
HP: 26784 -> 35712 (+8928)
ATK: 1219 -> 1719 (+500)
RCV: 138 -> 184 (+46)

Awakening Changes:
Moondragon Lunar D’spinas Stat Changes:
HP: 12672 -> 22496 (+9824)
ATK: 1197 -> 2197 (+1000)
RCV: 1320 -> 1760 (+440)

Awakening Changes:
Red Flower Dragon, Barbados Stat Changes:
HP: 20334 -> 27112 (+6778)
ATK: 1075 -> 1275 (+200)
RCV: 3264 -> 4352 (+1088)
Green Flower Dragon, Casablanca Stat Changes:
HP: 20202 -> 26936 (+6734)
ATK: 1067 -> 1267 (+200)
RCV: 3330 -> 4440 (+1110)
Orange Flower Dragon, Helianthus Stat Changes:
HP: 20316 -> 27088 (+6772)
ATK: 1079 -> 1279 (+200)
RCV: 3246 -> 4328 (+1082)
Purple Flower Dragon, Orchid Stat Changes:
HP: 20172 -> 26896 (+6724)
ATK: 1073 -> 1273 (+200)
RCV: 3306 -> 4408 (+1102)
Peach Garden General, Guan Yinping Stat Changes:
HP: 18210 -> 24280 (+6070)
ATK: 956 -> 1256 (+300)
RCV: 3024 -> 5632 (+2608)

Awakening Changes:
Blazing Cyberdragon, Thuban Stat Changes:
HP: 24768 -> 35968 (+11200)
ATK: 1491 -> 2491 (+1000)
RCV: 1000
Gale Cyberdragon, Alnair Stat Changes:
HP: 26712 -> 37912 (+11200)
ATK: 1246 -> 2246 (+1000)
RCV: 1640
Destroying Cyberdragon, Diadem Stat Changes:
HP: 23688 -> 35688 (+12000)
ATK: 1754 -> 2754 (+1000)
RCV: 0
Chaos Dragon Knight Stat Changes:
HP: 13780 -> 19292 (+5512)
ATK: 1336 -> 1636 (+300)
RCV: 1575 -> 2205 (+630)

Awakening Changes:
Ifrit Stat Changes:
HP: 13645 -> 19103 (+5458)
ATK: 1519 -> 1819 (+300)
RCV: 990 -> 1386 (+396)

Awakening Changes:
Leviathan Stat Changes:
HP: 14630 -> 20842 (+6212)
ATK: 1265 -> 1525 (+260)
RCV: 1580 -> 2212 (+632)

Awakening Changes:
Lighting Holy Dragon Stat Changes:
HP: 13745 -> 19243
ATK: 1210 -> 1510 (+300)
RCV: 1820 -> 2548 (+728)

Awakening Changes:
Chaos Devil Dragon Stat Changes:
HP: 16415 -> 22981 (+6566)
ATK: 1454 -> 1604 (+150)
RCV: 775 -> 1085 (+310)

Awakening Changes:
Verche, the Knight of the Sky Stat Changes:
HP: 13075 -> 18305 (+5230)
ATK: 1297 -> 1597 (+300)
RCV: 1890 -> 2646 (+756)

Awakening Changes:
Duke Vampire Lord Stat Changes:
HP: 17375 -> 24325 (+6950)
ATK: 1268
RCV: 2315 -> 3241 (+926)

Awakening Changes:
Scarlet Stone Dragon, Vermilionyt Stat Changes:
HP: 10600 -> 18340 (+7740)
ATK: 1106 -> 1806 (+700)
RCV: 1090 -> 1526 (+436)
Blue Stone Dragon, Mythril Stat Changes:
HP: 10665 -> 18431(+7766)
ATK: 1096 -> 1796 (+600)
RCV: 1120 -> 1568 (+448)
Green Stone Dragon, Adamant Stat Changes:
HP: 10645 -> 18403 (+7758)
ATK: 1099 -> 1799 (+700)
RCV: 1105 -> 1547 (+442)
Rainbow Stone Dragon, Orichalcum Stat Changes:
HP: 10620 -> 18368 (+7748)
ATK: 1092 -> 1792 (+700)
RCV: 1140 -> 1596 (+456)
Purple Stone Dragon, Damascus Stat Changes:
HP: 10575 -> 18305 (+7730)
ATK: 1103 -> 1803 (+700)
RCV: 1075 -> 1505 (+430)
Fire Dragon Knight Stat Changes:
HP: 10940 -> 15316 (+4376)
ATK: 1308 -> 1908 (+600)
RCV: 1405 -> 1967 (+562)
Water Dragon Knight Stat Changes:
HP: 11840 -> 16576 (+4376)
ATK: 1215 -> 1815 (+600)
RCV: 1430 -> 2002 (+572)
Earth Dragon Knight Stat Changes:
HP: 11300 -> 15820 (+4520)
ATK: 1255 -> 1855 (+600)
RCV: 1470 -> 2058 (+588)
Shining Dragon Knight Stat Changes:
HP: 10800 -> 15120 (+4320)
ATK: 1228 -> 1828 (+600)
RCV: 1690 -> 2366 (+676)
Shadow Dragon Knight Stat Changes:
HP: 11750 -> 16450 (+4700)
ATK: 1295 -> 1895 (+600)
RCV: 1210 -> 1694 (+484)
Happy Forest Maiden, Little Red Riding Hood Stat Changes:
HP: 15015 -> 21021 (+6006)
ATK: 810 -> 1110 (+300)
RCV: 2555 -> 3577 (+1022)

