A special type of awakening that customized by feeding a Latent TAMADRA. All cards have a minimum of six latent slots. Latents can take up either one or two slots.

Resists

These latents take up one slot; each reduces damage from their respective color by 1%. They stack additively with themselves and with their normal awoken skill variant.

These latents take up two slots; each reduces damage from their respective color by 2.5%.

This latent reduces the effect of enemies’ skill delays by one turn for each of this latent. Latent TAMADRA (Skill Delay Resist) take up one slot.

Stat Increases

These latents take up one slot; each boosts a certain stat by a percentage of their base stats. Plusses are not taken into consideration into calculation. Latent TAMADRA (Imp. HP/Imp. ATK/Imp. RCV) increase their respective stats by 1.5%, 1%, and 10%, respectively.

Similar to the above but they take two slots. Latent TAMADRA (Imp. HP+/Imp. ATK+/Imp. RCV+) increase their respective stats by 4.5%, 3%, and 30%, respectively.

Also takes two slots, but boosts all stats instead of just one. Latent TAMADRA (All Stats Imp.) increases HP/ATK/RCV by 3%/2%/20%.

Other Boosts

Latent TAMADRA (Auto-RCV) automatically heals for 15% of the card’s base RCV.

Latent TAMADRA (Ext. Move Time) takes up one slot and increases movement time by 0.05s, while Latent TAMADRA (Ext. Move Time+) takes up two slots and increases movement time by 0.12s.

Killers

See Killers; these latent awakenings increase the card’s damage against their respective types by 1.5x ATK. Killers take up two slots each.

Slot Unlock

Introduced in December 2019, Latent TAMADRA (Extra Slot), when fused to a Reincarnated/Super Reincarnated monster, increases the maximum slots of that card by one. The maximum number of times this can be done is two, which means Reincarnated/Super Reincarnated monsters can have up to eight latent slots.

AA4 Latents

Introduced in April 2020, these latents are named after the dungeon they first debuted in. Each one takes up six slots and provides the respective effects as listed below:

  • Latent TAMADRA (Leader Change Resist) : Prevents the card from being swapped to another position, from the lead to the subs and vice versa. Usually most effective when on the lead.
  • Latent TAMADRA (Jammer Surge Resist) : Resists all enemy jammer skyfall effects.
  • Latent TAMADRA (Poison Surge Resist) : Resists all enemy poison skyfall effects.
  • Latent TAMADRA (Damage Void Piercer) : Bypasses enemy damage void shields when matching all six colors.
  • Latent TAMADRA (Att. Absorption Piercer) : Bypasses enemy attribute absorption shields when matching at least three attributes.

See also