Ultraman Collab Rerun with Many New Cards and New Evolutions!

Seems like your wallet is empty! Probably because some Spacium Beam made a hole in your wallet and money dropped out?

Free Roll

As usual, 1x Ultraman Collab REM free roll from login!

Magic Stone + Gacha Roll Bundle

Available: 7/18 (Mon) 10am – 8/1 (Mon) 3:59am JST (Bundle ends before the event ends). 5 bundles are available in Shop tab! One purchase only for each bundle, except:

Bundle #1 and #2 (1 and 20 Magic Stone bundle) is available twice (refreshes), so you can buy it twice:
  • 7/18 (Mon) 10am ~ 7/25 (Mon) 9:59am JST
  • 7/25 (Mon) 10am ~ 8/1 (Mon) 3:59am JST (refresh)

  #1 #2 #3 #4 #5
Bundle 1 Magic Stones + Gacha Set
魔法石1個+ウルトラマンガチャ
* Refreshes, available twice
20 Magic Stones + Gacha Set
魔法石20個+★7以上確定 ウルトラマンガチャ
* Refreshes, available twice
15 Magic Stones + Gacha Set
魔法石15個+確定 ウルトラセブンガチャ
15 Magic Stones + Gacha Set
魔法石15個+確定 ウルトラマンデッカーガチャ
30 Magic Stones + Gacha Set
魔法石15個+確定 ウルトラマンメビウスガチャ
Price 120 yen ($1 USD) 2,440 yen ($22 USD) 1,840 yen ($16 USD) 1,840 yen ($16 USD) 3,680 yen ($35 USD)
Magic Stones x 1 x 20 x 15 x 15 x 30
Gacha lineup All (★7, ★6 and ★5) ★7 and ★6 only, including Ultraseven (Orb Skin) Ultraseven only, comes with Orb Skin #1. Ultraman Decker Flash Type only, comes with Orb Skin #2. Ultraman Mebius only, comes with BGM.

Orb Skin

Obtaining certain cards unlock the collab orb skin!

  • Orb Skin #1: [8314] Ultraseven
  • Orb Skin #2: [9021] Ultraman Decker Flash Type

BGM

Obtaining the following card to unlock the BGM!

  • [9018] Ultraman Mebius

The BGM: https://twitter.com/pad_sexy/status/1547890630705045504

Monster Exchange

Available: 7/18 (Mon) 10am – 8/1 (Mon) 11:59pm JST

Source: Skyozora

★7 Gacha rolls

  • Only ★7 cards from the gacha can be obtained through exchange.
  • Exchange 5 cards for your desired cards! (Duplicates ok)

Others

Collab Dungeon

Duration: 7/18 (Mon) 10am – 8/1 (Mon) 9:59am JST 6 dungeons total, including the regular dungeon with skill up dungeon

  • Plus the 3 special dungeons below:

One-Time Challenge Dungeon!

One clear only dungeon, with the following reward when cleared:

  • 1x Free roll of the collab gacha!

Fixed Team Dungeon!

 

  • Not 1, but 2 Fixed team dungeon!
  • Clear for a Magic Stone each and a couple more clear rewards
  • Both Fix team dungeon full clear reward is 1x Free roll of the collab gacha!

Multiplayer (3P) Dungeon available

 

  • Where you can also get the Medals needed for Monster Exchange.
  • Clear for 1 Magic Stone!

New Cards

★7 Rarity cards

[9015]/ Ultraman (Shin Ultraman) Accretion Version
Attacker / Physical

Active Skill: [1] Can only be used on floor 3 or before: For 1 turn, increase combo by 3; Delay enemies’ next move by 3 turns; Evolve skill to stage [2] (4 max CD)
[2] Can only be used on floor 4 or after; For 1 turn, bypass att. absorb shield; Unlock all orbs; Change 2nd row from top to fire orbs (3 max CD)

Leader Skill: 3.5x all stats for Attacker type; ATK increase when 4+ combo, to the max 10x ATK

[9016]/ Ultraman (Shin Ultraman) (Uvo)
Attacker / Physical

Active Skill: Create 1 roulette that last for 1 turn (2 max CD)

Leader Skill: 2.1x all stats for Attacker type; 13x ATK and reduce dmg taken by 50% when matching 2+ fire combo

[9017] Beta Capsule (Shin Ultraman) (Assist evo)
Attacker

Active Skill: Delay enemies’ next move by 2 turns; For 10 turns, fire and heart orbs appear more frequently (10 max CD)

Leader Skill: None

[9018]/ Ultraman Mebius
Physical / Attacker

Active Skill: For 99 turns, fire and heart orbs appear more frequently; Transform to [9019] for the rest of the dungeon (28 max CD)

Leader Skill: 10x ATK and reduce dmg taken by 50% when matching 6+ connected fire orbs; 1.5x all stats for Fire att.

