Longest collab buff list in the history of PAD?? 2 years worth of buffs in one shot for Final Fantasy!
This is copy/pasted from the JP post. Official NA post can get quite long to read, and… so is this anyways.
Active Skill Changes
Card | Change |
Active Skill: Change Wood orbs to Fire orbs; Change Dark orbs to Light orbs; For 3 turns, 1.5x orb move time (Buffed from 1 turn, 1 second orb move time) |
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Active Skill: Max CD changed: 15 –> 9 turns (buffed from 10 turns) |
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Active Skill: Max CD changed: 9 –> 9 turns (buffed from 10 turns) |
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Active Skill: Max CD changed: 14 –> 7 turns (buffed from 8 turns) |
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Active Skill: Max CD changed: 7 –> 7 turns (buffed from 9 turns) |
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Active Skill: Unlock all orbs; Change far right column to Light orbs; Charge allies’ skill by 1 turn (Unlock added) |
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Active Skill: Charge allies’ skill by 2 turns; Enhance all orbs; Recover all HP; Remove all awoken skill binds (New part added) |
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Active Skill: Max CD changed: 10 –> 10 turns (buffed from 11 turns) |
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Active Skill: Change Heal orbs to Light orbs; For 3 turns, reduce damage taken by 35%; Enhance all Light orbs (New part added) |
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Active Skill: Change Heal, Jammer, Poison, Mortal Poison orbs to Fire orbs; Charge allies’ skill by 1 turn; Enhance all Fire orbs (Poison orbs converted now too, enhance added) |
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Active Skill: Unlock all orbs; Change Heal, Jammer, Poison, Mortal Poison orbs to Fire orbs (Poison orbs converted too) |
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Active Skill: Recover 50% of max HP; Remove all binds; Charge allies’ skill by 1 turn (Previously heals 5000 HP, 4 turn bind recovery) |
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Active Skill: Unlock all orbs; Change Heal, Jammer, Poison, Mortal Poison orbs to Water orbs (Poison orbs converted too) |
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Active Skill: For 10 turns, Wood, Light orbs are more likely to appear by 10%; Charge allies’ skill by 1 turn (Buffed from 5 turns) |
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Active Skill: For 1 turn, 70x Dark counterattack; Charge allies’ skill by 1 turn (Counter ATK amount buffed from 10x) |
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Active Skill: For 2 turns, 2x RCV; For 2 turns, 2x ATK for Water Att.; Charge allies’ skill by 1 turn (New part added, previously only 1.5x ATK for Water) |
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Active Skill: Max CD changed: 10 –> 10 turns (buffed from 11 turns) |
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Active Skill: For 3 turns, reduce enemies’ defense by 75%; Create 3 Fire, Dark orbs (Buffed from 1 turn) |
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Active Skill: Max CD changed: 17 –> 11 turns (buffed from 12 turns) |
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Active Skill: Max CD changed: 11 –> 11 turns (buffed from 12 turns) |
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Active Skill: Max CD changed: 17 –> 11 turns (buffed from 12 turns) |
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Active Skill: Max CD changed: 11 –> 11 turns (buffed from 12 turns) |
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Active Skill: Recover 30% of max HP; Remove all awoken skill binds; Change Dark, Jammer, Poison, Mortal Poison orbs to Heal orbs (Previously 3 turns only.) |
