Final Fantasy Collab – Buffs!

Live since 8/1 (Thu) 7:00pm PST

Longest collab buff list in the history of PAD?? 2 years worth of buffs in one shot for Final Fantasy!

This is copy/pasted from the JP post. Official NA post can get quite long to read, and… so is this anyways.

Active Skill Changes

Card Change
Active Skill: Change Wood orbs to Fire orbs; Change Dark orbs to Light orbs; For 3 turns, 1.5x orb move time
(Buffed from 1 turn, 1 second orb move time)
Active Skill: Max CD changed: 15 –> 9 turns
(buffed from 10 turns)
Active Skill: Max CD changed: 9 –> 9 turns
(buffed from 10 turns)
Active Skill: Max CD changed: 14 –> 7 turns
(buffed from 8 turns)
Active Skill: Max CD changed: 7 –> 7 turns
(buffed from 9 turns)
Active Skill: Unlock all orbs; Change far right column to Light orbs; Charge allies’ skill by 1 turn
(Unlock added)
Active Skill: Charge allies’ skill by 2 turns; Enhance all orbs; Recover all HP; Remove all awoken skill binds
(New part added)
Active Skill: Max CD changed: 10 –> 10 turns
(buffed from 11 turns)
Active Skill: Change Heal orbs to Light orbs; For 3 turns, reduce damage taken by 35%; Enhance all Light orbs
(New part added)
Active Skill: Change Heal, Jammer, Poison, Mortal Poison orbs to Fire orbs; Charge allies’ skill by 1 turn; Enhance all Fire orbs
(Poison orbs converted now too, enhance added)
Active Skill: Unlock all orbs; Change Heal, Jammer, Poison, Mortal Poison orbs to Fire orbs
(Poison orbs converted too)
Active Skill: Recover 50% of max HP; Remove all binds; Charge allies’ skill by 1 turn
(Previously heals 5000 HP, 4 turn bind recovery)
Active Skill: Unlock all orbs; Change Heal, Jammer, Poison, Mortal Poison orbs to Water orbs
(Poison orbs converted too)
Active Skill: For 10 turns, Wood, Light orbs are more likely to appear by 10%; Charge allies’ skill by 1 turn
(Buffed from 5 turns)
Active Skill: For 1 turn, 70x Dark counterattack; Charge allies’ skill by 1 turn
(Counter ATK amount buffed from 10x)
Active Skill: For 2 turns, 2x RCV; For 2 turns, 2x ATK for Water Att.; Charge allies’ skill by 1 turn
(New part added, previously only 1.5x ATK for Water)
Active Skill: Max CD changed: 10 –> 10 turns
(buffed from 11 turns)
Active Skill: For 3 turns, reduce enemies’ defense by 75%; Create 3 Fire, Dark orbs
(Buffed from 1 turn)
Active Skill: Max CD changed: 17 –> 11 turns
(buffed from 12 turns)
Active Skill: Max CD changed: 11 –> 11 turns
(buffed from 12 turns)
Active Skill: Max CD changed: 17 –> 11 turns
(buffed from 12 turns)
Active Skill: Max CD changed: 11 –> 11 turns
(buffed from 12 turns)
Active Skill: Recover 30% of max HP; Remove all awoken skill binds; Change Dark, Jammer, Poison, Mortal Poison orbs to Heal orbs
(Previously 3 turns only.)
Active Skill: For 3 turns, enhanced orbs are more likely to appear by 50%; Change Fire, Jammer, Poison, Mortal Poison orbs to Wood orbs
(Converts Jammer orbs now too.)
Active Skill: Deal 10000 fixed damage to all enemies; Change all orbs to Fire, Water, Wood, Light, Dark, and Heal orbs; Unlock all orbs
(Unlock added)
Active Skill: Max CD changed: 10 –> 10 turns
(buffed from 12 turns)
Active Skill: Max CD changed: 14 –> 8 turns
(buffed from 9 turns)
Active Skill: For 3 turns, enhanced orbs are more likely to appear by 50%; Change Heal, Jammer, Poison, Mortal Poison orbs to Fire orbs
(Now convert Poison orbs too)
Active Skill: Create 4 Dark orbs over non Light orbs; For 1 turn, increase combo count by 1
(Previously just random spawn)
Active Skill: For 3 turns, enhanced orbs are more likely to appear by 50%; Change Wood, Jammer, Poison, Mortal Poison orbs to Water orbs
(Now converts Poison orbs too)
Active Skill: For 2 turns, 4x ATK for Fire, Dark Att.; Charge allies’ skill by 2 turns
(Previously 1 turn, 2x ATK.)
Active Skill: Charge allies’ skill by 2 turns; Freely move orbs for 12 seconds
(Previously 8 seconds)
Active Skill: Charge allies’ skill by 1 turn; Enhance all Fire, Light orbs; Deal 200x ATK damage to an enemy
(New part added)
Active Skill: For 3 turns, enhanced orbs are more likely to appear by 50%; Change Fire, Jammer orbs to Dark orbs; Change Heal, Poison, Mortal Poison orbs to Light orbs
(Now converts Poison orbs too)