[9019]/ Mebius Burning Brave (Transform)
Physical / Attacker

Active Skill: Change water to fire orbs, dark to heart orbs; For 1 turn, change enemies’ att. to fire att. (ignores barrier) (2 max CD)

Leader Skill: 10x ATK, reduce dmg taken by 50%, +3 combo and deals 1 fix dmg when matching 6+ connected fire orbs; 2x all stats for Fire att.

[9020] Mebius Brace (Assist evo)
Physical

Active Skill: For 2 turns, bypass att. absorb shield; For 2 turns, reduce dmg taken by 75%; Charge allies’ active by 2 turns (15 max CD)

Leader Skill: None

★6 Rarity cards

[9021]/ Ultraman Decker Flash Type
Balanced

Active Skill: [1] Can only be used on floor 3 or before: Change all orbs to fire, water and heart orbs; Delay enemies’ next move by 1 turn; Evolve skill to stage [2] (5 max CD)
[2] Can only be used on floor 4 or after: For 2 turns, bypass att. absorb and dmg absorb shield; Create 6 fire, water and heart orbs (8 max CD)

Leader Skill: 1.8x all stats and gains Bind Resist for Balanced type; 13x ATK and reduce dmg taken by 50% when fire and water attack

[9022]/ Ultraman Decker [Selgend Beam] (Uvo)
Balanced

Active Skill: Create 3 fire and water orbs from non-heart orbs; Lock fire and water orbs (2 max CD)

Leader Skill: [7×6 board] Reduce dmg taken by 60% when fire and water attack; 3x ATK for each 5 connected fire or water orbs matched in cross shape

[9023] Ultra D Flasher (Assist evo)
Balanced

Active Skill: For 3 turns, change self att. to fire att.; For 3 turns, 10x ATK for self; For 3 turns, reduce dmg taken by 50% (12 max CD)

Leader Skill: None

[9024]/ Ultraman Z Alpha Edge
Attacker

Active Skill: [1] Can only be used on floor 2 or before: Change top 2 rows to water orbs; For 3 turns, bypass att. absorb shield; Evolve skill to stage [2] (6 max CD)
[2] Can only be used on floor 3 or after: Create water orbs in Z shape (2 max CD)

Leader Skill: 14x ATK, reduce dmg taken by 50% and deals 1 fix dmg when matching 8+ connected water orbs; 1.8x all stats for Water att.

[9025]/ Ultraman Z Delta Rise Claw (Uvo)
Attacker / Devil

Active Skill: Unlock all orbs; Create 3 water and heart orbs; For 1 turn, 2x RCV and orb move time; For 1 turn, 2x ATK for Water att. (5 max CD)

Leader Skill: 13x ATK and reduce dmg taken by 50% when matching 8+ connected water orbs; 2x all stats for Water att.

[9026] Ultra Z Riser (Assist evo)
Attacker

Active Skill: For 3 turns, bypass att. absorb shield; For 3 turns, increase combo by 3; Change 2nd from top and bottom to water orbs (10 max CD)

Leader Skill: None

[9027]/ Trigger Dark
Devil / Attacker

Active Skill: [1] Can only be used on floor 3 or before: For 1 turn, 5x ATK for Dark att.; Charge allies’ active by 1 turn; Evolve skill to stage [2] (6 max CD)
[2] Can only be used on floor 4 or after: Change top row to dark orbs; For 1 turn, bypass att. absorb and dmg absorb shield (6 max CD)

Leader Skill: [No skyfall] 22x ATK when 10+ combo; Reduce dmg taken by 70% and +4 combo when matching 2+ dark combo