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Active Skill: For 3 turns, enhanced orbs are more likely to appear by 50%; Change Fire, Jammer, Poison, Mortal Poison orbs to Wood orbs (Converts Jammer orbs now too.) |
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Active Skill: Deal 10000 fixed damage to all enemies; Change all orbs to Fire, Water, Wood, Light, Dark, and Heal orbs; Unlock all orbs (Unlock added) |
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Active Skill: Max CD changed: 10 –> 10 turns (buffed from 12 turns) |
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Active Skill: Max CD changed: 14 –> 8 turns (buffed from 9 turns) |
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Active Skill: For 3 turns, enhanced orbs are more likely to appear by 50%; Change Heal, Jammer, Poison, Mortal Poison orbs to Fire orbs (Now convert Poison orbs too) |
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Active Skill: Create 4 Dark orbs over non Light orbs; For 1 turn, increase combo count by 1 (Previously just random spawn) |
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Active Skill: For 3 turns, enhanced orbs are more likely to appear by 50%; Change Wood, Jammer, Poison, Mortal Poison orbs to Water orbs (Now converts Poison orbs too) |
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Active Skill: For 2 turns, 4x ATK for Fire, Dark Att.; Charge allies’ skill by 2 turns (Previously 1 turn, 2x ATK.) |
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Active Skill: Charge allies’ skill by 2 turns; Freely move orbs for 12 seconds (Previously 8 seconds) |
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Active Skill: Charge allies’ skill by 1 turn; Enhance all Fire, Light orbs; Deal 200x ATK damage to an enemy (New part added) |
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Active Skill: For 3 turns, enhanced orbs are more likely to appear by 50%; Change Fire, Jammer orbs to Dark orbs; Change Heal, Poison, Mortal Poison orbs to Light orbs (Now converts Poison orbs too) |
Leader Skill Changes
Card | Change |
Leader Skill: 5x ATK when matching Fire+Fire+Light; 3x ATK when 4 or more combos; Increase orb movement time by 2 seconds (Buffed from 2.5x ATK, 2x ATK, and new part added) |
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Leader Skill: 6x ATK when matching Fire+Fire+Light; 3x ATK when 4 or more combos; Increase orb movement time by 2 seconds (Buffed from 3x ATK, 2x ATK, and new part added) |
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Leader Skill: 3x ATK when matching Fire+Light; 4x ATK when 4 or more combos (Buffed from 2x ATK) |
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Leader Skill: 2x HP & ATK for Dark Att.; Increase orb movement time by 2 seconds; 4x ATK when matching 2 Dark combos, up to 6x at 3 Dark combos (New parts added, 2 combo was 2x ATk, 3 combo was 4x ATK.) |
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Leader Skill: [Board becomes 7×6]; 2x ATK & RCV for Dark Att.; 4x ATK and reduce damage taken by 25% when matching 2+ Dark combos (Now 7×6 board. Shield added, and previously has scaling (2.5x ATK at 2 combos, 5x ATK at 3 combos)) |
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Leader Skill: 3x ATK & RCV for Physical, Attacker type; 4x ATK when matching Dark+Light (Buffed from 2x ATK & RCV) |
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Leader Skill: [Board becomes 7×6]; 3x ATK & RCV for Light Att.; 3x ATK and reduce damage taken by 25% when matching Light+Dark (Buffed from 2.5x ATK, shield added) |
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Leader Skill: 3x ATK & RCV for Healer, Attacker type; 4x ATK when matching Light+Dark (Buffed from 2x ATK and RCV) |
