Ultraman Collab Rerun with Many New Cards and New Evolutions!
Seems like your wallet is empty! Probably because some Spacium Beam made a hole in your wallet and money dropped out?
Free Roll
As usual, 1x Ultraman Collab REM free roll from login!
Magic Stone + Gacha Roll Bundle
Available: 7/18 (Mon) 10am – 8/1 (Mon) 3:59am JST (Bundle ends before the event ends). 5 bundles are available in Shop tab! One purchase only for each bundle, except:
- 7/18 (Mon) 10am ~ 7/25 (Mon) 9:59am JST
- 7/25 (Mon) 10am ~ 8/1 (Mon) 3:59am JST (refresh)
#1 | #2 | #3 | #4 | #5 | |
Bundle | 1 Magic Stones + Gacha Set 魔法石1個+ウルトラマンガチャ * Refreshes, available twice |
20 Magic Stones + Gacha Set 魔法石20個+★7以上確定 ウルトラマンガチャ * Refreshes, available twice |
15 Magic Stones + Gacha Set 魔法石15個+確定 ウルトラセブンガチャ |
15 Magic Stones + Gacha Set 魔法石15個+確定 ウルトラマンデッカーガチャ |
30 Magic Stones + Gacha Set 魔法石15個+確定 ウルトラマンメビウスガチャ |
Price | 120 yen ($1 USD) | 2,440 yen ($22 USD) | 1,840 yen ($16 USD) | 1,840 yen ($16 USD) | 3,680 yen ($35 USD) |
Magic Stones | x 1 | x 20 | x 15 | x 15 | x 30 |
Gacha lineup | All (★7, ★6 and ★5) | ★7 and ★6 only, including Ultraseven (Orb Skin) | Ultraseven only, comes with Orb Skin #1. | Ultraman Decker Flash Type only, comes with Orb Skin #2. | Ultraman Mebius only, comes with BGM. |
Orb Skin
Obtaining certain cards unlock the collab orb skin!
- Orb Skin #1: [8314] Ultraseven
- Orb Skin #2: [9021] Ultraman Decker Flash Type
BGM
Obtaining the following card to unlock the BGM!
- [9018] Ultraman Mebius
The BGM: https://twitter.com/pad_sexy/status/1547890630705045504
Monster Exchange
Available: 7/18 (Mon) 10am – 8/1 (Mon) 11:59pm JST
Source: Skyozora
★7 Gacha rolls
- Only ★7 cards from the gacha can be obtained through exchange.
- Exchange 5 cards for your desired cards! (Duplicates ok)
Others
Collab Dungeon
Duration: 7/18 (Mon) 10am – 8/1 (Mon) 9:59am JST 6 dungeons total, including the regular dungeon with skill up dungeon
- Plus the 3 special dungeons below:
One-Time Challenge Dungeon!
One clear only dungeon, with the following reward when cleared:
- 1x Free roll of the collab gacha!
Fixed Team Dungeon!
- Not 1, but 2 Fixed team dungeon!
- Clear for a Magic Stone each and a couple more clear rewards
- Both Fix team dungeon full clear reward is 1x Free roll of the collab gacha!
Multiplayer (3P) Dungeon available
- Where you can also get the Medals needed for Monster Exchange.
- Clear for 1 Magic Stone!
New Cards
★7 Rarity cards
Attacker / Physical
Active Skill: [1] Can only be used on floor 3 or before: For 1 turn, increase combo by 3; Delay enemies’ next move by 3 turns; Evolve skill to stage [2] (4 max CD)
[2] Can only be used on floor 4 or after; For 1 turn, bypass att. absorb shield; Unlock all orbs; Change 2nd row from top to fire orbs (3 max CD)
Leader Skill: 3.5x all stats for Attacker type; ATK increase when 4+ combo, to the max 10x ATK
Physical / Attacker
Active Skill: Change water to fire orbs, dark to heart orbs; For 1 turn, change enemies’ att. to fire att. (ignores barrier) (2 max CD)
Leader Skill: 10x ATK, reduce dmg taken by 50%, +3 combo and deals 1 fix dmg when matching 6+ connected fire orbs; 2x all stats for Fire att.