[9028]/ Trigger Dark [Dark Zeperion Beam] (Uvo)
Devil / Attacker

Active Skill: Unlock all orbs; Create 6 dark orbs; For 1 turn, 3x ATK for Dark att.; For 1 turn, bypass dmg void shield (6 max CD)

Leader Skill: 2.1x all stats for Devil type; 12x ATK and reduce dmg taken by 50% when matching 6+ connected dark orbs

[9029] Black Sparklence (Assist evo)
Devil

Active Skill: For 10 turns, dark orbs appear more frequently; For 1 turn, 10x ATK for Dark att. For 1 turn, reduce dmg taken by 100% (14 max CD)

Leader Skill: None

[9030]/ Ultraman Leo
Attacker / Physical

Active Skill: [1] Can only be used on floor 4 or before: For 2 turns, 3x ATK for Fire att.; Charge allies’ active by 2 turns; Evolve skill to stage [2] (7 max CD)
[2] Can only be used on floor 5 or after: For 1 turn, ATK increase according to number of Enhance Fire Orb awakening in team; Change leftmost and rightmost column to fire orbs (3 max CD)

Leader Skill: 26x ATK for matching 5 connected orbs with 1+ enhanced orb; Reduce dmg taken by 70% and deals 5,000,000 fix dmg when matching 2+ fire combo

[9031]/ Ultraman Leo [Leo Kick] (Uvo)
Attacker / Physical

Active Skill: For 1 turn, 2x ATK for Fire att.; Unlock all orbs; When used on floor 5 or after, create 4 fire and heart orbs (2 max CD)

Leader Skill: 24x ATK, reduce dmg taken by 75% and deals 5,000,000 fix dmg when matching 10+ connected fire orbs

[9032] Leo Ring (Assist evo)
Attacker

Active Skill: Unlock all orbs; Change all orbs to fire and heart orbs; For 1 turn, reduce dmg taken by 100%; For 1 turn, increase combo by 3 (14 max CD)

Leader Skill: None

★5 Rarity cards

[9033]/ Dada
Devil / Balanced

Active Skill: For 5 turns, no skyfall; For 5 turns, increase combo by 5 (6 max CD)

Leader Skill: 16x ATK, reduce dmg taken by 65% and deals 1 fix dmg when matching 6+ connected dark orbs; Orb move time +5 sec

[9034]/ Neronga (Shin Ultraman)
Devil / Physical

Active Skill: For 2 turns, 3x ATK for Light att.; Unlock all orbs; Change top 2 rows to light orbs (10 max CD)

Leader Skill: 2.5x HP for Light att.; Orb move time +5 sec; 18x ATK and reduce dmg taken by 25% when matching 9+ connected light orbs

[9035]/ Zarab (Shin Ultraman)
Devil / Attacker

Active Skill: For 3 turns, bypass att. absorb shield; Unlock all orbs; Change all orbs to water, dark and heart orbs (9 max CD)

Leader Skill: 2.5x HP for Water att.; Orb move time +5 sec; 16x ATK and +3 combo when water and dark attack

[9036]/ Mefilas (Shin Ultraman)
Devil / Physical

Active Skill: For 1 turn, 4x ATK for Light and Dark att.; Change all orbs to light and dark orbs (12 max CD)

Leader Skill: 2.5x HP for Devil type; Orb move time +5 sec; 18x ATK and deals 1 fix dmg when light and dark attack

[9037]/ Gabora (Shin Ultraman)
Devil / Physical

Active Skill: For 2 turns, bypass att. absorb shield; Create 9 wood orbs from non-heart orbs (9 max CD)

Leader Skill: 2.5x HP for Wood att.; Orb move time +5 sec; 18x ATK and reduce dmg taken by 25% when matching 9+ connected wood orbs

Monster Exchange

[9038]/ Zetton (Shin Ultraman)
Devil / Attacker

Active Skill: For 1 turn, 10x ATK for self; For 1 turn, bypass att. absorb, dmg absorb and dmg void shield; Change all orbs to dark orbs (20 max CD)

Leader Skill: 13x ATK, reduce dmg taken by 50% and deals 10,000,000 fix dmg when matching 9+ connected dark orbs; 1.8x all stats for Devil type

[9039] Computer Friend Machine Hanejirou (HANE2)
Machine / Healer

Active Skill: Fully recovers unmatchable and awoken bind status; For 1 turn, reduce dmg taken by 75%; For 1 turn, increase combo by 3 (10 max CD)