Leader Skill Changes

Card Change
Leader Skill: 5x ATK when matching Fire+Fire+Light; 3x ATK when 4 or more combos; Increase orb movement time by 2 seconds
(Buffed from 2.5x ATK, 2x ATK, and new part added)
Leader Skill: 6x ATK when matching Fire+Fire+Light; 3x ATK when 4 or more combos; Increase orb movement time by 2 seconds
(Buffed from 3x ATK, 2x ATK, and new part added)
Leader Skill: 3x ATK when matching Fire+Light; 4x ATK when 4 or more combos
(Buffed from 2x ATK)
Leader Skill: 2x HP & ATK for Dark Att.; Increase orb movement time by 2 seconds; 4x ATK when matching 2 Dark combos, up to 6x at 3 Dark combos
(New parts added, 2 combo was 2x ATk, 3 combo was 4x ATK.)
Leader Skill: [Board becomes 7×6]; 2x ATK & RCV for Dark Att.; 4x ATK and reduce damage taken by 25% when matching 2+ Dark combos
(Now 7×6 board. Shield added, and previously has scaling (2.5x ATK at 2 combos, 5x ATK at 3 combos))
Leader Skill: 3x ATK & RCV for Physical, Attacker type; 4x ATK when matching Dark+Light
(Buffed from 2x ATK & RCV)
Leader Skill: [Board becomes 7×6]; 3x ATK & RCV for Light Att.; 3x ATK and reduce damage taken by 25% when matching Light+Dark
(Buffed from 2.5x ATK, shield added)
Leader Skill: 3x ATK & RCV for Healer, Attacker type; 4x ATK when matching Light+Dark
(Buffed from 2x ATK and RCV)
Leader Skill: 2x HP & ATK for Balanced type; Increase orb movement time by 2 seconds; 5x ATK when matching 2+ Wood combos
(Entire LS changed, was only 3x ATK for 2+ Wood combos.)
Leader Skill: 2x HP & ATK for Balanced type; Increase orb movement time by 2 seconds; 6x ATK when matching 2+ Wood combos
(Previously 1.5x HP & ATk, 3.5x ATK. New part added.)
Leader Skill: 2.5x ATK when matching 6 or more connected Wood orbs up to 4x at 9 orbs; 4x ATK when matching 2+ Wood combos
(Buffed from 3.5x ATK, 2x ATK.)
Leader Skill: 1.5x all stats for Attacker type; Increase orb movement time by 2 seconds; 7x ATK when matching Fire+Light
(Entire LS basically changed, previously only 3x ATK when matching Fire and Light at once)
Leader Skill: 1.5x all stats for Attacker type; Increase orb movement time by 2 seconds; 8x ATK when matching Fire+Light
(Buffed from 1.5x HP & ATK, new part added, and 3.5x ATK)
Leader Skill: 2.5x ATK when matching 6 or more connected Fire orbs up to 4x at 9 orbs; 4x ATK when matching Fire+Light
(Previously up to 3.5x ATK. Buffed from 2x ATK.)
Leader Skill: 2x HP & ATK for Attacker type; Increase orb movement time by 2 seconds; 5x ATK on the turn a skill is used
(Leader Skill previously only 1.5x HP & ATK for Attacker type.)
Leader Skill: 2x HP & ATK for Attacker type; 7x ATK and 2x RCV when 6 or more combos
(Previously 1.5x HP & ATK for Attacker type, and 3x ATK when skill used.)
Leader Skill: 2x HP & ATK for Healer, Attacker, Machine type; 7.5x ATK and 1.5x RCV on the turn a skill is used
(Previously no Healer type. Buffed from 3x ATK, RCV now added.)
Leader Skill: 3x ATK and 2x HP for Physical, Attacker type; 3.5x ATK when matching 6 or more connected Light orbs up to 5x at 9 orbs
(Buffed from 2x ATK)
Leader Skill: 3x ATK & RCV for Attacker type; Increase orb movement time by 2 seconds; 3.5x ATK when matching 3 or more colors
(LS previously only 3x ATK, 1.5x RCV for Attacker type)
Leader Skill: 3x ATK and 2x HP & RCV for Attacker type; 5x ATK when matching 4 or more colors
(Previously first part only 3x ATK, 1.5x RCV. Later part buffed from1.5x ATK)
Leader Skill: 7x ATK and reduce damage taken by 25% when matching 4 or more colors; 3x ATK & RCV for Physical, Attacker, Devil type
(Buffed from “2x ATK when matching 4 colors, 3x ATK at 5 colors”. Previously no Physical type, and only 1.5x RCV.)
Leader Skill: 3x ATK & RCV for Attacker, Devil type; 3.5x ATK when matching 6 or more connected Dark orbs up to 5x at 9 orbs
(Buffed from 1.5x RCV, 4x ATK)
Leader Skill: 7x ATK and 2x RCV when matching 7 or more connected Fire or Light orbs; [Board becomes 7×6]; Increase orb movement time by 2 seconds
(Buffed from 5x ATK only. New part added)
Leader Skill: 4x ATK & RCV when matching 5 or more connected Fire or Light orbs up to 6x at 7 orbs; [Board becomes 7×6]; 2x ATK and 1.5x HP for Light Att.
(Previously requires 7+ orbs for 5x ATK and 1.5x RCV. Last part added.)
Leader Skill: 5x ATK when matching 4 or more connected Fire and Light orbs at once; [Board becomes 7×6]; 2x ATK and 1.5x HP for Light Att.