★6 Rarity cards
Balanced
Active Skill: [1] Can only be used on floor 3 or before: Change all orbs to fire, water and heart orbs; Delay enemies’ next move by 1 turn; Evolve skill to stage [2] (5 max CD)
[2] Can only be used on floor 4 or after: For 2 turns, bypass att. absorb and dmg absorb shield; Create 6 fire, water and heart orbs (8 max CD)
Leader Skill: 1.8x all stats and gains Bind Resist for Balanced type; 13x ATK and reduce dmg taken by 50% when fire and water attack
Balanced
Active Skill: Create 3 fire and water orbs from non-heart orbs; Lock fire and water orbs (2 max CD)
Leader Skill: [7×6 board] Reduce dmg taken by 60% when fire and water attack; 3x ATK for each 5 connected fire or water orbs matched in cross shape
Attacker
Active Skill: [1] Can only be used on floor 2 or before: Change top 2 rows to water orbs; For 3 turns, bypass att. absorb shield; Evolve skill to stage [2] (6 max CD)
[2] Can only be used on floor 3 or after: Create water orbs in Z shape (2 max CD)
Leader Skill: 14x ATK, reduce dmg taken by 50% and deals 1 fix dmg when matching 8+ connected water orbs; 1.8x all stats for Water att.
Attacker / Devil
Active Skill: Unlock all orbs; Create 3 water and heart orbs; For 1 turn, 2x RCV and orb move time; For 1 turn, 2x ATK for Water att. (5 max CD)
Leader Skill: 13x ATK and reduce dmg taken by 50% when matching 8+ connected water orbs; 2x all stats for Water att.
Devil / Attacker
Active Skill: [1] Can only be used on floor 3 or before: For 1 turn, 5x ATK for Dark att.; Charge allies’ active by 1 turn; Evolve skill to stage [2] (6 max CD)
[2] Can only be used on floor 4 or after: Change top row to dark orbs; For 1 turn, bypass att. absorb and dmg absorb shield (6 max CD)
Leader Skill: [No skyfall] 22x ATK when 10+ combo; Reduce dmg taken by 70% and +4 combo when matching 2+ dark combo
Devil / Attacker
Active Skill: Unlock all orbs; Create 6 dark orbs; For 1 turn, 3x ATK for Dark att.; For 1 turn, bypass dmg void shield (6 max CD)
Leader Skill: 2.1x all stats for Devil type; 12x ATK and reduce dmg taken by 50% when matching 6+ connected dark orbs
Attacker / Physical
Active Skill: [1] Can only be used on floor 4 or before: For 2 turns, 3x ATK for Fire att.; Charge allies’ active by 2 turns; Evolve skill to stage [2] (7 max CD)
[2] Can only be used on floor 5 or after: For 1 turn, ATK increase according to number of Enhance Fire Orb awakening in team; Change leftmost and rightmost column to fire orbs (3 max CD)
Leader Skill: 26x ATK for matching 5 connected orbs with 1+ enhanced orb; Reduce dmg taken by 70% and deals 5,000,000 fix dmg when matching 2+ fire combo
Attacker / Physical
Active Skill: For 1 turn, 2x ATK for Fire att.; Unlock all orbs; When used on floor 5 or after, create 4 fire and heart orbs (2 max CD)
Leader Skill: 24x ATK, reduce dmg taken by 75% and deals 5,000,000 fix dmg when matching 10+ connected fire orbs
★5 Rarity cards
Monster Exchange
Devil / Attacker
Active Skill: For 1 turn, 10x ATK for self; For 1 turn, bypass att. absorb, dmg absorb and dmg void shield; Change all orbs to dark orbs (20 max CD)
Leader Skill: 13x ATK, reduce dmg taken by 50% and deals 10,000,000 fix dmg when matching 9+ connected dark orbs; 1.8x all stats for Devil type
New Evolutions
Physical / Attacker
Active Skill: Create 3 fire orbs; When used on floor 5 or after, For 1 turn, change enemies’ att. to fire att. (ignores barrier) (2 max CD)
Leader Skill: 3.5x all stats for Physical type; 7x ATK when matching 2 fire combo, 10x ATK when matching 3+ fire combo
Attacker / Physical
Active Skill: Reduce HP to 1; For 1 turn, 3x ATK for self; Create 3 fire, water, light, dark and heart orbs (2 max CD)
Leader Skill: 25x ATK, reduce dmg taken by 60% and deals 5,000,000 fix dmg when fire, water and light attack; Reduce dmg taken by 30% when 8+ combo
They seem like they’re really trying to use this to profit off of the release of the new technical dungeon. I’m REALLY excited for this!
Damage is really inflated at this point
These are comically strong. Well, the good thing in the NA region is that I know ahead of time to save up stones.