Leader Skill: None

New Evolutions

[9040]/ Ultraman Dyna Strong Type (Uvo)
Physical / Attacker

Active Skill: Create 3 fire orbs; When used on floor 5 or after, For 1 turn, change enemies’ att. to fire att. (ignores barrier) (2 max CD)

Leader Skill: 3.5x all stats for Physical type; 7x ATK when matching 2 fire combo, 10x ATK when matching 3+ fire combo

[9041]/ Ultraman Dyna Miracle Type (Uvo)
Attacker

Active Skill: Can only be used on floor 5 or after: For 1 turn, 3x ATK for self and Light att. (2 max CD)

Leader Skill: [9 sec move time] 25x ATK, reduce dmg taken by 70% and deals 5,000,000 fix dmg when water and light attack

[9042]/ Giltter Tiga (Revo)
Attacker / Physical

Active Skill: Can only be used on floor 5 or after; For 1 turn, 10x ATK for self; For 1 turn, bypass dmg void shield (4 max CD)

Leader Skill: 28x ATK and reduce dmg taken by 75% when fire, water and light attack; Orb move time +5 sec

[9043]/ Ultraseven [Eye Slugger] (Revo)
Physical / Attacker

Active Skill: For 7 turns, ATK increase according to number of Combo Enhance awakening in team (7 max CD)

Leader Skill: Orb move time +7 sec; 7.7x ATK when 7+ combo; 3x ATK and reduce dmg taken by 70% when fire and light attack

[9044]/ Giltter Trigger Eternity (Revo)
Attacker / Physical

Active Skill: Reduce HP to 1; For 1 turn, 3x ATK for self; Create 3 fire, water, light, dark and heart orbs (2 max CD)

Leader Skill: 25x ATK, reduce dmg taken by 60% and deals 5,000,000 fix dmg when fire, water and light attack; Reduce dmg taken by 30% when 8+ combo

Buffs

Card Change
[8304]
Ultraman
Active:
[1] Can only be used on floor 3 or before: Enhance light orbs; Delay enemies’ next move by 3 turns; Evolve skill to stage [2]
[2] Can only be used on floor 7 4 or after: For 2 turns, bypass att. absorb shield; Unlock all orbs; Change all orbs to fire, light and heart orbs
 
LS:
1.7x HP for Light att.; 20x 22x ATK when 7+ combo; Reduce dmg taken by 50% and +2 combo when 2+ colors attack
 
Awakening:
Old:
New:
[8305]
Ultraman [Spacium Beam]
Active:
Can only be used on floor 3 or after: Unlock all orbs; Change top row to light orbs
 
LS: 2.5x all stats for Light att.; Reduce dmg taken by 25% 30% when 5+ combo; 8x ATK and +2 combo when matching 5+ connected orbs
 
Awakening:
Old:
New:  
[8306]
Beta Capsule
Awakening:
Old:
New:  
[8307]
Ultraman Tiga Multi Type
Awakening:
Old:
New:  
[8308]
Ultraman Tiga Power Type
Stats:
+1000 HP
 
LS:
20x ATK, reduce dmg taken by 60%, +3 combo and deals 1 fix dmg when matching 2+ fire combo; Reduce dmg taken by 25% 35% when 7+ combo
[8309]
Ultraman Tiga Sky Type
LS:
[15 sec move time] Reduce dmg taken by 75% when matching 3+ water combo; 23x 24x ATK and deals 5,000,000 fix dmg when 7+ combo
 
Awakening:
Old:
New:  
[8310]
Sparklence
Stats:
+1000 HP
 
Awakening:
Old:
New:
[8311]
Ultraman Belial
Active:
[1] Can only be used on floor 3 or before: Enhance dark orbs; Delay enemies’ next move by 3 turns; Evolve skill to stage [2]
[2] Can only be used on floor 7 5 or after: Deals dmg equals to enemies’ 5% max HP; Unlock all orbs; Change all orbs to dark, heart and jammer orbs
 
LS:
[12 sec move time] Increase combo by 2 for each 5 connected dark orbs matched in cross shape; 18x 20x ATK and reduce dmg taken by 65% 70% when 8+ combo
 