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Leader Skill: 2x HP & ATK for Balanced type; Increase orb movement time by 2 seconds; 5x ATK when matching 2+ Wood combos (Entire LS changed, was only 3x ATK for 2+ Wood combos.) |
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Leader Skill: 2x HP & ATK for Balanced type; Increase orb movement time by 2 seconds; 6x ATK when matching 2+ Wood combos (Previously 1.5x HP & ATk, 3.5x ATK. New part added.) |
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Leader Skill: 2.5x ATK when matching 6 or more connected Wood orbs up to 4x at 9 orbs; 4x ATK when matching 2+ Wood combos (Buffed from 3.5x ATK, 2x ATK.) |
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Leader Skill: 1.5x all stats for Attacker type; Increase orb movement time by 2 seconds; 7x ATK when matching Fire+Light (Entire LS basically changed, previously only 3x ATK when matching Fire and Light at once) |
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Leader Skill: 1.5x all stats for Attacker type; Increase orb movement time by 2 seconds; 8x ATK when matching Fire+Light (Buffed from 1.5x HP & ATK, new part added, and 3.5x ATK) |
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Leader Skill: 2.5x ATK when matching 6 or more connected Fire orbs up to 4x at 9 orbs; 4x ATK when matching Fire+Light (Previously up to 3.5x ATK. Buffed from 2x ATK.) |
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Leader Skill: 2x HP & ATK for Attacker type; Increase orb movement time by 2 seconds; 5x ATK on the turn a skill is used (Leader Skill previously only 1.5x HP & ATK for Attacker type.) |
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Leader Skill: 2x HP & ATK for Attacker type; 7x ATK and 2x RCV when 6 or more combos (Previously 1.5x HP & ATK for Attacker type, and 3x ATK when skill used.) |
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Leader Skill: 2x HP & ATK for Healer, Attacker, Machine type; 7.5x ATK and 1.5x RCV on the turn a skill is used (Previously no Healer type. Buffed from 3x ATK, RCV now added.) |
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Leader Skill: 3x ATK and 2x HP for Physical, Attacker type; 3.5x ATK when matching 6 or more connected Light orbs up to 5x at 9 orbs (Buffed from 2x ATK) |
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Leader Skill: 3x ATK & RCV for Attacker type; Increase orb movement time by 2 seconds; 3.5x ATK when matching 3 or more colors (LS previously only 3x ATK, 1.5x RCV for Attacker type) |
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Leader Skill: 3x ATK and 2x HP & RCV for Attacker type; 5x ATK when matching 4 or more colors (Previously first part only 3x ATK, 1.5x RCV. Later part buffed from1.5x ATK) |
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Leader Skill: 7x ATK and reduce damage taken by 25% when matching 4 or more colors; 3x ATK & RCV for Physical, Attacker, Devil type (Buffed from “2x ATK when matching 4 colors, 3x ATK at 5 colors”. Previously no Physical type, and only 1.5x RCV.) |
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Leader Skill: 3x ATK & RCV for Attacker, Devil type; 3.5x ATK when matching 6 or more connected Dark orbs up to 5x at 9 orbs (Buffed from 1.5x RCV, 4x ATK) |
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Leader Skill: 7x ATK and 2x RCV when matching 7 or more connected Fire or Light orbs; [Board becomes 7×6]; Increase orb movement time by 2 seconds (Buffed from 5x ATK only. New part added) |
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Leader Skill: 4x ATK & RCV when matching 5 or more connected Fire or Light orbs up to 6x at 7 orbs; [Board becomes 7×6]; 2x ATK and 1.5x HP for Light Att. (Previously requires 7+ orbs for 5x ATK and 1.5x RCV. Last part added.) |
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Leader Skill: 5x ATK when matching 4 or more connected Fire and Light orbs at once; [Board becomes 7×6]; 2x ATK and 1.5x HP for Light Att.