Awakening Changes:
Queen of the Dwarfs, Snow White Stat Changes:
HP: 14255 -> 19957 (+5702)
ATK: 863 -> 1163 (+300)
RCV: 2610 -> 3654 (+1044)

Awakening Changes:
Four Leaf Clover Princess, Thumbelina Stat Changes:
HP: 7075 -> 9905 (+2830)
ATK: 1613 -> 1913 (+300)
RCV: 2520 -> 3528 (+1008)

Awakening Changes:
White Coach Princess, Cinderella Stat Changes:
HP: 15150 -> 21210 (+6060)
ATK: 802 -> 1102 (+300)
RCV: 2535 -> 3549 (+1014)

Awakening Changes:
Thorn Princess, Sleeping Beauty Stat Changes:
HP: 12650 -> 17710 (+5060)
ATK: 1372 -> 1672 (+300)
RCV: 1575 -> 2205 (+630)

Awakening Changes:
Red Giant Gigas Stat Changes:
HP: 27795 -> 38913 (+11118)
ATK: 1074
RCV: 0

Skill Buffs

Skill Name Buff
メイルシュトローム Randomly generates 4 water orbs for player and opponent. Locks water orbs on the player and opponent’s boards. (8 CD)

(Water orbs now generates from both boards & added second part. Previously 4 CD)
トロッフ変化・火 Changes player and opponent’s water orbs to fire orbs.

(Fire orbs now generates from both player and opponent’s board.) 
ドロップ変化・水 Changes player and opponent’s wood orbs to water orbs.

(Water orbs now generates from both player and opponent’s board.)
ドロップ変化・木 Changes player and opponent’s fire orbs to wood orbs.

(Wood orbs now generates from both player and opponent’s board.)
ドロップ変化・光 Changes player and opponent’s dark orbs to light orbs.

(Light orbs now generates from both player and opponent’s board.)
ドロップ変化・闇 Changes player and opponent’s light orbs to dark orbs.

(Dark orbs now generates from both player and opponent’s board.)
攻撃態勢・火 Changes hearts orbs to fire orbs. 3x ATK for Fire Attribute.

(Second part added.)
攻撃態勢・水 Changes heart orbs to water orbs. 3x ATK for Water Attribute.

(Second part added.)
攻撃態勢・木 Changes heart orbs to wood orbs. 3x ATK for Wood Attribute.

(Second part added.)
攻撃態勢・光 Changes heart orbs to light orbs. 3x ATK for Light Attribute.

(Second part added.)
攻撃態勢・闇 Changes heart orbs to dark orbs. 3x ATK for Dark Attribute.

(Second part added.)
ヒール CD: 5 -> 1
ドロップ変化・命炎 Changes wood orbs into fire orbs and dark orbs to heal orbs. Lock fire orbs and heal orbs.

(Second part added.)
ドロップ変化・命獄 Changes wood orbs into dark orbs and light orbs to heal orbs. Lock dark orbs and heal orbs.

(Second part added.)
オーバードガイア Changes all orbs to wood and light orbs. Lock wood orbs.

(Second part added.)
ブラッドハウル Enhances & locks all orbs. Reduces damage taken by 50% for 2 turns.

(Active now includes all orbs and locks. Upgraded shield from 35%.)
炎の英知 Randomly generates 6 fire and heart orbs. Charges allies skill by 1 turn. (9 CD)

(Previously generates 4 fire/heart orbs. Previously 7 CD.)
グラビティブレス Decreases opponent’s time movement by 3 seconds for 1 turn. Charges allies skill by 2 turns.