(Previously requires 5+ orbs. Last part added.)

Leader Skill: [Board becomes 7×6]; 2x ATK for Light Att.; 7x ATK and 2x RCV when matching 7 or more connected Light orbs
(New part added)
Leader Skill: 2x ATK for Fire Att.; Increase orb movement time by 5 seconds; 2x ATK when 4 or more combos up to 8x at 10 combos
(LS previously only “ATK increase when matching 3+ combos, up to 5x ATK”)
Leader Skill: 3x ATK for Fire Att.; Increase orb movement time by 5 seconds; 2x ATK when 4 or more combos up to 8x at 10 combos
(Buffed from 1.5x ATK, second part added)
Leader Skill: 3x ATK for Fire Att.; 4x ATK when 4 or more combos up to 5x at 5 combos
(Previously 1.5x ATK at 4 combos, 2x ATK at 5 combos)
Leader Skill: 2x ATK for Water Att.; Increase orb movement time by 2 seconds; 4x ATK and reduce damage taken by 25% when matching 2+ Water combos
(LS previously only “ATK increase when matching 1+ Water combo, up to 4x ATK”)
Leader Skill: 3.5x ATK for Water Att.; Increase orb movement time by 2 seconds; 4x ATK and reduce damage taken by 25% when matching 2+ Water combos
(Buffed from 2x ATK, new part added, shield added.)
Leader Skill: 3x ATK for Water Att.; 4x ATK when 4 or more combos up to 5x at 5 combos
(Previously 1.5x ATK at 4 combos, 2x ATK at 5 combos)
Leader Skill: 1.5x all stats for Attacker type; Increase orb movement time by 2 seconds; 6x ATK when matching 4 or more connected Wood orbs
(New parts added)
Leader Skill: 1.5x all stats for Attacker type; Increase orb movement time by 2 seconds; 6x ATK and reduce damage taken by 25% when matching 4 or more connected Wood orbs
(New part added, previously 3x ATK.)
Leader Skill: 2x all stats for Attacker type; 5x ATK when matching Wood+Light
(Previously 1.5x all stats, 3x ATK)
Leader Skill: 5x ATK and 2x HP for Dark Att.; Increase orb movement time by 2 seconds; 10x Dark counterattack
(Buffed from 1.5x HP & ATK, new part added, Dark counterattack changed from 1x ATK)
Leader Skill: 6x ATK and 2x HP for Dark Att.; Increase orb movement time by 2 seconds; 10x Dark counterattack
(Buffed from 1.5x HP & ATK, 2x ATK for counterattack)
Leader Skill: 1.5x HP & ATK for Physical type; Increase orb movement time by 2 seconds; 6x ATK when matching 6 or more connected Water orbs
(Previously only “3x ATK when matching 6+ connected Water orbs”)
Leader Skill: 2x HP & ATK for Physical type; Increase orb movement time by 2 seconds; 6x ATK when matching 6 or more connected Water orbs
(Previously only 1.5x HP for Physical type. New part added. Buffed from 3x ATK.)
Leader Skill: 2x HP & ATK for Physical type; 6x ATK when matching Water+Light
(Buffed from 1.5x HP & ATK, and 3.5x ATK)
Leader Skill: 4x ATK when matching 4 or more colors; 3x ATK when 6 or more combos; Increase orb movement time by 2 seconds
(New parts added)
Leader Skill: 4x ATK and reduce damage taken by 25% when matching 4 or more colors; 4.5x ATK when 6 or more combos
(Shield added, buffed from 1.25x ATK)
Leader Skill: 4x ATK when matching 4 or more colors (3+heal); 2.5x ATK when 5 or more combos up to 5x at 10 combos; 2x HP for Light Att.
(Buffed from 4x ATK, new part added.)
Leader Skill: 4x ATK when matching 3 or more colors (2+heal); 3x ATK when matching 6 or more connected Light orbs up to 4.5x at 9 orbs
(Buffed from 3x ATK)
Leader Skill: 2x HP & ATK for Physical, Attacker type; Increase orb movement time by 2 seconds; 3x ATK on the turn a skill is used
(Buffed from 1.5x HP & ATK, new part added, buffed from 1.5x ATK.)