(Previously requires 5+ orbs. Last part added.) |
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Leader Skill: [Board becomes 7×6]; 2x ATK for Light Att.; 7x ATK and 2x RCV when matching 7 or more connected Light orbs (New part added) |
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Leader Skill: 2x ATK for Fire Att.; Increase orb movement time by 5 seconds; 2x ATK when 4 or more combos up to 8x at 10 combos (LS previously only “ATK increase when matching 3+ combos, up to 5x ATK”) |
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Leader Skill: 3x ATK for Fire Att.; Increase orb movement time by 5 seconds; 2x ATK when 4 or more combos up to 8x at 10 combos (Buffed from 1.5x ATK, second part added) |
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Leader Skill: 3x ATK for Fire Att.; 4x ATK when 4 or more combos up to 5x at 5 combos (Previously 1.5x ATK at 4 combos, 2x ATK at 5 combos) |
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Leader Skill: 2x ATK for Water Att.; Increase orb movement time by 2 seconds; 4x ATK and reduce damage taken by 25% when matching 2+ Water combos (LS previously only “ATK increase when matching 1+ Water combo, up to 4x ATK”) |
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Leader Skill: 3.5x ATK for Water Att.; Increase orb movement time by 2 seconds; 4x ATK and reduce damage taken by 25% when matching 2+ Water combos (Buffed from 2x ATK, new part added, shield added.) |
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Leader Skill: 3x ATK for Water Att.; 4x ATK when 4 or more combos up to 5x at 5 combos (Previously 1.5x ATK at 4 combos, 2x ATK at 5 combos) |
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Leader Skill: 1.5x all stats for Attacker type; Increase orb movement time by 2 seconds; 6x ATK when matching 4 or more connected Wood orbs (New parts added) |
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Leader Skill: 1.5x all stats for Attacker type; Increase orb movement time by 2 seconds; 6x ATK and reduce damage taken by 25% when matching 4 or more connected Wood orbs (New part added, previously 3x ATK.) |
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Leader Skill: 2x all stats for Attacker type; 5x ATK when matching Wood+Light (Previously 1.5x all stats, 3x ATK) |
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Leader Skill: 5x ATK and 2x HP for Dark Att.; Increase orb movement time by 2 seconds; 10x Dark counterattack (Buffed from 1.5x HP & ATK, new part added, Dark counterattack changed from 1x ATK) |
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Leader Skill: 6x ATK and 2x HP for Dark Att.; Increase orb movement time by 2 seconds; 10x Dark counterattack (Buffed from 1.5x HP & ATK, 2x ATK for counterattack) |
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Leader Skill: 1.5x HP & ATK for Physical type; Increase orb movement time by 2 seconds; 6x ATK when matching 6 or more connected Water orbs (Previously only “3x ATK when matching 6+ connected Water orbs”) |
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Leader Skill: 2x HP & ATK for Physical type; Increase orb movement time by 2 seconds; 6x ATK when matching 6 or more connected Water orbs (Previously only 1.5x HP for Physical type. New part added. Buffed from 3x ATK.) |
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Leader Skill: 2x HP & ATK for Physical type; 6x ATK when matching Water+Light (Buffed from 1.5x HP & ATK, and 3.5x ATK) |
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Leader Skill: 4x ATK when matching 4 or more colors; 3x ATK when 6 or more combos; Increase orb movement time by 2 seconds (New parts added) |
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Leader Skill: 4x ATK and reduce damage taken by 25% when matching 4 or more colors; 4.5x ATK when 6 or more combos (Shield added, buffed from 1.25x ATK) |
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Leader Skill: 4x ATK when matching 4 or more colors (3+heal); 2.5x ATK when 5 or more combos up to 5x at 10 combos; 2x HP for Light Att. (Buffed from 4x ATK, new part added.) |
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Leader Skill: 4x ATK when matching 3 or more colors (2+heal); 3x ATK when matching 6 or more connected Light orbs up to 4.5x at 9 orbs (Buffed from 3x ATK) |
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Leader Skill: 2x HP & ATK for Physical, Attacker type; Increase orb movement time by 2 seconds; 3x ATK on the turn a skill is used (Buffed from 1.5x HP & ATK, new part added, buffed from 1.5x ATK.) |
