Counter-type skills deal damage to enemies after they attack. Note that this is very different from Bonus Attack
, which deals damage directly after matching orbs but before the enemy attack.
Order: Orbs Matched
Enemy Attacks
Counterattack
Active Skill
Quite a number of cards in PAD deal damage via counterattack in the game; here are some examples.
Leader Skill
Counter-type leader skills are rare (as of this time). Note that these are different from leader skills dealing Bonus Attack (such as Vajrayaksa
and Hino Kagutsuchi
). A few examples include:
| Card | Leader skill |
Flamme, the Burst of Crimson Gear |
5x ATK when below 50% HP; 2x HP & ATK for Fire Att.; 10x Fire counterattack |
Vivi |
5x ATK and 2x HP for Dark Att.; Increase orb movement time by 2 seconds; 10x Dark counterattack |
Top Droidragon |
25% chance to counterattack with 10x Wood damage |
Fun Fact: Combined Active + Leader Skill Counterattack
Regardless of source (Active Skill or Leader Skill), counterattacks will combine if they are of the same attribute.
For example, a 500,000 Fire Att. counterattack from a leader skill effect and a 500,000 Fire Att. counterattack from an active skill effect will actually combine into a single hit of 1,000,000 damage. This counterattack would kill an enemy with 750,000 defense, for example. However, if one of those counterattacks was a different attribute, two separate counterattacks would occur instead, with each dealing 1 damage to the aforementioned enemy.
Examples
Below are tests done in Endless Corridors, where Flamie has 2 defense.
1) A 10x Fire Att. counterattack and a 10x Dark Att. counterattack; each should do 110 damage but are both reduced by defense (DEF = 2):

2) Two Fire Att. counterattacks that combine and are thus only affected once by defense:

* Source of information & images: Allie