(Previously -2 seconds)
海賊龍の王威 CD: 13 -> 12
黄泉の波動 Voids opponent’s defense for 1 turn. Poison Orbs will appear for opponent for 4 turns. (8 CD)

(Previously 1 turn of skyfall & 9 CD)
鉄壁の構え Reduces damage taken by 50% for 5 turns. Increases ATK for God Types by 1.5x for 1 turn. (11 CD)

(Second part removed. Previously 14 CD.)
チェンジ・ザ・ワールド Increases orb movement by 3 seconds for 3 turns. Increases ATK for Dark Attributes by 2x for 3 turns. (14 -> 13 CD)

(Previously +2 seconds & 1.5x ATK.)
ウジャトの天眼 Changes orbs to color orb types. Enhances all orbs.

(Previously enhances fire orbs.)
ワイルドキャット Increases orb movement by 3 seconds for 2 turns. Decreases opponent’s defense by 50% for 2 turns.

(Previously +2 seconds for one turn.)
ソーラーレーザー Blinds opponent’s board. 2x orb time movement for player for one turn. (3 CD)

(Previously +3 seconds & 7 CD.)
王家の呪い Changes player and opponent’s wood and poison orbs to dark orbs. Charges allies skill by 1 turn.

(Active now changes on both player and opponent’s boards.)
明けの明星 Decreases opponent’s defense by 100% for 1 turn, but player’s HP falls into 1. Changes opponent’s heal orbs into jammer orbs.

(Previously -75% defense.)
イビルノヴァ CD: 6 -> 4
命水の蓮華 3x RCV for 1 turn. Creates 6 heal orbs from non-water orbs.

(Previously generates 5 heal orbs.)
グングニール Recovers all HP and reduces bind status for 5 turns. Locks opponent’s orbs.

(Second part added.)
魔槍グングニール Enhances water and dark orbs. Increases ATK for water and dark attributes by 4x for 1 turn.

(Previously water attributes only.)
クイックキュアー Reduces bind status by 5 turns and recovers 80% HP. 3x RCV for 1 turn.

(Previously 50% HP.)
オールドロップチェンジ CD: 8 -> 7
カオティックコール Changes all orbs to fire, wood, and dark orbs. Lock all orbs. (10 CD)

(Second part added. Previously 8 CD.)
ウォータリングジェイル Changes fire and wood orbs to water orbs. Changes Jammer and Poison orbs to Heal orbs.

(Second part added.)
スパークリングリップス Randomly creates 4 light & heal orbs. Reduces damage taken by 50% for 2 turns.

(Previously 3 L/H orbs & reduces damage by 35% for 1 turn.)
エナジーゲイザー Reduces damages taken by 80% for 1 turn. Changes orbs to all orb types + heal. (12 CD)

(Previously reduces damage taken by 35% & 9 CD.) 
ラース・オブ・ゼウス CD: 14 -> 10
クイックボム Decreases opponent’s defense by 50% for 1 turn. Randomly creates 2 Jammers at the opponent’s board.

(Previously creates 1 Jammer)
ソウルキュアー Recovers all bind status & recovers HP by 30%. Reduces damage taken by 80% for one turn. (10 CD)

(Previously recovers bind status by 4 turns and reduces damage by 35%. Previously 6 CD.)
ビューティフル・ワールド Enhances & locks light orbs. Increases orb time movement by 2 seconds for 2 turns.

(Lock clause added. Previously 1 turn.)
炎の英知X Randomly creates 5 fire and heal orbs. Bind opponent’s team for 1 turn. (10 CD)

(Previously creates 3 F/H orbs. Previously 12 CD.)
継界召龍陣・闇火命 Changes orbs to fire, dark, and heal orbs. Increases orb movement by 2 seconds for 2 turns.

(Previously +1 second for 1 turn.)
転界逢龍陣・蒼命 Randomly creates 6 water and heal orbs. Enhances water & heal orbs. (9 CD)

(Previously creates 3 W/H orbs & enhances water orbs. Previously 6 CD.)
マグマライズチャージ 3x ATK for Fire attributes for 2 turns. Charges allies skill for 1 turn.

(Previously 2x.)
木の英知X CD: 14 -> 11
ブリザードライズチャージ 3x ATK for Water attributes for 2 turns. Charges allies skill for 1 turn.

(Previously 2x.)
継界召龍陣・光水命 Changes orbs to water, light, and heal orbs. Increases orb movement by 2 seconds for 2 turns.

(Previously +1 second for 1 turn.)
ガイアライズチャージ 3x ATK for Wood attributes for 2 turns. Charges allies skill for 1 turn.