Leader Skill: 2x HP & ATK for Physical, Attacker type; Increase orb movement time by 2 seconds; 4x ATK on the turn a skill is used
(New part added, buffed from 1.5x ATK)
Leader Skill: 3x ATK for Dark Att.; Increase orb movement time by 2 seconds; 3x ATK when matching 5 or more connected Wood or Dark orbs up to 4x at 6 orbs
(Previously only “2.5x ATK when matching 5+ connected Dark or Wood orbs”)
Leader Skill: 4x ATK for Dark Att.; Increase orb movement time by 2 seconds; 3x ATK when matching 5 or more connected Wood or Dark orbs up to 4x at 6 orbs
(New parts added, previously requires 8 orbs for full multiplier)
Leader Skill: 2.5x ATK when matching 6 or more connected Dark orbs up to 4x at 9 orbs; 4x ATK when matching Dark+Wood
(Buffed from 3.5x ATK and 2x ATK)
Leader Skill: 2x HP & ATK for Light Att.; Increase orb movement time by 2 seconds; 5x ATK when matching 4 or more connected Fire orbs
(Buffed from 1.5x HP & ATK, new part added, 1.5x ATK.)
Leader Skill: 2x HP & ATK for Light Att.; Increase orb movement time by 2 seconds; 5x ATK when matching 4 or more connected Fire orbs up to 7x at 6 orbs
(Previously 1.5x ATK. New part added, buffed from 3x ATK)
Leader Skill: 4x ATK and 2x HP for Light Att.; 3x ATK when matching Light+Fire
(Buffed from 1.5x ATK)
Leader Skill: 4x ATK and 2x HP for Wood Att.; Increase orb movement time by 2 seconds; 10x RCV additional heal when matching orbs
(Previously 1.5x HP & ATK, new part added. Buffed from 5x RCV.)
Leader Skill: 5x ATK and 2x HP for Wood Att.; Increase orb movement time by 2 seconds; 10x RCV additional heal when matching orbs
(Buffed from 2x ATK, new part added, and buffed from 5x RCV)
Leader Skill: 4x ATK and reduce damage taken by 25% when matching 3 or more colors; 4x ATK for matched Att. when matching 5 Orbs with 1+ enhanced
(Buffed from 3x ATK and shield added.)
Leader Skill: 3x ATK and reduce damage taken by 25% when matching 3 or more colors; 5x ATK and reduce damage taken by 25% when matching 5 orbs in L shape
(Previously 4x ATK when matching 5 orbs containing an enhance orb, now L-shape instead.)
Leader Skill: 4x ATK when matching 4 or more colors; 3x ATK when matching 5 or more connected Light orbs; Increase orb movement time by 2 seconds
(Buffed from 2x ATK. New part added)
Leader Skill: 6x ATK and reduce damage taken by 25% when matching 4 or more colors; 3x ATK & RCV when matching 5 Light orbs
(Buffed from 4x ATK and shield added. Previously ATK increase up to 2.5x ATK.)
Leader Skill: 4x ATK and increase combo by 1 when matching 4 or more colors; 4x ATK and 2x HP for Light Att.; Increase orb movement time by 2 seconds
(LS completely changed. Previously “4x ATK when 4 colors, 5x ATK when 5 colors. 3x ATK & RCV when matching 5+ connected Light orbs”.)
Leader Skill: 3x ATK & RCV for Healer, Attacker type; 3.5x ATK when matching 6 or more connected Light orbs up to 5x at 9 orbs
(Buffed from 1.5x RCV, previously 4x ATK.)
Leader Skill: 6x ATK when matching 4 or more connected Heal orbs; Reduce damage taken by 50% when matching 5 Heal orbs in a cross formation; Increase orb movement time by 2 seconds
(Previously 5+ orbs, 2.5x ATK. New part added.)
Leader Skill: 8x ATK when matching 4 or more connected Heal orbs; Reduce damage taken by 50% when matching 5 Heal orbs in a cross formation; Increase orb movement time by 2 seconds
(Previously 5+ orbs, 3x ATK. New part added.)