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Leader Skill: 2x HP & ATK for Physical, Attacker type; Increase orb movement time by 2 seconds; 4x ATK on the turn a skill is used (New part added, buffed from 1.5x ATK) |
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Leader Skill: 3x ATK for Dark Att.; Increase orb movement time by 2 seconds; 3x ATK when matching 5 or more connected Wood or Dark orbs up to 4x at 6 orbs (Previously only “2.5x ATK when matching 5+ connected Dark or Wood orbs”) |
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Leader Skill: 4x ATK for Dark Att.; Increase orb movement time by 2 seconds; 3x ATK when matching 5 or more connected Wood or Dark orbs up to 4x at 6 orbs (New parts added, previously requires 8 orbs for full multiplier) |
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Leader Skill: 2.5x ATK when matching 6 or more connected Dark orbs up to 4x at 9 orbs; 4x ATK when matching Dark+Wood (Buffed from 3.5x ATK and 2x ATK) |
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Leader Skill: 2x HP & ATK for Light Att.; Increase orb movement time by 2 seconds; 5x ATK when matching 4 or more connected Fire orbs (Buffed from 1.5x HP & ATK, new part added, 1.5x ATK.) |
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Leader Skill: 2x HP & ATK for Light Att.; Increase orb movement time by 2 seconds; 5x ATK when matching 4 or more connected Fire orbs up to 7x at 6 orbs (Previously 1.5x ATK. New part added, buffed from 3x ATK) |
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Leader Skill: 4x ATK and 2x HP for Light Att.; 3x ATK when matching Light+Fire (Buffed from 1.5x ATK) |
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Leader Skill: 4x ATK and 2x HP for Wood Att.; Increase orb movement time by 2 seconds; 10x RCV additional heal when matching orbs (Previously 1.5x HP & ATK, new part added. Buffed from 5x RCV.) |
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Leader Skill: 5x ATK and 2x HP for Wood Att.; Increase orb movement time by 2 seconds; 10x RCV additional heal when matching orbs (Buffed from 2x ATK, new part added, and buffed from 5x RCV) |
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Leader Skill: 4x ATK and reduce damage taken by 25% when matching 3 or more colors; 4x ATK for matched Att. when matching 5 Orbs with 1+ enhanced (Buffed from 3x ATK and shield added.) |
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Leader Skill: 3x ATK and reduce damage taken by 25% when matching 3 or more colors; 5x ATK and reduce damage taken by 25% when matching 5 orbs in L shape (Previously 4x ATK when matching 5 orbs containing an enhance orb, now L-shape instead.) |
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Leader Skill: 4x ATK when matching 4 or more colors; 3x ATK when matching 5 or more connected Light orbs; Increase orb movement time by 2 seconds (Buffed from 2x ATK. New part added) |
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Leader Skill: 6x ATK and reduce damage taken by 25% when matching 4 or more colors; 3x ATK & RCV when matching 5 Light orbs (Buffed from 4x ATK and shield added. Previously ATK increase up to 2.5x ATK.) |
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Leader Skill: 4x ATK and increase combo by 1 when matching 4 or more colors; 4x ATK and 2x HP for Light Att.; Increase orb movement time by 2 seconds (LS completely changed. Previously “4x ATK when 4 colors, 5x ATK when 5 colors. 3x ATK & RCV when matching 5+ connected Light orbs”.) |
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Leader Skill: 3x ATK & RCV for Healer, Attacker type; 3.5x ATK when matching 6 or more connected Light orbs up to 5x at 9 orbs (Buffed from 1.5x RCV, previously 4x ATK.) |
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Leader Skill: 6x ATK when matching 4 or more connected Heal orbs; Reduce damage taken by 50% when matching 5 Heal orbs in a cross formation; Increase orb movement time by 2 seconds (Previously 5+ orbs, 2.5x ATK. New part added.) |
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Leader Skill: 8x ATK when matching 4 or more connected Heal orbs; Reduce damage taken by 50% when matching 5 Heal orbs in a cross formation; Increase orb movement time by 2 seconds (Previously 5+ orbs, 3x ATK. New part added.) |
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Leader Skill: 10x ATK when matching 4 or more connected Heal orbs; Reduce damage taken by 50% when matching 5 Heal orbs in a cross formation; Increase orb movement time by 2 seconds (Previously 5+ orbs, 6x ATK. New part added.) |