(Previously 2x.)
レッドテイル Fire orbs will slightly appear for 2 turns. Locked fire orbs will slightly appear for 1 turn.

(Second part added.)
ブルーファング Water orbs will slightly appear for 2 turns. Locked water orbs will slightly appear for 1 turn.

(Second part added.)
グリーンウィング Wood orbs will slightly appear for 2 turns. Locked wood orbs will slightly appear for 1 turn.

(Second part added.)
イエローホーン Light orbs will slightly appear for 2 turns. Locked light orbs will slightly appear for 1 turn.

(Second part added.)
ブラッククロウ Dark orbs will slightly appear for 2 turns. Locked dark orbs will slightly appear for 1 turn.

(Second part added.)
ヘルブレス Randomly generates 4 dark orbs for player and opponent. Locks dark orbs on the player and opponent’s boards. (8 CD)

(Dark orbs now generates from both boards & added second part. Previously 4 CD)
フレイムシードブレス 2x RCV for 1 turn. Randomly creates 4 fire and heal orbs at player and opponent’s board.

(Previously creates 3 F/H at opponent’s board.)
ウィンドシードブレス 2x RCV for 1 turn. Randomly creates 4 wood and heal orbs at player and opponent’s board.

(Previously creates 3 G/H at opponent’s board.)
シャインシードブレス 2x RCV for 1 turn. Randomly creates 4 light and heal orbs at player and opponent’s board.

(Previously creates 3 L/H at opponent’s board.)
ダークシードブレス 2x RCV for 1 turn. Randomly creates 4 dark and heal orbs at player and opponent’s board.

(Previously creates 3 D/H at opponent’s board.)
アクアリーフプリズム Changes light orbs to water orbs and heal orbs to wood orbs. Increases orb time movement by 2 seconds for 2 turns.

(Previously 1 turn.)
剛柔一体の練気 Reduces damage taken by 80% & 2x RCV for 1 turn. Enhances fire, wood, and heal orbs.

(Previously 35% & RCV clause added.) 
仁愛の後光 Recovers all HP. Reduces damage taken by 80% for 1 turn.

(Previously 30% HP recovered.)
苦難の超克 CD: 10 -> 8
シリウスの輝き Changes player and opponent’s water orbs to heal orbs. Blinds opponent’s board. (10 CD)

(Previously change’s opponent’s board & 9 CD)
ヒエログリフの刻印 Randomly creates 5 Jammer & Poison orbs at opponent’s board. Blind’s opponent’s board. (11 CD)

(Previously 4 Jammer and Poison orbs & 12 CD)
熱炒のまぐわ Randomly generates 6 fire orbs at opponent’s board. Changes orbs to all orbs + heal.

(Previously 5 fire orbs were generated.)
四水の宝杖 Randomly generates 6 water orbs at opponent’s board. Changes orbs to fire, water, light, and dark orbs.

(Previously 5 water orbs were generated.)
ソウルドレイン Changes opponent’s light and heal orbs to Jammers. Recover 50% HP.

(Light orbs clause added.)
時の潮騒 CD: 8 -> 6
ライフストリーム Reduces damage taken by 50% for one turn. 2x RCV for 1 turn.

(Previously 35% & 1.5x RCV)
龍撃態勢・火 Changes heal, Jammer, and Poison orbs to fire orbs. Fully recovers bind status. (5 CD)

(Active now includes Jammer & Poison orbs. Previously clears bind by 3 turns & 6 CD)
龍撃態勢・水 Changes heal, Jammer, and Poison orbs to water orbs. Fully recovers bind status. (5 CD)

(Active now includes Jammer & Poison orbs. Previously clears bind by 3 turns & 6 CD)
龍撃態勢・木 Changes heal, Jammer, and Poison orbs to wood orbs. Fully recovers bind status. (5 CD)

(Active now includes Jammer & Poison orbs. Previously clears bind by 3 turns & 6 CD)
龍撃態勢・光 Changes heal, Jammer, and Poison orbs to light orbs. Fully recovers bind status. (5 CD)

(Active now includes Jammer & Poison orbs. Previously clears bind by 3 turns & 6 CD)
龍撃態勢・闇 Changes heal, Jammer, and Poison orbs to dark orbs. Fully recovers bind status. (5 CD)

(Active now includes Jammer & Poison orbs. Previously clears bind by 3 turns & 6 CD)
守護魔法・火 Changes water orbs to heal orbs. Full recovers bind status. Reduces water and light damage by 90% for 2 turns. (8 CD)