Leader Skill: 10x ATK when matching 4 or more connected Heal orbs; Reduce damage taken by 50% when matching 5 Heal orbs in a cross formation; Increase orb movement time by 2 seconds
(Previously 5+ orbs, 6x ATK. New part added.)
Leader Skill: Reduce damage taken by 50% when matching 5 Heal orbs in a cross formation; 7x ATK when matching 6 or more connected Water orbs up to 10x at 9 orbs
(Previously 7x ATK)
Leader Skill: 2x HP & ATK for Physical, Attacker type; Increase orb movement time by 2 seconds; 6x ATK for matched Att. when matching 5 Orbs with 1+ enhanced
(Previously 1.5x HP for Attacker only. New part added.)
Leader Skill: 2x HP & ATK for Physical, Attacker type; Increase orb movement time by 2 seconds; 7x ATK for matched Att. when matching 5 Orbs with 1+ enhanced
(Previously 1.5x HP & ATK, new part added, was 4x ATK.)
Leader Skill: [Unable to erase 3 orbs or less]; 2x all stats for all Att.; 5x ATK when 3 or more combos up to 8x at 6 combos
(Buffed from 1.5x all stats, 5x ATK)
Leader Skill: 2x all stats for Dark Att.; 4x ATK and increase combo by 1 when matching Light, Dark at once
(Previously cannot erase 3 orbs or less, 1.5x all stats, and was a combo lead (ATK increase when matching 3+ combos, up to 7.5x ATK))
Leader Skill: [Unable to erase 3 orbs or less]; 1.5x all stats for all Att.; 7x ATK when matching 6 or more connected Dark orbs up to 10x at 9 orbs
(Buffed from 6x ATK)
Leader Skill: 2x ATK for Water Att.; Increase orb movement time by 2 seconds; 8x ATK for matched Att. when matching 5 Orbs with 1+ enhanced
(Buffed from 1.5x ATK, new part added, and 4x ATK)
Leader Skill: 2x ATK for Water Att.; Increase orb movement time by 2 seconds; 10x ATK for matched Att. when matching 5 Orbs with 1+ enhanced
(New part added, buffed from 4x ATK)
Leader Skill: 7x ATK for Fire Att. when above 50% HP; 10x RCV additional heal when matching orbs; Increase orb movement time by 2 seconds
(Previously 3x ATK for above 80% HP, 2x RCV from matching orbs. New part added. )
Leader Skill: 8x ATK for Fire Att. when above 50% HP; 10x RCV additional heal when matching orbs; Increase orb movement time by 2 seconds
(Buffed from 3x ATK, 2x RCV from matching orbs, new part added.)
Leader Skill: 4x ATK and 1.5x HP & RCV for Healer type; Increase orb movement time by 2 seconds
(Previously LS only 1.5x ATK & RCV for Healer type.)
Leader Skill: 4x ATK and 2x HP & RCV for Healer type; Increase orb movement time by 2 seconds
(Previously LS only 1.5x all stats for Healer type.)
Leader Skill: 5x ATK for Attacker type; Increase orb movement time by 2 seconds
(Previously LS only 2.5x ATK for Attacker type.)
Leader Skill: 6x ATK for Physical, Attacker type; Increase orb movement time by 2 seconds
(Previously LS is only 3x ATK for Attacker and Physical types.)
Leader Skill: 4x ATK and 2x HP & RCV for Fire Att.; Increase orb movement time by 2 seconds
(LS previously only 1.5x all stats for Fire attribute.)
Leader Skill: 5x ATK and 2x HP & RCV for Fire Att.; Increase orb movement time by 2 seconds
(Previously 1.5x ATK & RCV, new part added.)
Leader Skill: 1.5x HP & ATK for Light Att.; Increase orb movement time by 2 seconds; 5x ATK for matched Att. when matching 5 Orbs with 1+ enhanced
(New part added, previously 3x ATK.)
Leader Skill: 1.5x HP & ATK for Light, Dark Att.; Increase orb movement time by 2 seconds; 6x ATK for matched Att. when matching 5 Orbs with 1+ enhanced
(New part added, previously 3x ATK.)
Leader Skill: [Board becomes 7×6]; 5x ATK for Balanced, Devil type
(Now 7×6.)