Awakening:
Old:
New:
[8312]
Ultraman Belial Atrocious
LS:
22x ATK, reduce dmg taken by 50% and deals 1,000,000 6,000,000 fix dmg when matching 2+ dark combo; 1.7x HP for Devil type
 
Awakening:
Old:
New:
[8313]
Giga Battlenizer
Awakening:
Old:
New:
[8314]
Ultraseven
Increase LB stats
 
Active:
[1] Can only be used on floor 2 3 or before: For 4 turns, reduce dmg taken by 75%; Evolve skill to stage [2]
[2] Can only be used on floor 7 4 or after: For 1 turn, 3x ATK for Light att.; Unlock all orbs; Change dark to light orbs
 
LS:
20x ATK and reduce dmg taken by 50% when 7+ combo; Reduce dmg taken by 35% and +3 +4 combo when matching 2+ light combo
 
Awakening:
Old:
New:
[8315]
Ultraseven [Wide Shot]
Increase LB stats
 
Active:
Unlock all orbs; Change leftmost column to light orbs; When used on floor 7 or after, For 1 turn, bypass dmg void shield
 
LS:
3x 3.2x all stats for Light att.; 7x ATK and deals 7,770,000 fix dmg when 7+ combo
 
Awakening:
Old:
New:
[8316]
Ultra Eye
Awakening:
Old: 
New:
[8317]
Ultraman Zero
Increase LB stats
 
Active:
[2] Can only be used on floor 7 4 or after: Fully recovers awoken bind status; Unlock all orbs; Change all orbs to fire, water and heart orbs
 
LS:
18x 20x ATK and reduce dmg taken by 50% 60% when 10+ combo; Reduce dmg taken by 35% and +3 combo when fire and water attack
 
Awakening:
Old:
New:
[8318]
Ultraman Zero Beyond
Increase LB stats
 
Active:
Unlock all orbs; Change all orbs to fire, water and heart orbs; When used on floor 5 or after, For 1 turn, 3x 4x ATK for self
 
LS:
1.8x all stats for Fire and Water att.; 13x 14x ATK and reduce dmg taken by 50% when 7+ combo
 
Awakening:
Old:
New:
[8319]
Ultra Zero Eye Neo
Awakening:
Old:
New:
[8321]
Ultraman Trigger Power Type
Stats:
+1000 HP
 
LS:
Reduce dmg taken by 50% and +3 combo when matching 2+ fire combo; 20x ATK when 7+ combo; 1.7x 1.8x HP and RCV for Fire att.
[8322]
Ultraman Trigger Sky Type
Increase LB stats
 
Active:
For 1 turn, bypass dmg void shield; For 1 turn, 1.5x ATK for self; When HP is 100%, effect last for 2 turns (Max CD 6 > 4)
 
LS:
20x 26x ATK and reduce dmg taken by 50% when matching 6+ connected water orbs; Reduce dmg taken by 35% and deals 3,000,000 fix dmg when 8+ combo
 
Awakening:
Old:
New:
[8323]
GUTS Sparklence
Stats:
+1000 HP
 
Awakening:
Old:
New:
[8325]
Ultraman Geed Royal Megamaster
Stats:
+500 ATK
 
LS:
Reduce dmg taken by 60% and +2 +3 combo when 4+ colors attack; 22x ATK and reduce dmg taken by 30% 35% when 7+ combo
 
Awakening:
Old:
New:
[8326]
Geed Riser
Stats:
+500 ATK
 
Awakening:
Old:
New:
[8327]
Ultraman Taro
Increase LB stats
 
Active:
[1] Can only be used on floor 4 or before: Enhance fire orbs; Delay enemies’ next move by 3 turns; Evolve skill to stage [2]
[2] Can only be used on floor 7 5 or after: For 6 turns, reduce dmg taken by 35%
 
LS:
Reduce dmg taken by 50% and +3 +4 combo when matching 5+ connected fire orbs; 20x 22x ATK and reduce dmg taken by 35% when 7+ combo
 
Awakening:
Old:
New:
[8328]
Ultraman Taro [Ultra Dynamite]
Increase LB stats
 
LS:
22x 26x ATK and reduce dmg taken by 50% when matching 5+ connected fire orbs; Reduce dmg taken by 35% and deals 5,000,000 fix dmg when 7+ combo
 