(Previously clears bind status by 3 turns & 6 CD. Second clause added.)
守護魔法・水 Changes wood orbs to heal orbs. Full recovers bind status. Reduces fire and wood damage by 90% for 2 turns. (8 CD)

(Previously clears bind status by 3 turns & 6 CD. Second clause added.)
守護魔法・木 Changes fire orbs to heal orbs. Full recovers bind status. Reduces fire and dark damage by 90% for 2 turns. (8 CD)

(Previously clears bind status by 3 turns & 6 CD. Second clause added.)
守護魔法・光 Changes water orbs to heal orbs. Full recovers bind status. Reduces water and dark damage by 90% for 2 turns. (8 CD)

(Previously clears bind status by 3 turns & 6 CD. Second clause added.)
守護魔法・闇 Changes tree orbs to heal orbs. Full recovers bind status. Reduces wood and light damage by 90% for 2 turns. (8 CD)

(Previously clears bind status by 3 turns & 6 CD. Second clause added.)
暁光変化の術・火 Changes light orbs to fire orbs. Reduces light damage by 90% for 1 turn. (6 CD)

(Previously 5 CD. Second part added.)
暗黒変化の術・水 Changes dark orbs to water orbs. Reduces dark damage by 90% for 1 turn. (6 CD)

(Previously 5 CD. Second part added.)
流水変化の術・木 Changes water orbs to wood orbs. Reduces wood damage by 90% for 1 turn. (6 CD)

(Previously 5 CD. Second part added.)
風雷変化の術・光 Changes wood orbs to light orbs. Reduces wood damage by 90% for 1 turn. (6 CD)

(Previously 5 CD. Second part added.)
業炎変化の術・闇 Changes fire orbs to dark orbs. Reduces fire damage by 90% for 1 turn. (6 CD)

(Previously 5 CD. Second part added.)
炎の呪い Changes opponent’s wood orbs to Jammer orbs & heal orbs to Poison orbs. Changes player’s wood orbs to fire orbs.

(Poison orb clause added.)
氷の呪い Changes opponent’s fire orbs to Jammer orbs & heal orbs to Poison orbs. Changes player’s fire orbs to water orbs.

(Poison orb clause added.)
雷の呪い Changes opponent’s water orbs to Jammer orbs & heal orbs to Poison orbs. Changes player’s water orbs to light orbs.

(Poison orb clause added.)
聖炎の奇跡 Changes light orbs to fire orbs & dark, Poison, and Jammers to heal orbs. Enhances heal orbs.

(Poison and Jammer added.)
聖氷の奇跡 Changes light orbs to water orbs & dark, Poison, and Jammers to heal orbs. Enhances heal orbs.

(Poison and Jammer added.)
時空調律陣・木火 Changes all orbs to fire, wood, and heal orbs. Increases orb time movement by +2 seconds for 2 turns.
ウィンドチャージ CD: 8 -> 7
オールドロップフォース CD: 11 -> 10
サンセットミステリー Changes all orbs to all orb types + heal + Jammers. 2x orb time movement for 2 turns.

(Previously 1 turn.)
フリージングゾーン Changes all orbs to water, heal, and Jammers. Locks player and opponent’s board. (10 CD)

(Active now locks both boards. Previously 9 CD.)
ヘルポイズンレイヴ Randomly generates 10 Poison orbs at opponent’s board. Randomly locks 14 opponent’s orbs. (10 CD)

(Previously 7 poison orbs.)
雲外蒼天の布石 CD: 3 -> 2
ジュピタージェネシス CD: 13 -> 12
フレイムチャージ CD: 8 -> 7
ファントムチャージ CD: 8 -> 7
トルネードシグナル CD: 9 -> 7
フェザー・オブ・ヘブン Light orbs will slightly appear for player and opponent for 2 turns. Changes Poison and Jammers to light orbs.

(Second part added.)
ノイズ・オブ・ヘル Dark orbs will slightly appear for player and opponent for 2 turns. Changes Poison and Jammers to light orbs.

(Second part added.)
スターダスト・フレア Orb movement is fixed at 7 seconds for 2 turns. Randomly generates 6 fire and Jammers.

(Previously for 1 turn.)
スターダスト・アクア Orb movement is fixed at 7 seconds for 2 turns. Randomly generates 6 water and Jammers.

(Previously for 1 turn.)
マーキュリージェネシス CD: 13 -> 12
マーズディライト Binds opponent’s team for 2 turns. 2x ATK for God and Dragon for 1 turn.

(Previously 1 turn bind.)