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Leader Skill: Reduce damage taken by 50% when matching 5 Heal orbs in a cross formation; 7x ATK when matching 6 or more connected Water orbs up to 10x at 9 orbs (Previously 7x ATK) |
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Leader Skill: 2x HP & ATK for Physical, Attacker type; Increase orb movement time by 2 seconds; 6x ATK for matched Att. when matching 5 Orbs with 1+ enhanced (Previously 1.5x HP for Attacker only. New part added.) |
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Leader Skill: 2x HP & ATK for Physical, Attacker type; Increase orb movement time by 2 seconds; 7x ATK for matched Att. when matching 5 Orbs with 1+ enhanced (Previously 1.5x HP & ATK, new part added, was 4x ATK.) |
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Leader Skill: [Unable to erase 3 orbs or less]; 2x all stats for all Att.; 5x ATK when 3 or more combos up to 8x at 6 combos (Buffed from 1.5x all stats, 5x ATK) |
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Leader Skill: 2x all stats for Dark Att.; 4x ATK and increase combo by 1 when matching Light, Dark at once (Previously cannot erase 3 orbs or less, 1.5x all stats, and was a combo lead (ATK increase when matching 3+ combos, up to 7.5x ATK)) |
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Leader Skill: [Unable to erase 3 orbs or less]; 1.5x all stats for all Att.; 7x ATK when matching 6 or more connected Dark orbs up to 10x at 9 orbs (Buffed from 6x ATK) |
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Leader Skill: 2x ATK for Water Att.; Increase orb movement time by 2 seconds; 8x ATK for matched Att. when matching 5 Orbs with 1+ enhanced (Buffed from 1.5x ATK, new part added, and 4x ATK) |
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Leader Skill: 2x ATK for Water Att.; Increase orb movement time by 2 seconds; 10x ATK for matched Att. when matching 5 Orbs with 1+ enhanced (New part added, buffed from 4x ATK) |
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Leader Skill: 7x ATK for Fire Att. when above 50% HP; 10x RCV additional heal when matching orbs; Increase orb movement time by 2 seconds (Previously 3x ATK for above 80% HP, 2x RCV from matching orbs. New part added. ) |
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Leader Skill: 8x ATK for Fire Att. when above 50% HP; 10x RCV additional heal when matching orbs; Increase orb movement time by 2 seconds (Buffed from 3x ATK, 2x RCV from matching orbs, new part added.) |
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Leader Skill: 4x ATK and 1.5x HP & RCV for Healer type; Increase orb movement time by 2 seconds (Previously LS only 1.5x ATK & RCV for Healer type.) |
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Leader Skill: 4x ATK and 2x HP & RCV for Healer type; Increase orb movement time by 2 seconds (Previously LS only 1.5x all stats for Healer type.) |
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Leader Skill: 5x ATK for Attacker type; Increase orb movement time by 2 seconds (Previously LS only 2.5x ATK for Attacker type.) |
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Leader Skill: 6x ATK for Physical, Attacker type; Increase orb movement time by 2 seconds (Previously LS is only 3x ATK for Attacker and Physical types.) |
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Leader Skill: 4x ATK and 2x HP & RCV for Fire Att.; Increase orb movement time by 2 seconds (LS previously only 1.5x all stats for Fire attribute.) |
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Leader Skill: 5x ATK and 2x HP & RCV for Fire Att.; Increase orb movement time by 2 seconds (Previously 1.5x ATK & RCV, new part added.) |
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Leader Skill: 1.5x HP & ATK for Light Att.; Increase orb movement time by 2 seconds; 5x ATK for matched Att. when matching 5 Orbs with 1+ enhanced (New part added, previously 3x ATK.) |
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Leader Skill: 1.5x HP & ATK for Light, Dark Att.; Increase orb movement time by 2 seconds; 6x ATK for matched Att. when matching 5 Orbs with 1+ enhanced (New part added, previously 3x ATK.) |
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Leader Skill: [Board becomes 7×6]; 5x ATK for Balanced, Devil type (Now 7×6.) |
Awakening Changes
Awakenings highlighted in blue = added, orange = changed.