Awakening Changes

Awakenings highlighted in blue = added, orange = changed.

Card Change

Stat Buffs

Card Change
+2324 HP, +1095 ATK, +212 RCV
+600 HP, +500 ATK
+600 HP, +500 ATK
+1300 HP, +500 ATK
+400 HP, +350 ATK
+557 ATK
+1000 HP, +50 ATK
+330 RCV
+2347 HP, +1131 ATK, +182 RCV
+400 HP, +400 ATK, +100 RCV
+400 HP, +400 ATK, +100 RCV
+1907 HP, +1296 ATK, +241 RCV
+1000 HP, +300 ATK
+300 ATK, +300 RCV
+1662 HP, +1011 ATK, +366 RCV
+750 HP, +500 ATK, +100 RCV
+200 ATK, +200 RCV
+600 HP, +200 ATK
+2518 HP, +1066 ATK, +84 RCV
+1300 HP, +300 ATK, +60 RCV
+1000 HP
+1000 HP
+1000 HP, +200 ATK, +85 RCV
+800 HP, +300 ATK, +95 RCV
+500 HP, +100 ATK
+500 HP, +100 ATK
+2362 HP, +1023 ATK, +64 RCV
+1000 HP, +300 ATK
+1100 HP, +250 ATK
+1610 HP, +684 ATK, +408 RCV
+300 HP, +300 ATK, +200 RCV
+300 HP, +300 ATK, +200 RCV
+1630 HP, +1318 ATK, +104 RCV
+400 HP, +600 ATK
+400 HP, +600 ATK
+850 HP, +1015 ATK, +91 RCV
+100 HP, +450 ATK
+2754 HP, +803 ATK, +99 RCV
+1000 HP, +300 ATK
+940 HP, +340 ATK
+1419 HP, +1204 ATK, +383 RCV
+100 HP, +700 ATK, +160 RCV
+200 ATK, +220 RCV
+1500 HP, +1275 ATK
+500 ATK
+1717 HP, +1719 ATK, +28 RCV
+900 ATK
+900 ATK
+2697 HP, +1228 ATK, +16 RCV
+600 HP, +500 ATK
+600 HP, +500 ATK
+1065 HP, +995 ATK, +295 RCV
+200 HP, +100 ATK, +100 RCV
+800 HP, +100 ATK
+1100 HP
+2422 HP, +1168 ATK, +267 RCV
+1270 HP, +350 ATK, +30 RCV
+300 ATK, +10 RCV
+300 ATK, +10 RCV
+1354 HP, +1292 ATK, +395 RCV
+600 ATK, +130 RCV
+280 ATK, +120 RCV
+400 ATK, +130 RCV
+2150 HP, +1270 ATK, +52 RCV
+600 HP, +500 ATK
+472 HP, +401 ATK, +100 RCV
+300 HP, +400 ATK
+300 HP, +400 ATK
+1833 HP, +1138 ATK, +272 RCV
+600 HP, +400 ATK, +70 RCV
+1763 HP, +568 ATK, +116 RCV
+500 HP, +200 ATK, +50 RCV
+1173 HP, +433 ATK, +406 RCV
+500 RCV
+1534 HP, +894 ATK, +8 RCV
+500 HP, +240 ATK
+1645 HP, +866 ATK, +183 RCV
+500 HP, +150 ATK, +60 RCV
+2283 HP, +803 ATK, +13 RCV
+800 HP, +100 ATK
+200 RCV
+2520 HP, +300 ATK

Super Awakenings

Card Change

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