Awakening:
Old:
New:
[8329]
Ultra Badge
Active:
For 2 turns, bypass att. absorb and dmg void shield; Charge allies’ active by 2 turns
 
Awakening:
Old:
New:
[8330]
Ultraman Ace
Increase LB stats
 
Active:
[1] Can only be used on floor 1 2 or before: For 1 turn, reduce dmg taken by 100%; Evolve skill to stage [2]
[2] Can only be used on floor 7 3 or after: Fully recovers awoken bind status; For 1 turn, 2x RCV; For 1 turn, light orbs appear more frequently by 25%
 
LS:
17x 20x ATK, +3 combo and deals 1 fix dmg when matching 2+ light combo; 3x 3.4x HP for Light att.
 
Awakening:
Old:
New:
[8331]
Ultraman Ace [Vertical Guilotine]
Increase LB stats
 
Active:
Unlock all orbs; Change leftmost and rightmost column to light orbs; When used on floor 6 or after, change rightmost column to light orbs
 
LS:
1.7x HP for Light att.; Orb move time +5 sec; 22x 24x ATK and reduce dmg taken by 50% when matching 2+ light combo
 
Awakening:
Old:
New:
[8332]
Ultra Rings
Active:
Max CD 18 > 14
 
Awakening:
Old:
New:
[8333]
Ultraman Dyan Flash Type
Increase LB stats
 
Active:
[2] Can only be used on floor 7 3 or after: Fully recovers unmatchable status; Unlock all orbs; Change bottom row to fire orbs
 
LS:
Reduce dmg taken by 50% and deals 1 fix dmg when matching 6+ connected fire orbs; 22x 23x ATK when 7+ combo; 1.7x HP for Fire att.
 
Awakening:
Old:
New:
[8334]
Ultraman Dyna [Solgent Beam]
Increase LB stats
 
Active:
Max CD 7 > 6
 
LS:
13x ATK, reduce dmg taken by 50% and +1 +3 combo when fire and water attack; 1.7x HP and ATK for Fire and Water att.
 
Awakening:
Old:
New:
[8335]
Lieflasher
Awakening:
Old:
New:
[8336]
Ultraman Gaia (V2)
Increase LB stats
 
Active:
[2] Can only be used on floor 7 3 or after: Unlock all orbs; Create 4 6 light orbs from non-heart orbs
 
LS:
2x HP for Light att.; Orb move time +3 sec; 21x 24x ATK and reduce dmg taken by 50% when matching 9+ connected light orbs
 
Awakening:
Old:
New:
[8337]
Ultraman Gaia (Supreme Version)
Increase LB stats
 
Active:
For 1 turn, no skyfall; Replace all orbs; When used on floor 7 or after, For 2 turns, bypass att. absorb shield
 
LS:
Reduce dmg taken by 50% an deals 1,000,000 fix dmg when matching 4+ connected light orbs; 23x 26x ATK and reduce dmg taken by 35% when 7+ combo
 
Awakening:
Old:
New:
[8338]
Ultraman Esplender
Awakening:
Old:
New:
[8339]
Father of Ultra
Increase LB stats
 
Awakening:
Old:
New:
[8340]
Mother of Ultra
Increase LB stats
 
Awakening:
Old:
New:
[8341]
Zetton
Increase LB stats
 
Awakening:
Old:
New: 
[8342]
Gamora
Increase LB stats
 
Awakening:
Old:
New:
[8343]
Alien Baltan
Increase LB stats
 
Awakening:
Old:
New:
[8344]
Eleking
Increase LB stats
 
Awakening:
Old:
New:
[8345]
King Joe
Increase LB stats
 
Awakening:
Old:
New:
[8346]
Alien Metron
Increase LB stats
 
Awakening:
Old:
New:
[8347]
Kyrieloid
Increase LB stats
 
Awakening:
Old:
New:
[8348]
Kanegon
Increase LB stats
 
Awakening:
Old:
New:
[8349]
Pigmon
Awakening:
Old:
New:

3 Replies to “Ultraman Collab Rerun with Many New Cards and New Evolutions!”

  1. They seem like they’re really trying to use this to profit off of the release of the new technical dungeon. I’m REALLY excited for this!

  2. These are comically strong. Well, the good thing in the NA region is that I know ahead of time to save up stones.

Comments are closed.