Counter-type skills deal damage to enemies after they attack. Note that this is very different from Bonus Attack, which deals damage directly after matching orbs but before the enemy attack.
Order: Orbs Matched Enemy Attacks Counterattack
Active Skill
Quite a number of cards in PAD deal damage via counterattack in the game; here are some examples.
Leader Skill
Counter-type leader skills are rare (as of this time). Note that these are different from leader skills dealing Bonus Attack (such as Vajrayaksa and Hino Kagutsuchi ). A few examples include:
Card | Leader skill |
Flamme, the Burst of Crimson Gear |
5x ATK when below 50% HP; 2x HP & ATK for Fire Att.; 10x Fire counterattack |
Vivi |
5x ATK and 2x HP for Dark Att.; Increase orb movement time by 2 seconds; 10x Dark counterattack |
Top Droidragon |
25% chance to counterattack with 10x Wood damage |
Fun Fact: Combined Active + Leader Skill Counterattack
Regardless of source (Active Skill or Leader Skill), counterattacks will combine if they are of the same attribute.
For example, a 500,000 Fire Att. counterattack from a leader skill effect and a 500,000 Fire Att. counterattack from an active skill effect will actually combine into a single hit of 1,000,000 damage. This counterattack would kill an enemy with 750,000 defense, for example. However, if one of those counterattacks was a different attribute, two separate counterattacks would occur instead, with each dealing 1 damage to the aforementioned enemy.
Examples
Below are tests done in Endless Corridors, where Flamie has 2 defense.
1) A 10x Fire Att. counterattack and a 10x Dark Att. counterattack; each should do 110 damage but are both reduced by defense (DEF = 2):
2) Two Fire Att. counterattacks that combine and are thus only affected once by defense:
* Source of information & images: Allie