New Descended Dungeon: White Whale Descended! (4 seconds orb movement time)

5/16 (Wed) 12pm – 5/20 (Sun) 11:59pm JST
(JP) New Descended Dungeon!

New descended dungeon, the whale!! Starts tomorrow! This is item #6 in the current event which finally updated!


Dungeon Details

  • 4 second orb movement time.
  • Two difficulties: Mythical and Legend+. 
  • Also available as 3P Coop dungeon!!

Tip from Our Author

This is tip from chu2, one of our authors at PDX Academy:

Dealing with Unicorn Rider in Moby Dick

Unicorn rider has 10 turns of absorb, you can deal with it in 4 different ways: 

  • Leave a Jammer – if you have Jammers on the board while entering rider floor , she will preempt a 40k hit and change Jammer to reds instead of putting up absorb shield. 
  • Fujin – getting enough in 3p mode isn’t easy but if you can do it then go ahead. 
  • Damage control – probably ok in 2p, but 3p automatch could mess it up for you. 
  • Stall 10 turns – Unicorn rider puts up 75% shield after absorb expires.

New card information

From Official Twitter:

[4419] White Whale (Moby Dick)

Physical / Devil

Active Skill: Spawn 9 Heart orbs from non-Light orbs. (9 max CD)

Leader Skill: No skyfall orbs. 3x ATK when exactly 6 combos are matched. ATK increase when 6+ connected Heart orbs are matched, up to 8x ATK.

  • Base form evolves at Lv. 70 to this. 
  • Evolved form can be used as assist.
  • Some calls him Moby-Dick. Depends on localization I guess. (Ok they did go with Moby Dick for NA server!)