Card | Change |
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Stat Buffs
Card | Change |
+2324 HP, +1095 ATK, +212 RCV | |
+600 HP, +500 ATK | |
+600 HP, +500 ATK | |
+1300 HP, +500 ATK | |
+400 HP, +350 ATK | |
+557 ATK | |
+1000 HP, +50 ATK | |
+330 RCV | |
+2347 HP, +1131 ATK, +182 RCV | |
+400 HP, +400 ATK, +100 RCV | |
+400 HP, +400 ATK, +100 RCV | |
+1907 HP, +1296 ATK, +241 RCV | |
+1000 HP, +300 ATK | |
+300 ATK, +300 RCV | |
+1662 HP, +1011 ATK, +366 RCV | |
+750 HP, +500 ATK, +100 RCV | |
+200 ATK, +200 RCV | |
+600 HP, +200 ATK | |
+2518 HP, +1066 ATK, +84 RCV | |
+1300 HP, +300 ATK, +60 RCV | |
+1000 HP | |
+1000 HP | |
+1000 HP, +200 ATK, +85 RCV | |
+800 HP, +300 ATK, +95 RCV | |
+500 HP, +100 ATK | |
+500 HP, +100 ATK | |
+2362 HP, +1023 ATK, +64 RCV | |
+1000 HP, +300 ATK | |
+1100 HP, +250 ATK | |
+1610 HP, +684 ATK, +408 RCV | |
+300 HP, +300 ATK, +200 RCV | |
+300 HP, +300 ATK, +200 RCV | |
+1630 HP, +1318 ATK, +104 RCV | |
+400 HP, +600 ATK | |
+400 HP, +600 ATK | |
+850 HP, +1015 ATK, +91 RCV | |
+100 HP, +450 ATK | |
+2754 HP, +803 ATK, +99 RCV | |
+1000 HP, +300 ATK | |
+940 HP, +340 ATK | |
+1419 HP, +1204 ATK, +383 RCV | |
+100 HP, +700 ATK, +160 RCV | |
+200 ATK, +220 RCV | |
+1500 HP, +1275 ATK | |
+500 ATK | |
+1717 HP, +1719 ATK, +28 RCV | |
+900 ATK | |
+900 ATK | |
+2697 HP, +1228 ATK, +16 RCV | |
+600 HP, +500 ATK | |
+600 HP, +500 ATK | |
+1065 HP, +995 ATK, +295 RCV | |
+200 HP, +100 ATK, +100 RCV | |
+800 HP, +100 ATK | |
+1100 HP | |
+2422 HP, +1168 ATK, +267 RCV | |
+1270 HP, +350 ATK, +30 RCV | |
+300 ATK, +10 RCV | |
+300 ATK, +10 RCV | |
+1354 HP, +1292 ATK, +395 RCV | |
+600 ATK, +130 RCV | |
+280 ATK, +120 RCV | |
+400 ATK, +130 RCV | |
+2150 HP, +1270 ATK, +52 RCV | |
+600 HP, +500 ATK | |
+472 HP, +401 ATK, +100 RCV | |
+300 HP, +400 ATK | |
+300 HP, +400 ATK | |
+1833 HP, +1138 ATK, +272 RCV | |
+600 HP, +400 ATK, +70 RCV | |
+1763 HP, +568 ATK, +116 RCV | |
+500 HP, +200 ATK, +50 RCV | |
+1173 HP, +433 ATK, +406 RCV | |
+500 RCV | |
+1534 HP, +894 ATK, +8 RCV | |
+500 HP, +240 ATK | |
+1645 HP, +866 ATK, +183 RCV | |
+500 HP, +150 ATK, +60 RCV | |
+2283 HP, +803 ATK, +13 RCV | |
+800 HP, +100 ATK | |
+200 RCV | |
+2520 HP, +300 ATK |
Super Awakenings
Card | Change |
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